Game

TwitterFacebook
Get flash to fully experience Pearltrees
AI takes on Pac-Man - well in fact it plays both sides! An annual competition challenges participants to write Java programs to control Pac-Man or the ghosts! Pac-Man might not seem like a problem that is in the same league as, say, chess. In fact you might not even see it as a two player game but it is and always has been Pac-Man versus the Ghosts. http://www.i-programmer.info/news/105-artificial-intelligence/2595-pac-man-meets-ai.html

Pac-Man meets AI

4 Cylinder Lego Engine, With 4 Valves

http://wn.com/4_Cylinder_LEGO_engine,_with_4_valves Ford inline-four engine with cylinder head removed A cutaway Renault-Nissan M9R 2.0L Straight-4 DOHC Common rail diesel engine The inline-four engine or straight-four engine is an internal combustion engine with all four cylinders mounted in a straight line, or plane along the crankcase . The single bank of cylinders may be oriented in either a vertical or an inclined plane with all the pistons driving a common crankshaft .
http://blog.prosig.com/2010/12/23/10-great-engineering-projects-using-lego/

10 Great Engineering Projects Using Lego | Prosig Noise & Vibration Measurement Blog

Since it’s Christmas Eve Eve, here is a little lighthearted Christmas entertainment. Regular readers of this blog or those who follow our Facebook or Twitter feeds will know that some of us are big fans of well engineered Lego projects. So, since many of us will soon be waiting our turn with the children’s or grandchildren’s Christmas Lego, we have collected together eight of the best videos of Lego engineering projects that we could find.

Doom on the Web | Demo Studio | Mozilla Developer Network

Harvey Anderson Mozilla Corporation 650 Castro Street, Suite 300 Mountain View, CA 94041 Email: dmcanotice@mozilla.com Phone Number: 650-903-0800 Fax: 650-903-0875 Re: DOOM on browser available on Mozilla website - Cease and Desist Notice - DMCA Notice of Copyright Infringement Dear Mr. Anderson: In accordance with Mozilla’s copyright infringement policy, this is to notify you of activity occurring on the Mozilla site listed below which infringes on the exclusive intellectual property rights of Id Software LLC, a wholly owned subsidiary of ZeniMax Media Inc. https://developer.mozilla.org/en-US/demos/detail/doom-on-the-web/
Des ingénieurs de Google ont montré une version de Quake 2 portée en HTML 5. Le résultat a le mérite de laisser rêveur. Vivre sans flash Le but est simple puisqu’il s’agit de montrer qu’il est possible de faire tourner un jeu 3D sans avoir besoin de plugin flash. Utilisant WebGL, l’API Canvas et les éléments <audio> HTML5 ainsi que les WebSockets, il s’agit avant tout d’une vitrine technologique de ce qu’il est possible de faire avec le nouveau langage. Le portage est basé sur le projet Jake 2 et compilé en javascript en utilisant Google Web Toolkit (GWT).

Jouer à Quake 2 grâce au HTML 5

http://www.tomshardware.fr/articles/HTML-5-Quake-2,1-3488.html
http://www.webmonkey.com/2010/03/conways-game-of-life-in-javascript/

Conway’s Game of Life in JavaScript

<img src="http://www.webmonkey.com/wp-content/uploads/2010/03/picture-5.png" alt="picture-5" title="picture-5" class="aligncenter size-full wp-image-46972" /> The Game of Life, the most famous example of cellular automata and the basis of countless generative music, art and computer programming projects, has its own JavaScript simulator . The concept, created in 1970 by the mathematician John Conway, relies on very simple rules applied to cells on a board. The cells are either “on/alive” or “off/dead,” and their behavior is determined by the states of their neighbors.

