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UI, UX: Who Does What? A Designer's Guide To The Tech Industry

UI, UX: Who Does What? A Designer's Guide To The Tech Industry
Design is a rather broad and vague term. When someone says "I'm a designer," it is not immediately clear what they actually do day to day. There are a number of different responsibilities encompassed by the umbrella term designer. Design-related roles exist in a range of areas from industrial design (cars, furniture) to print (magazines, other publications) to tech (websites, mobile apps). With the relatively recent influx of tech companies focused on creating interfaces for screens, many new design roles have emerged. Let's attempt to distill what each of these titles really mean within the context of the tech industry. UX Designer (User Experience Designer) UX designers are primarily concerned with how the product feels. "Define interaction models, user task flows, and UI specifications. -Experience Designer job description at Twitter Deliverables: Wireframes of screens, storyboards, sitemap UI Designer (User Interface Designer) "Concept and implement the visual language of Airbnb.com. Related:  UX

Fixing Six Mistakes Companies Make when Working with UXers So, you want to create a great user experience? The truth is, it doesn’t matter how great of a user experience design team you hire. The success of your UX project lies as much on your shoulders as it does on the team or person that you hire. I’ve worked internally at startups of all sizes, and have also consulted with a lot of companies through my freelance UX consulting practice. 1. Congratulations, you’ve decided to work with a UX team to help launch or improve your product. Your ability to be focused, present, and an active participant in the UX process is crucial to the success of your product. You can hire the best UX practitioners on the planet, but if you aren’t helping guide them in understanding your company’s goals and priorities, then the solution won’t have much impact on what matters to you and your business. 2. For some reason, people like to try and involve a lot of people in a UX project. So try to get the right people in the room at the right time. 3. 4. Why? 5. 6.

Creative UI Design Examples for Great UX UX (User Experience) is all those elements and factors related to the user's interaction with a particular environment or device which generate a positive or negative perception of the product, brand or device. UX is subjective and focused on use. The standard definition of UX is "a person's perceptions and responses that result from the use or anticipated use of a product, system or service". These factors are related to design and usability, but also to the emotions and feelings generated in the user, accessibility, brand trust... In the case of the web, the user's experience with the device is not a matter of concern to web designers: big hardware companies do the job of building our machines and computers. However, web designers have much to say about the user experience that the interfaces and websites that we develop generate: it is a key element of our work! GUI to present information: The interface controls should be intuitive and easy to use. UI Elements and Techniques:

Creating Outstanding Experiences for Digital Natives Digital Natives are people who have grown up using technology from early childhood. Their mother tongue is the digital language of computers, video games, and the Internet. These young people, usually between 15 and 25 years old, differ from Digital Immigrants (those born before 1985) in their perceptions of interactive products and the way they behave when using them. Their heavy use of interactive products makes them experienced and skilled users, but on balance the question arises: are Digital Natives as tech-savvy as they’ve been portrayed? And what do you need to consider when you want to design an excellent user experience for this target group? We conducted an online survey among 200 Digital Natives to better understand this increasingly important target group. Technology is Intertwined in Their Lives Technology plays a key role in the lives of Digital Natives. Some facts: The majority of Digital Natives feel disconnected and “off the radar” without their phones. Some notable quotes:

CMYK vs. RGB vs. PMS | Connecting the Dots It’s astounding how many designers fail to use colors and images in the proper color space. If you’re designing for things on screen, such as a website, TV commercial, or PowerPoint, use RGB. If you’re designing something that is to be printed, use CMYK and PMS colors. I’ll explain why: How we see color When you see a red apple, you say it’s red. RGB color space is used for screens because screens emit light. CMYK works the opposite way. PMS stands for Pantone Matching System. Because cyan, magenta and yellow are combined to create a variety of colors, the inks are transparent. Subscribe to our blog or like us on Facebook to stay updated on future posts like this one. Like this: Like Loading... Marketing Designer at Printing Partners, Inc.

How We Made The Last of Us's Interface Work So Well I'm super-glad there's an article out there like this, especially hot on the heels of the Deux Ex menu showcase. I've gone through far too many programs, operating systems, and games that have had hilariously bad UI/UX design (I'M LOOKING AT YOU, EVERY SINGLE BETHESDA GAME), and things like this definitely help in getting people to appreciate when it's done well. I'm actually thinking of getting a career change to doing UX/UI design, and video games have been my primary interest. Should add that I have absolutely zero computer science/programming background. You don't need to know scripting and programming to do UI design/art though they are incredible assets. I can certainly understand that. Anyways, thanks so much for the advice! Who knows? (Also, gotta say, that comment about "nobody likes UI" really got to me, and I really feel ya.

Graphic Design for Beginners : graphic_design Data vs Insight for UX Design Funny how things can pop into your head when you’re not thinking about them. I can’t remember why this occurred to me last week … but it was one of those thoughts I realized I should write down so I could use it later. So I tweeted it. Lots of people kindly “re-tweeted” the thought, which immediately made me self-conscious that it may not explain itself very well. So now I’m blogging about it. My tweet: User Experience Design is not data-driven, it’s insight-driven. I whipped up a little model to illustrate the larger point: insight comes from a synthesis between talent, expertise, and the fresh understanding we gain through research. I’ve seen a lot of talk lately about how we shouldn’t be letting data drive our design decisions — that we’re designers, so we should be designing based on best practices, ideas, expertise, and even “taste.” As for the word “data” — I’m referring to empirical data as well as the recorded results of something less numbers-based, like contextual research.

83 Crazy/Beautiful Letterhead Logo Designs Inspiration January 14, 2015 This is a common question when someone has to send out a business letter. Yes, written letters might not be trendy anymore since everything has turned electronic. Letterheads, however, are there not just to make your letter pretty; a letterhead can set you and your business apart from your competition. It’s the first thing we see in a letter and just like human interaction, you have to make a good first impression or else your letter will be thrown into the “NO” file. The YTD team has gathered 83 eye-popping letterhead designs which do not sacrifice effective brand communication. v Did you find what you need? 45 Beautiful Letterhead Designs for Inspiration A Showcase of Creative Brand Identities How to Make a Business Card in Five Easy Steps UPDATE: This post was originally published on December 2009. Author: Claire Jariss Manlapas Major in Confessional Media.

How Google Unified Its Products With A Humble Index Card If you hadn’t noticed, every Google service has been trending toward a certain understated elegance. The company’s infamous era of championing 41 shades of blue is long over, as the company has learned to embrace clean lines, airy typography, and liberal white space across their platforms. But amidst implementing these long-established good design practices, Google rediscovered an old idea: index cards. Just like index and business cards of yore (or at least the late '90s), Google’s cards are plain, white rectangles peppered with nothing more than a little bit of type and maybe a photo. We first saw cards returning results through Search’s Knowledge Graph, as Google began summarizing Wikipedia entries into condensed blurbs. Yes, Google is even developing cards on cards. Are Cards Good Design, Or A Foregone Conclusion? "It’s not like we’ve invented a new way to organize information," admits Matias Duarte, UX director for Android. Cards Spread Like A Virus Through Google

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