background preloader

STEM to STEAM: Resource Roundup

STEM to STEAM: Resource Roundup
Related:  Maker EducationSciences, technologie et numérique

Designing Personalized Learning Experiences The phrase “personalized learning” gets tossed around a lot in education circles. Sometimes it’s used in the context of educational technology tools that offer lessons keyed to the academic level of individual students. Other times it’s referring to the personal touch of a teacher getting to know a student, learning about their interests and tailoring lessons to meet both their needs and their passion areas. As with most education jargon, the phrase isn’t fixed, but it usually connects to the idea that not all students need the same thing at the same time. It implies choice, multiple pathways to learning, many ways to demonstrate competency and resists the notion that all students learn the same way. Educator Mia MacMeekin has put together a clear infographic highlighting some of the ways teachers design “personalized” curriculum.

Sciences du numérique et développement durable : des liens complexes Pour expliciter le positionnement complexe des sciences et techniques de l’information et de la communication dans la problématique du développement durable, plusieurs axes de réflexion. Dessin : Éric Drezet. Le développement durable a pour but de garantir aux générations présentes et futures la capacité à répondre à leurs propres besoins. Pour cela, il prend en compte les aspects économiques, environnementaux, sociaux et culturels sur le long terme. Les sciences et techniques de l’information et de la communication, ou sciences du numérique, plus jeunes parmi les sciences, ont connu un formidable essor au XXe siècle, qui se poursuit encore aujourd’hui. Leur positionnement par rapport à la problématique du développement durable est complexe, puisqu’elles ont à la fois le rôle d’acteur et de consommateur dans ce contexte. la prolifération et la dissémination des composants électroniquesl’augmentation massive des centres de donnéesla consommation énergétique des logiciels. Conclusion

Integrate the Arts, Deepen the Learning John: We’ve got to find a way to reach all kids, every kid, no matter what. And the arts do that. They give us ways to engage kids, to get them involved, to have them be part of what we want them to be a part of, which is learning the curriculum. Diane: I got here during the summer and I had 18 letters of resignation on my desk from teachers out of 45. Diane: After really fighting hard to stabilize Bates Middle School for the first three years it became obvious that we needed a whole school reform effort. Pat: Because we are an arts integration school every teacher is expected to use arts integration in their classrooms in some shape or form in every content area. Pat: The idea behind arts integration is that you learn the content area through the art so it sort of opens a new door to understanding. John: One of the things that the arts do is they provide different strategies and different skills that go across all curriculum: collaboration, problem-solving skills. Student: Okay.

Quickly Make Bulletin Board Words | Nodes Marc Seigel is always doing great things in his classroom and he tweeted out a great picture of a bulletin board that now lives at the front of his room. I’m working on making my Word Wall (more on that some other time) and my biggest beef is how long it takes to go through and make each word look nice. Selecting each term, changing the font, changing the style…way too long. So, here’s a script that will do the same thing. The script has an array of the most readable fonts in the Google Font library. Words go on their own line in the Google Document.

EDUCATIONAL MAKERSPACES | Teacher Librarian Editor’s Note: This article, reprinted from the June 2014 issue of Teacher Librarian: The Journal for School Library Professionals, is a thoughtful and insightful examination of the philosophy and pedagogical underpinnings of the maker movement. The authors’ analysis and argument are strong, and the benefits they tout are inspiring. The authors will follow up with two more articles on the maker movement which will be published in the next two issues of Teacher Librarian. To download a PDF version of this article, click here. Educational makerspaces (EM) and maker education (ME) have the potential to revolutionize the way we approach teaching and learning. In practical terms, educational makerspaces are the ideal environment for maker education. Makerspaces outside of the educational environment are adult playgrounds for thinking and whimsical construction. The maker education approach to learning is highly individual yet lives within certain boundaries. Invite curiosity. Inspire wonder.

