Tutorials

Drawspace: Now everyone can draw. Hands - Imgur. Ctrl+Paint - Digital Painting Simplified. Perspective and Foreshortening: The Head and Face. Remember the three ideas from my basic forshortening tutorial?

1.) Size - Objects that are closer appear larger than objects that are further away. 2.) Overlap - An object that overlaps another will appear to be in front, and therefore appear closer. 3.) Good! For now, just keep in mind two things. Same thing in this simple side view. No fancy perspective yet, but here are some other things to pay attention to.

Now we turn our drawing of the head to a 3/4 view and consider our three ideas for foreshortening. Size: The left side of the face (the viewer’s left) is closest to us and appears larger and takes up more space. Overlap: The nose overlaps the part of the face that is furthest away from us. Now let’s look down on the head. Size: The top half of the head (the forehead) is closer so it is larger. Overlap: The nose overlaps the parts of the face that are further away from us, in this case the upper lip and mouth. Surface: Since we’re looking down on the head, we see it’s top surface. 1. The Facial Masks - Marquardt Beauty Analysis. With the use of mathematics, computers and massive data bases of “attractive” faces, we have been able to quantify facial attractiveness in a consistent mathematical computer model in both the repose and smiling expressions in front and side views.

The female versions of the Marquardt Beauty Mask are illustrated below: Click on any image to enlarge. Hover and click on arrow keys to scroll through slide show. Perspective Drawing Lessons : How to Draw Figures and Buildings and Shapes in One, Two Point Perspective as Well as 3 Points Tutorials. Massive Guide to Perspective Drawing Techniques How to draw in Perspective and How to Apply it to Every Day Drawing with the following simple guide to every day perspective drawing techniques.

Introduction to Perspective Drawing We are not going to dive into any complex perspective drawing techniques today. This is a beginners perspective drawing tutorial that is meant to be within the grasp of an ordinary student without advanced mathematical knowledge Basics of 1 Point and 2 Point Perspective – AKA Parallel and Angular Perspective Observe that as we view the top, its outer edges appear to converge. Perspective Drawing Mega Tutorial This drawing tutorial will answer all your questions...learn with easy to follow illustrations.

Drawing Process: Human Figure, Three-point Perspective, Worm's Eye View.

PerspectiveGrids

A-helpful-chart-of-facial-expressions. Loomis-perspective-3 big. Loomis-perspective-7 big. Manning Leonard Krull. In this tutorial I'll talk about a few simple ways to animate a walk cycle for low-resolution sprites.

When I'm designing small animated sprites, I generally choose one of three basic walking configurations: Two-frame walk cycleFour-frame walk cycleEight-frame walk cycle The two-frame walk cycle Good for: Tiny sprites only; 32 pixels high at the very most, but I'd recommend only using this for sprites that are more like 24 pixels high or smaller. The two-frame walk cycle is easy to do and was very common in old NES games and stuff like that. See? Another key to getting this right is doing your best to make sure that neither leg looks like it's closer to the viewer than the other one.

Here I made his left leg much brighter than his right, and very obviously overlapped the left one onto the right in both frames, so it's clear the brighter leg is always closer to the viewer. Increasing the framerate, making the legs a little bit farther apart, and adding a bounce are all it takes. Back to top. Tutorial-2 : walk cycle. So, you want to follow along some of my Flash lessons?

Get 7 days of free unlimited access to lynda.com. Follow that link and get 1 week of access, see how you like it. Most sane people have a fear of animating walk cycles. Many events are happening at the same time, and it can seem overwhelming. A single mistake on your first drawing can wreck the rest of the scene. A walk cycle can be described by four distinct poses: CONTACT, RECOIL, PASSING and HIGH-POINT. These four poses and a handful of inbetween drawings constitute a walk cycle. Here is the contact pose in front and side view. Mitchell Albala's Exploring Composition Through Shape and Notan. Gage Academy of Art in Seattle| Saturday–Sunday December 13–14 | \$260 To register contact Gage Academy of Art Watch the 13-minute video introduction NOTAN - EXPLORING SHAPE & COMPOSITION Can't see the video here?

Watch it at YouTube. If a composition has a soul, then the notan is the doorway to that soul. The greatest gift notan gives us is access to the underlying energies that drive a composition. Therefore, learning about the notan teaches us to be better composers. East Meets West Western artists have at times been influenced by traditional Asian art. Class Description Every composition is fundamentally an arrangement of abstract shapes.