rural rebound | an urban couple builds a modern house in the exurban frontier | Page 5 2011 was all about making the move. We started doing renovations on our LA home to make it ready for sale in one of the worst real estate markets in decades. After gutting and redoing our entire kitchen, it was time to make a move. I quit my job in LA in the Summer of 2011 and decided to look for a new job in Seattle, figuring it would take months. A few weeks later, I had an offer for a new Seattle job and was packing to move in September. That began our unfun 6-month long distance relationship. Chris had to stay behind to qualify for his bonus (necessary for our construction loan down payment) and stock options and to put the house on the market. Finally in March 2012, Chris, the dog, the cat and a ton of crap loaded into a U-Haul, made their way up to the small apartment I’d been renting in the Ballard neighborhood of Seattle. This entire time, the clock was ticking. our awesome little bungalow in LA with amazing views… and only about 800 sq feet of living space
baubook: Ökologische Bauprodukte SketchUp Models Store – SketchUpmodel.org | SketchUp | 3D Models | Downloadable 24/7 Comparing Revit 2015 with ArchiCAD 18 update | CAD, BIM & 3D This is a loaded topic. Every time people start to compare Mac and PCs or ArchiCAD and Revit, they start arguing. My point is merely making a neutral overview over the most important new features from both applications and how they compare to what is missing in the other or what has been available already. By the way, this post has also been included with CAD Digest Selection. Some further thoughts Obviously there is more to these updates. Read more about the new Revit 2015 features on I guess Graphisoft, despite being relatively small when compared to the development team of Autodesk, is able to still do quite big new features (TeamWork, Building Materials, EcoDesigner, Morph and Shell). So far, the ArchiCAD 18 update seems to be the biggest one, but I’m glad that Revit is improving its support for IFC with 2015. What do you think?
Non-Commercial RenderMan 20 Now Available! Highlights of version 20 include a game-changing noise reduction technology that accelerate render times from 2x to 10x. RenderMan 20 also expands the creative choices available to artists and studios through numerous advances in usability including a physical camera, a Visualizer for navigating and inspecting large scenes interactively, expanded shader libraries and presets, and new volume rendering features. Read all about RenderMan 20 ▶ Non-Commercial RenderMan RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. If you're ready to get started with Free Non-Commercial RenderMan ... then you may proceed to Download & Installation. Pick Your Plug-in RenderMan ships with artist-friendly plugins for Autodesk's Maya and The Foundry's Katana. Here is a complete list of artist plugins which are currently supported or in development: Stand Alone with RenderMan Download & Install Getting Started
The basics of 3D laser scanning | Lanmar Services Three Dimensional laser scanning is very fast, accurate, and useful. It is not necessarily a new technology, but has only recently become a practical economic choice. There are two types of scanning we will focus on – site scanning and building scanning. Site and building scanning use the same LiDAR principles. LiDAR stands for Light Detection and Ranging. LiDAR refers to a technique of shooting a laser over a surface area and recording the depth of the surface in the computer. This image taken from the FARO web site illustrates the basics of laser scanning. The way it works is the 3D scanner shoots a pulse of light with a laser to the surface area being scanned and then records the amount of time the reflection takes to return to the scanner. Some scanners can also capture the color of the surface area and map that color to the points. Most importantly for architects and engineers, the point cloud can be measured and dimensioned.
caseinc / Rhynamo Rhynamo is an open source plug-in authored by CASE (www.case-inc.com). Rhynamo exposes new visual nodes for reading and writing Rhino 3dm files. These tools expose new workflow opportunities between common design and production environments used in architectural design. Who maintains Rhynamo? Rhynamo is maintained by CASE and was created by Nathan Miller in a bunker somewhere near the center of the United States... Are you interested in learning Dynamo or Rhynamo? You will need Dynamo ( to use Rhynamo. There are currently two options for getting Rhynamo... Visit the Dynamo "Package Manager" - Rhynamo from the source (Visual Studio 2013 C# Project) Rhynamo ships will several important libraries... If you have come across bugs or have wish list items, submit them to the Issues section of the Rhynamo repo. If you have built some cool stuff for Rhynamo and would like to share it back with the official project, you can follow these steps...
Sketchup Plants, Trees, and Shrubs Archive This page is a list of existing Sketchup trees and what trees they could be substituted for in 3D renderings. This page was created by a botanist with decades of experience who reviewed over 500 Sketchup plant models (every one we could find) and chose the best of the best from what was available. He then used his knowledge and experience to list other plants that the existing models could be substituted for. Use your browsers search function to find plants and comparable substitutions and watch the video for specific instructions on how to place these plants into models. For easy reference and quick access, these links will take you to the following sections on this page: LEARN MORE ABOUT OUR NON-PROFIT PROJECT (click icons for complete pages) FOLLOW ONE COMMUNITY’S PROGRESS (click icons for our pages) Examples of How this Turned Out CLICK HERE TO LEARN ABOUT THIS VILLAGE AND HOW IT’S EVOLVED: Earthbag Village (Pod 1) Sketchup Chestnut Tree 1 – 2D Category- broadleaf deciduous tree Zenapinis
Colorado State University - Facilities Management Facilities Management Home Page Colorado State University Home Page The Campaign for Colorado State University Home Page Construction Standards Architects/Engineers/Designers The Building Construction Standards Manual is maintained by Facilities Management of Colorado State University to assist and guide architects/engineers/designers. Contractors The Building Construction Standards Manual provides criteria to architects/engineers/designers as they complete project designs. Note: Substitutions for standard items noted in the Standards Manual must have prior approval by the architect/engineer/designer and Colorado State University. Construction Standards Updates Revision Date: February 14, 2014 The standards are updated at various times throughout the year. Architects, engineers, and contractors should download and/or print copies of current standards to minimize design and construction conflicts if a new standard is issued in the middle of a project. Part I - General Standards Navigation Cancel