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RPG Bloggers. What does your favourite edition of D&D say about you? The 'editions wars' in Dungeons and Dragons are still firing up the internet and will probably die down until Wizards of the Coast pulls out the next shock move from their schedule.

What does your favourite edition of D&D say about you?

If you're a hippy liberal like myself, you probably see the merits in most or all the variations of the game, but you will still prefer one over the rest. So here's what your edition preference possibly says about your character and play style. You like to keep things simple. For you, there is little need for complex tables and rules coming out of the wazoo - you just want to be part of a fantasy story that plays out in your head and house-ruling is just a part of life. You're probably fond of history and have a large soft spot for nostalgia. This was a little box with three small books in, so the likelihood is that you're more of a minimalist who enjoys the simple things that life has to offer.

Moldvay/Cook 'Classical D&D' 1st Edition AD&D. Original Edition Fantasy. Fairietalesworld's Blog. Nevermet Press. The Dump Stat. Stargazer's World. The Lord of the Rings: A Personal Reading, Part One. When I first read The Lord of the Rings I was young enough that I no longer remember how old I actually was.

The Lord of the Rings: A Personal Reading, Part One

It’s a story that seems to me to have been around forever, a part of the background from which the world was made. I reread it often, though not as often as I’d like; and I’m not sure that ‘reread’ is even the right word here, because every time I go back to it, it’s a new tale. These are characteristics of a great book: having read it once, you’re drawn back to it again and again; and, once returned to it, you find always something within it that you did not remember. Or else you find a new way of reading it. You are not the same person and the book is not the same book; the rhythm of the plot has a more subtle balance, the imagery aligns in a new way, the characterisation acquires new significance. This week I’m going to write about character, next week setting, and then the week after try to consider some of the complex ways Tolkien uses irony.

“Fear not!” GROGNARDIA. The RPG Blog Carnival Archive. The Unofficial Official RPG Blog Carnival Logo.

The RPG Blog Carnival Archive

The Carnival List Archive Below are all the RPG Blog Carnivals to date. Future Carnivals are listed first, followed by the current carnival announcement, and then links to all the previous carnival round ups in reverse chronological order. The links point to the blogs that hosted the carnival and, wherever possible, the specific post where the carnival was wrapped up. You should find that, after the jump, you land on a page with a huge number of links pointing to articles about that month’s topic. Enjoy! Details on how to participate as a contributor or to host the RPG Blog Carnival are below the Archive. Welcome to the RPG Blog Carnival Archive. A character for every game. RPG Carnival: Cartography. Cartography If a picture is worth a thousand words, I suggest a map is worth ten thousand words because maps put things into context.

I do a lot of maps for my world. In fact I do a lot of Types of maps for my world. What do I mean? Well I not only map geography, but I also map plotlines, and story elements. As a general rule I try to keep things simple, and so I try to use reasonably simple tools. For each of the three types of maps the first thing to understand is – what is the purpose of the map? My Tool Kit I’ve tried a number of mapping tools over the years. Outdoor Maps: Pen and Paper – I prefer magic markers, and in particular sharpie pens with the thick tip.

Indoor Maps: I have experimented with using Excel for making Dungeon Levels. Digital Camera – I photograph my pen and paper map, and put the file onto my computer where I can enhance it with the following tools: Google Picasa (optional) – for finishing touches this is a great piece of software. February Blog Carnival: Worldbuilding - Evil Machinations. Posted by Jade on Feb 10, 2011 in Worldbuilding | 9 comments This month’s blog carnival topic is worldbuilding.

February Blog Carnival: Worldbuilding - Evil Machinations

How do you get the worlds you use for your game? Do you create your own or use a published world? If you create your own, where did you start? What do you like best about building your own settings? It’s a broad topic, I know. I’m looking forward to seeing your posts; just put the URL of your post in the comments section below and at the end of the month, I’ll do a wrap-up post listing everyone’s contributions. Like this: Like Loading... RPG Carnival - World Building. I've always felt that World Building is one of the most fun and challenging aspects of Gamesmastering.

RPG Carnival - World Building