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COOPERATION®: The Wealth of Nations Game® COOPERATION: The Wealth of Nations Game is a boardgame for simulating different economic systems.

COOPERATION®: The Wealth of Nations Game®

BARTER is the beginners' game. MAJORITY RULE is the socialist game. MAKING MONEY is the capitalist game. AUTONOMY is the expert tournament game. It combines the strengths of the other three systems and avoids their weaknesses. Playing each game lets players experience the positive and negative aspects of each system. Up to six play in a game. The object of a game is to obtain five basic resources for each city employing the fewest people to get them: food, fiber, wood, metal, and fuel. Bob Gill and Bob Blain invented the game and believe that AUTONOMY simulates the ideal system that is how we can live in the future. Lo Fi Sci Fi. Best-of-craigslist. 888888b. 8888888888 .d8888b. 88888888888 .d88888b. 88888888 888 "88b 888 d88P Y88b 888 d88P" "Y88b 888 888 .88P 888 Y88b. 888 888 888 888 8888888K. 8888888 "Y888b. 888 888 888 888 8888888 888 "Y88b 888 "Y88b. 888 888 888 888 888 888 888 888 "888 888 888 888 888 888 888 d88P 888 Y88b d88P 888 Y88b. .d88P 888 8888888P" 8888888888 "Y8888P" 888 "Y88888P" 888 before perusing best-of-craigslist postings below please note: postings are nominated by craigslist readers, and are not necessarily endorsed by craigslist staff. postings may be explicitly sexual, scatalogical, offensive, graphic, tasteless, and/or not funny if you see copyrighted material not original to craigslist, please let us know and we'll remove it. if you are under age 18, please use your 'back' button and seek parental guidance by continuing you acknowledge being 18 or older and release craigslist from any liability arising from your use of best-of-craigslist.

best-of-craigslist

Is there anything you'd give up everything to defend? Steampunk magazine - putting the punk back into steampunk. Fantastic Metropolis » Encyclopedia of Heresies. John Dies at the End. A through E. InteractiveStory.net. ABA Games. Project Info Game Name ›› Cave Story Japanese Name ›› Doukutsu Monogatari Published on ›› December 20th, '04 Published by ›› Studio Pixel Platform ›› Win Genre ›› Adventure/Platformer First Release ›› January 30th, '05 Current Version ›› 1.03 Released on ›› August 19th, '05 Cave Story Cave Story is a freeware sidescrolling action/adventure/platformer title with leanings towards Wonderboy and recent sidescrolling Castlevania titles.

You can expand your health meter by collecting Life Capsules in similar fashion to Metroid games, while you can get stronger by collecting energy to boost your firearms´ output. The game has loads of secrets, too. For a freeware Japanese platformer, it´s fairly lengthy and has quite a large amount of text. Karpozo: Another Tuesday night and I ain't got no ideas... Free file hosting by Savefile.com. Open Source » Blog Archive » Edge.org: What is your dangerous idea? Click to Listen to the Show (24 MB MP3) Steven Pinker in our studio [Brendan Greeley] [Booked for Aired Tuesday, January 24] For nine years now, the “third culture” people who run Edge.org — a sort of superhero clubhouse for computer scientists and physicists and neurologists and genomists and philosophers and plenty of other people who are actively thinking about the shape of our future (or just plain shaping it) — come up with a provocative question for themselves and the rest of the world.

Open Source » Blog Archive » Edge.org: What is your dangerous idea?

Then they let the clubhouse members loose. This year’s question, courtesy of cognitive psychologist Steven Pinker, was: WHAT IS YOUR DANGEROUS IDEA? They’ve posted scores of fascinating responses, everything from an argument for our soullessness to science’s inability to silence God, from “We shall understand the origin of life within the next five years” to “The world may fundamentally be inexplicable.” Which ideas grab you? Steven Pinker Professor of Psychology, Harvard University. Tranceformers.

