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Tesis

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Www.epsa.upv.es/conoce/pfc.php?lang=es. Create side-by-side stereo pairs in the Unity game engine. Paul Bourke December 2008 Sample Island project: Island_stereo.zip See also: Using Unity in the iDome In the following I will outline one way of creating stereo pairs within the Unity game engine. The reader is assumed to be moderately familiar with Unity3D, screen shots are provided along with each step discussed. The first step is to create two cameras, one for each eye. Click on any of the images for a larger version The two render textures are applied to side by side square planes. Finally an orthographic camera is positioned centered on the two render texture planes.

The following shows the left and right image side by side. The two images overlaid with 50% transparency shows how the parallax increases with distance and the front posts are at the intended zero parallax distance, and there is no vertical parallax. The authors stereoscopic viewing system, rear projection linear polaroid. Photographs of the display. Lloyd Hooson 3D. The challenge that was given to me by the DKE was to develop a stereoscopic solution for a passive polarized projection system using the Unity 3D engine. This project has taken various different avenues throughout its development. Background: The DKE used a platform called Eon studio for the interactive 3D content the company produces.

The 3D engine Eon Studio has established itself as a premier stereoscopic interactive 3D solution, however Eon Studio does not allow the developer to expand much in the way of interactive 3D. The engine is limited to a very specific graphics card platform, as well as a limiting scripting and rendering pipeline. The Current Solution: As Unity has a massive user base and one of the best communities available for a 3D engine, the forums were my first port of call. 1: Render to texture (at the time) did not allow anti-aliased images to be rendered in the textures, therefore no smooth images. My first solution This method as solution had some major draw backs.

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Reproductores multimedia. Metadados. Interfaces. Code. Webs. Core. Maya. Ideas. Web server. 3D news. Unity. Comparativa entre reproductores multimedia (Wmp, VLC, BsPlayer, Power DVD, Media Player Classic…) : Soft Zone : Blog sobre Software con tutoriales de ayuda y noticias. Uno de los software más solicitados y usados por todos los usuarios, es sin lugar a dudas el reproductor multimedia. La abundancia de ellos, hace en muchos casos, una elección difícil de resolver por la avalancha de cifras y formatos que se nos muestran. Aquí en SoftwareZone no somos ajenos a ello, y por esta razón nos hemos planteado la necesidad de hacer una comparativa de los mejores reproductores multimedia del momento.

Analizamos profundamente sus aspectos característicos y de uso, así como, la calidad de la imagen y la del sonido. Los diez candidatos elegidos, fueron escogidos bajo el criterio de ser los que más se utilizan y los de mayor calidad de reproducción. Fueron obviados todos aquellos que no alcanzaban los mínimos anteriores y los que eran incapaces de reproducir archivos multimedia de audio y video, como por ejemplo Divx Player.

Una vez hecha la selección los candidatos son: Análisis: Análisis Global BS Player Free 2.31 Gom Player 2.1.9.3754 Media Player Classic 6.4.9.1. Www.benjoffe.com/code/demos/canvascape/code.js.

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Importante. General. HTML5 Video Player - Demo. HTML5 Video Player | VideoJS. Cine interactivo con HTML5 en Bitelia (Software Libre) Ejemplos. Noricias. Videos en HD. Tutoriales.