Flashcards: The world's largest online library of printable flash cards. 100 Incredible Lectures from the World's Top Scientists. Posted on Thursday June 18, 2009 by Staff Writers By Sarah Russel Unless you’re enrolled at one of the best online colleges or are an elite member of the science and engineering inner circle, you’re probably left out of most of the exciting research explored by the world’s greatest scientists.
But thanks to the Internet and the generosity of many universities and online colleges, you’ve now got access to the cutting edge theories and projects that are changing the world in this list below. If you’re looking for even more amazing lectures, check out our updated list for 2012 with more talks from great minds. General Let the world’s top scientists explain exactly how they do their job when you listen to these lectures.
Product Detail. Who Uses Scrivener? Novelists Scrivener was initially designed for novel-writing and so it’s unsurprising that many of its users are novelists (as evidenced on our Testimonials page).
Break the manuscript down into chapters or scenes and navigate between them easily using Scrivener’s binder. Import background research, images and notes. I'm a Scientist, Get me out of here! – UK. Responsive Open Learning Environments. Reinventing Math for the Computational Knowledge Economy. If you love geology, chances are you had a great teacher who introduced you to the subject.
Most likely that teacher didn't simply teach you to appreciate rocks, but also instilled in you a greater curiosity about the evolutionary history of life. In short, this teacher made learning geology a joyful experience, one that was relevant to your world. Right now we have a serious need for more students to fall in love with all of the STEM subjects, which fall into the categories of science, technology, engineering, and mathematics.
We know these fields fuel economic growth, so training a STEM workforce has been recognized as a key goal in education policy. And yet, there is an enthusiasm gap in these subject areas, and nowhere is that more evident than math. Isaac Asimov on Bill Moyers World of Ideas pt 2. About Us. Created in 2008, Train2Game (T2G) is the only online blended learning college that offers people the chance to qualify as a Games Designer, Games Developer, Games Artist and Animator or Games QA Tester with a TIGA Diploma and was created to meet the specific industry skills shortages as recognised by TIGA. The content for all the courses was co-written and reviewed by two gaming industry experts: Tony Bickley and DR CEO Clive Robert.
Train2Game is fully supported by TIGA who are the independent awarding and examination body for the blended learning courses:- One of the reasons why TIGA got involved with Train2Game is because the games industry is suffering from skills shortages. Our research shows that in 2008 63% of games businesses’ were suffering from skills shortages, such as Programmers, Games Designers and also Project Managers as well, one of the key shortages was programming. . – Richard Wilson CEO of TIGA from the Train2Game Webinar on 18th March 2010. Our Mission Statement. For Independent Use. MentorMob - Learn What You Want, Teach What You Love. Visual Literacy Competency Standards for Higher Education. Last week saw the announcement of the new Visual Literacy Competency Standards for Higher Education by the (US) Association of College & Research Libraries (ACRL).
They define Visual Literacy (VL) as "a set of abilities that enables an individual to effectively find, interpret, evaluate, use, and create images and visual media". The VL Standards include: an introduction & definition; brief discussions of VL as it relates to higher education and to information literacy; "suggestions for implementing the Standards"; a bibliography, and, obviously, the standards themselves. Tariqyusuf. Keep your English up to date.
PGstudy. Career. Writing. Academic Family Tree. Category:Intelligence. The significant problems we face can not be solved at the same level of thinking we were at when we created them - Einstein  This section is dedicated to monitoring P2P-influenced concepts and practices related to Collective Intelligence, Knowledge Management, epistemology, etc...
At this state we only ported a limited number of items from our related section on P2P Learning, i.e. the relevant entries from A to H. Rule Number One is to pay attention. Rule Number Two might be: Attention is a limited resource, so pay attention to where you pay attention. -Howard Rheingold  Long Citations.
Programming&apps dev. Tech.teach.web. Maths. On Learning&Education. Institute of Educational Technology. Doug Belshaw. The Never Ending Thesis. Intelligence is not fixed! Writing at the close of the nineteenth century, William James, the father of modern psychology (and Henry’s brother), observed that, “Whilst part of what we perceive comes through our senses from the objects around us, another part (and it may be the larger part) always comes out of our own head.” We now know that it is, in fact, the larger part: perception is just as much about construal, belief, the interaction of environment and memory as it is about sensory inputs. It’s a top-down world out there.