Dr3i.swf (application/x-shockwave-flash Object) Roleplayers: D&D world-building question / concern / D&D world-building question / concern / thoughts (inspired by the last post) So I'm one of those GMs who actually does NOT like building entire campaign worlds.

roleplayers: D&D world-building question / concern /

I started doing it, though, recently. Why? Well, after a long hiatus (called grad coursework in social theory) I have come back to reading fantasy novels. Every few chapters, I run to a computer with a neat idea that should go into a D&D game. Incumbency Over Ideas. Blinovitch: Give and Take in RPGs. So there are maybe three people on my friends list who might be inclined to comment on this. If you did, that would nice. So I've been in this super hero game for the past three weeks. I'm playing partly because the Mage game I was running had become profoundly unfulfilling, and partly because I want to gauge the GM's style -- he's the current manager of the FLGS, so we've talked a lot of theory without seeing any of it in practice.

Realicra.htm: REALITY CRACKING, the most difficult reversing art. STRATFOR - BEST explanation of Plame import. GEOPOLITICAL INTELLIGENCE REPORT10.17.2005 The Importance of the Plame Affair By George Friedman There are three rules concerning political scandal in the United States.

STRATFOR - BEST explanation of Plame import

First, every administration has scandals. Second, the party in opposition will always claim that there has never been an administration as corrupt as the one currently occupying the White House. Three, two is almost never true. It is going to be tough for any government to live up to the Grant or Harding administrations for financial corruption, or the Nixon and Lincoln administrations for political corruption -- for instance, was Lincoln's secretary of war really preparing a coup d'etat before the president's assassination? Political scandal is the national sport -- the only unchanging spectator activity where a fine time is had by all, save the turkey who got caught this time.

Then there are those with non-official cover, the NOCs. NOCs come into the program in different ways. The Last Cycle - Kult Forums. MailNation Solutions. Simpsons.pdf (application/pdf Object) Of Lux, the strategy game and bane of productivity. The Multiple Self. If you've spent any amount of time trying to "improve yourself" in any way, you've undoubtedly experienced some frustration, in that you discover your "self" isn't as much of a part of you as it would appear.

The Multiple Self

It seems bizarre - "you" want "yourself" to do something (or refrain from it), but "yourself" goes ahead and does whatever it wants. Often, "you" may rationalize your behavior in context, only to be later exasperated by your lack of "willpower". If that is the case, I have some good news for you. It may sound a bit snake-oily at first, like I've got a product to sell or something to gain from convincing you of the idea. And I've been tempted not to try to explain this here, because why should I explain something that could give me a tremendous advantage over people who don't understand it? So, I probably could turn this idea into yet another school of self-help of my own variety, but I don't really see any reason to do that at the moment. What does that mean? Who are you, anyway? Memento Mori Theatricks - darkpages - le'coeur.

The man is ancient, like a gnarled and skinny tree alone in the desert.

Memento Mori Theatricks - darkpages - le'coeur

He wears apple-red clothing, a suit jacket tailored to fit his lanky frame. He wears yellow gloves and yellow slippers. A red top hat crowns his head. His chest is bare, his legs are like pipecleaners dressed in crimson. The weather in Germantown is a blistering ninety-four degrees but not a bead of sweat his fallen from his brow since he's taken up residence on the front stoop of the apartment building. Miles hands the man a brown paper sack. "Very good, my son. A cloud passes overhead and a soft breeze whispers in, taking the bite out of the sun's rays.

"Your grandmae say to Shango, 'Talk to the boy.' Productivity Tips For Avid Blog Readers. Information overload is one of the biggest hurdles you’ll have to deal with on the road to being more productive. There is so much out there and it’s so damn easy to spend hours sorting through your favorite blogs and Web sites. I’ve always been pretty good in keeping my reading time under control, that is until I started really using NetNewsWire to subscribe to feeds.

I went through a phase where I really felt overwhelmed by the amount of news coming in and amazingly huge number of unread items I’d have. I decided shortly thereafter to put into place some kind of rules, and a process, to keep control of all the information. Satyrblade: Fairly Disturbing but Really Good Film. Cool Coincidences. A Church-State Solution.