Sciences et Numérique | Terre des Sciences Le thème du Numérique sera le sujet central du début de l’année, en relation avec « Culturesciences » le site des sciences pour les jeunes en Pays de la Loire. Plusieurs manifestations et animations sont prévues dont un cycle de conférences dédiées au Numérique. Education Week Published Online: November 18, 2014 —Image by Moisey/Ildar Sagdejev/LucaDetomi/Randomil/Ross Brenneman By Anne Jolly A tug of war is currently looming between proponents of STEM education (science, technology, engineering, and math) and advocates for STEAM lessons, which add art to the mix. First, consider the why and what of STEM education. A number of K-12 programs currently fly under the STEM banner. 1. STEM, then, is a specific program designed for a specific purpose—to integrate and apply knowledge of math and science in order to create technologies and solutions for real-world problems, using an engineering design approach. Recently, the idea of adding the arts to STEM programs has been gaining momentum. 1. The focus of STEM is developing rigorous math and science skills through engineering. 2. So how exactly can teachers fit the arts into STEM programs and do justice for both STEM and STEAM? Art also provides diverse opportunities for communication and expression. Design. Web Only

Rockcastle science teacher sharing how student engagement has worked in her classroom By Mike Marseemichael.marsee@education.ky.gov Stephanie Harmon works with seniors Calan Cromer and Jacob Witten as they research volcanoes during earth science class at Rockcastle County High School. Student engagement is a key component in Harmon’s classes, and she frequently shares her classroom experiences with other teachers in her role as a consultant. Stephanie Harmon isn’t just going to stand there. The Rockcastle County High School teacher wants her students to participate rather than simply listen during her science classes. Harmon tells her fellow educators that student engagement is essential. “They (students) have an increased understanding,” Harmon said. Harmon is facilitating the learning experience for her fellow educators as well. “I really enjoy working with other teachers because I walk away learning as much as I hope they have learned,” she said. “As we learn the strategies, we’re using the strategies,” she said. “It has really made me reflect on my classes.

How the Maker Movement Is Moving into Classrooms The Maker movement is a unique combination of artistry, circuitry, and old-fashioned craftsmanship. Certainly, learning by doing or "making" has been happening since our ancestors refined the wheel. Don’t treat making as a sidebar to an already overtaxed curriculum. As you investigate the principles behind teaching STEAM via making, you'll see sound research from many educators throughout history, including Jean Piaget who, in 1973, wrote: [S]tudents who are thus reputedly poor in mathematics show an entirely different attitude when the problem comes from a concrete situation and is related to other interests. In 1972, Seymour Papert predicted what many complain is the state of today's apps and programs for modern students: [T]he same old teaching becomes incredibly more expensive and biased toward its dumbest parts, namely the kind of rote learning in which measurable results can be obtained by treating the children like pigeons in a Skinner box. Maker classrooms are active classrooms.

Institut des sciences de l’information et de leurs interactions - CNRS - Les sciences du numérique à "Science & You" Session du colloque : Médiation en science du numérique : un levier pour comprendre notre quotidien L’atelier vous propose de débattre sur la place et l’avenir de la médiation scientifique dans les sciences du numérique. Informatique : science ou techno ? En quoi l’informatique et le numérique sont différents des autres sciences ? Ateliers Devenez des petits génies de la robotique ! Accessible dès 6 ans, ce stand IniRobot vous initie à la programmation avec des petits robots (Thymio) faciles à programmer. Nao et Guido : un duo choc de robots ! Nao et Guido font partie de ces petits robots humanoïdes qu’on rêve tous d’avoir chez soi ! Des zombies pour la linguistique Avis aux passionnés de la langue française ! Bio et informatique : une équipe de choc ! Quand l’informatique se mêle à la biologie, on obtient un mix digne de ce nom ! Les ordinateurs peuvent-ils voir comme les humains ? Aujourd’hui quel ordinateur n’est pas capable d’acquérir des images et de les traiter en temps réel ?

Related: