
The Double Diamond Model of Product Definition and Design / peterme.com After I left Adaptive Path and started working in-house, I was disheartened to realize how retrograde most people’s view of design still was, with a focus on styling and execution. I needed a way to communicate the full breadth of activities my team and I did. So, over the past couple of years, I’ve been using a double diamond model for talking about digital product design. It didn’t originate with me — from what I can tell, The UK Design Council created it in 2005. I’ve modified it to more closely track what happens with digital product design. I’ve shown it at a few events, and people seem to appreciate it. Some explanations Why diamonds? Why the red words about design at the bottom? Hey! And, the deliverables slide is just to connect the double diamond to more typical UX design practice. (Thanks to Thomas Küber and Matthew Milan for enhancing my thinking on this.)
Design Thinking for Social Innovation - Featured Topics - Community - TakingITGlobal This month we asked ourselves the question, what fuels effective social innovation? We are pleased to present our featured topic on Design Thinking (DT). Consider this a crash course in the concepts and processes behind DT, as well as in-depth resources that include relevant literature, media, and toolkits for its effective implementation. This article also provides case studies and examples of DT in action to inspire you towards affecting positive social change in an innovative and engaging way. Big Ideas Summary "Design Thinking draws upon logic, imagination, intuition, and systemic reasoning, to explore possibilities of what could be, and to create desired outcomes that benefit the end user (the customer). Design Thinking… What is it, and how is it different than Design? In order to understand how DT works, we need to differentiate it from what we traditionally call Design. DT is an emerging field that originates from the principles of traditional design disciplines. Cross, N. (2011).
Comparing User Research Methods for Information Architecture By Jim Ross Published: June 7, 2011 “Nowadays, there are multiple techniques and tools, both online and offline, for generative and evaluative user research for information architecture (IA), which provide greater insights on organizing and labeling information.” In the old days, card sorting was simple. In this column, I’ll summarize and compare the latest generative and evaluative methods for IA user research. Generative IA Research Methods Information architecture user research seeks to understand how people think about information to determine the best ways of organizing and labeling content. generative—gathering user input on the organization and labeling of content—orevaluative—determining whether people can correctly find things in an organizational structure we’ve created Using both methods in an iterative approach to user research is often the best way to ensure an intuitive information architecture. Initial User Research Open Card Sorting Individual Versus Group Card Sorting Endnotes
design thinking | Ayelet Lazarovitch Video Veronika Scott – The Empowerment Plan It’s lovely to see how a complex problem can be solved while offering so much added value. This is the story of how product design and system design intertwined to offer a holistic solution to homeless people. Like this: Like Loading... IDEO – design thinking process – in the good old days… This video is a beautiful demonstration of the design thinking process in product design. Even though this video is from quite some time ago, core aspects of ‘designerly thinking’ are right there – focusing on the customer, getting to the heart of the problem by looking at it through different lenses, being optimistic about the possibility to solve the challenge, thinking creatively and practically together. Enjoy! Image The Collective Action Toolkit by Frog Design A new Design Thinking resource is out. Notes from: The A-Z of visual ideas – How to solve any creative brief Some of my favorite quotes are: “What are ideas? Is design thinking killing creativity? #1. #2.
How to Improve Your Critical Thinking Skills As an entrepreneur, you make decisions every day that affect the success of your products, the loyalty of your employees, and the overall health of your business. To make the best decisions possible, you need to think critically and quickly to pick out any flaws in your processes that might harm your business. When you think through a problem, your thought process is naturally colored by biases, such as your point of view and your assumptions about the situation. Each of those biases affects your reasoning. "Critical thinking is a way to intervene in your thought process," says Linda Elder, an educational psychologist and president of the Foundation for Critical Thinking based in Tomales, Calif. Related: How to Sharpen Your Decision-Making Skills Try these three strategies to help you think through a problem effectively. 1. Once you identify your purpose, it should inform every step of your decision process. 2. To do that, articulate your own viewpoint. 3.