Conway's Game of Life

http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life The Game of Life , also known simply as Life , is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1 ] The "game" is a zero-player game , meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. [ edit ] Rules The universe of the Game of Life is an infinite two-dimensional orthogonal grid of square cells , each of which is in one of two possible states, alive or dead . Every cell interacts with its eight neighbours , which are the cells that are horizontally, vertically, or diagonally adjacent.
Drag the ball to kick it around. If you see the ball moving, others are playing with it too. About Shove I've been too serious for my own good lately and thought that writing playful helloworldish apps for a while will cheer me up. It always has.

Shove -- Kirubakaran's GAE Channel API Soccer App

http://andropy.kirubakaran.com/shove
http://www.admixweb.com/2010/12/07/incredible-html5-games/ Incredible HTML5 Games December 7th, 2010 by Teylor Feliz HTML5 is an very intriguing technology that has so many capabilities, but at this point we are merely seeing the surface of its possibilities. HTML5 is still in its infancy, but developers are starting to experiment with what it can do, which has created some pretty interesting results. Here are some fun and interesting interactive video-type games, which were made with HTML5. Check them out and see what capabilities HTML5 have, and have some fun playing the games as well!

Incredible HTML5 Games

After-JavaOne project

http://weblogs.java.net/blog/kohsuke/archive/2009/06/afterjavaone_pr.html Posted by kohsuke on June 8, 2009 at 10:34 PM PDT JavaOne is always such a big week for me (and many of us) that I need a bit of time to unwind before I go back to my regular routine. So this year, I took on a little hobby project.
Solving it Dominosa represents a domino board, where all the pieces are placed on the board, and the user must locate those pieces. The easiest way to understand the objective is to press the 'solution' button on the board above: it will show a valid solution of the puzzle (there can be many such solutions) I first saw this game on the great Ubuntu remix distribution.

Dominosa - simple Javascript game

Brain

LEGO enthusiast Andrew Carol has built three versions of Charles Babbage's Difference Engine, the computational machine originally designed by Babbage in the mid C19th century but not built during his lifetime. A working model was built by the London Science Museum in 1991 and now there's another replica - in LEGO Carol's models is not just a gimmick - it works! Babbage's design could evaluate 7th order polynomials to 31 digits of accuracy. Carol set out to build a working Difference Engine using only standard LEGO parts which could compute 2nd or 3rd order polynomials to 3 or 4 digits. His first attempt fell short of the goal - it calculated 2nd order differences to 3 digits but issues with the performance of the 'carry' operation prevented easy expansion to more orders of difference or the addition of more digits.

Lego Difference Engine

Aunque los niños tienen una capacidad de aprendizaje muy importante, todo lo hacen con más ganas si además de aprender se entretienen. Theta Music Trainer es un sitio web recientemente lanzado que apunta en esa dirección, al ofrecer la posibilidad de aprender música jugando , tanto para quienes no saben nada de música como para quienes ya tienen un poco de conocimiento. Los juegos están distribuidos en cuatro categorías: melodías, armonías, ritmo y sonido. Cada una de ellas está dividida en 20 niveles de dificultad, de modo que podamos comenzar por los más sencillos hasta otros que tienen una cierta complejidad. Luego hay otra sección, llamada “Fundamentals”, en la cual se nos enseña toda la teoría de la música (escalas mayores, menores, intervalos, etc), y otra llamada “Course”, en la cual podemos entrenar nuestro oído para reconocer las notas.

Theta Music Trainer, aprender música jugando

Well I've only been playing it for a bit so here are my first thoughts. They were definitely inspired by Diplomacy (one of the two greatest board games ever). The one unit per hex totally changes how you play. You have to very carefully set up what units go in where to both attack a city and defend the ranged units from attacks coming in behind. And you need to move in just right to minimize the number of turns you're hit while getting into position.

Civilization V – First Thoughts - Windward Wrocks

What is ATR3? ATR3 stands for Advanced T-Robots 3, a computer game that requires intelligence to play, as opposed to most computer and video games. In order to succeed, you must program your robot, equipping it with weapons, scanners, and more.

info - atr3portal

Origami