methods for analysing users' needs and behavior L503 User Needs and Behavior in Theory and Practice Learning GuidePrepared by Jean Umiker-Sebeok and Kim Gregson School of Library and Information Science Indiana University - Bloomington Created Fall, 1996; Revised Aug., 1998 Defining User Needs: Tasks, Tools, SituationsTypes of Situations in Which User Needs Analysis Should be DoneTop-down vs. Bottom-up Approach to Needs AnalysisMethods of User Needs AnalysisWho Needs to Be StudiedTriangulationChoosing Your MethodsTimeline for MethodsBibliographyAppendix I - Sample Structured Interview ProtocolAppendix II - Sample Focus Group Protocol Defining User Needs: Tasks, Tools, Situations The goal of user needs analysis is to determine what your client wants to accomplish, where, with whom, why, and in what ways. You will find many opportunities to use these methods in your professional life. Types of Situations in Which User Needs Analysis Should be Done Top-down vs. Analysis of user needs can be done top-down or bottom-up. Triangulation Scanning
[Beta] How do you design? This book is not finished. We’ve been developing it over the past few years. It began as a manilla folder with copies of different process models. If you know of any models which are not featured in this book, please feel free to share them with us. Everyone designs. Their results differ. Our processes determine the quality of our products. In this book, I have collected over one-hundred descriptions of design and development processes, from architecture, industrial design, mechanical engineering, quality management, and software development. By presenting these examples, I hope to foster debate about design and development processes. How do we design? How do we describe what we do? How do we do better? Asking these questions has practical goals: reducing risk (increasing the probability of success)setting expectations (reducing uncertainty and fear)increasing repeatability (enabling improvement) Examining processes may not benefit everyone. When must we use a heavy-weight process?
Innovation Alone Won't Lead to Prosperity by Robert Montenegro There's a great Chris Rock standup bit from the 90s in which he talks about failing a Black History course because he doesn't really know anything about Black History. For every question asked ("What's the capital of Zaire?") his answer is always "Martin Luther King." That bit came straight to my mind when I read Rod Hunter's recent article on innovation in the Wall Street Journal. Hunter argues that innovation has become a meaningless buzzword. "Yet there is ample evidence that the greatest benefits from innovation can’t be captured by state policies. Hunter employs the example of the World Wide Web, invented in 1989 in a Swiss lab. "Rather the companies throughout the world that learned to harness its power for many different uses. So Hunter's point here is that funding innovative research isn't enough on its own. What's your take on Hunter's opinion? Read more at The Wall Street Journal Photo credit: balein / Shutterstock
6 Phases of the Web Site Design and Development Process | iDesign Studios When putting together the main business portion of this site, I wrote an article that outlines the Six Phases of the Web Site Design & Development Process. As an integral part of my own company web site, the article is slanted to how I personally help clients through the process of creating their own site. Here on the blog, however, I wanted to create a more generalized post. The Web Site Design and Development Process There are numerous steps in the web site design and development process. The exact process will vary slightly from designer to designer, but the basics are the same. Information GatheringPlanningDesignDevelopmentTesting and DeliveryMaintenance Phase One: Information Gathering The first step in designing a successful web site is to gather information. This first step is actually the most important one, as it involves a solid understanding of the company it is created for. Certain things to consider are: PurposeWhat is the purpose of the site? Phase Two: Planning About the Author
Pensée Design : libérez votre créativité ! | Edutopies Demain, faire la différence ne résidera que peu dans un parcours académique « classique », même renommé ou prestigieux, mais dans le développement de sa capacité à développer des idées créatives ; à trouver des solutions innovantes à des problématiques réelles ; à s’adapter en permanence à un monde qui change très vite ; à apprendre en autodidacte, et tout au long de la vie… La créativité est déjà une qualité reconnue et indéniable aujourd’hui, mais elle sera indispensable pour chacun d’entre nous demain, pas seulement à quelques-uns. Mais rassurez-vous, la créativité n’est pas qu’un don, c’est aussi quelque chose qui se travaille, qui se muscle. Il existe plusieurs méthodes pour développer sa créativité, mais selon moi la plus structurante reste la méthode de « Pensée Design » (« Design Thinking » en anglais). N’hésitez pas à commenter si vous avez des questions, des remarques ou des suggestions pour améliorer le workbook. Voici mon cours sur le sujet : Et voici, ceux que j’ai suivis :
Giancarlo Zema on Behance 2012 March 12 - The Scale of the Universe Interactive Discover the cosmos! Each day a different image or photograph of our fascinating universe is featured, along with a brief explanation written by a professional astronomer. 2012 March 12 The Scale of the Universe - Interactive Flash Animation Credit & Copyright: Cary & Michael Huang Explanation: What does the universe look like on small scales? Tomorrow's picture: dust before galaxies Authors & editors: Robert Nemiroff (MTU) & Jerry Bonnell (UMCP)NASA Official: Phillip Newman Specific rights apply.NASA Web Privacy Policy and Important NoticesA service of:ASD at NASA / GSFC& Michigan Tech.