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The Art of Data Visualization: How to Tell Complex Stories Through Smart Design

The Art of Data Visualization: How to Tell Complex Stories Through Smart Design
The volume of data in our age is so vast that whole new research fields have blossomed to develop better and more efficient ways of presenting and organizing information. One such field is data visualization, which can be translated in plain English as visual representations of information. The PBS “Off Book” series turned its attention to data visualization in a short video featuring Edward Tufte, a statistician and professor emeritus at Yale, along with three young designers on the frontiers of data visualization. In much the same way that Marshall McLuhan spoke about principles of communication, Tufte talks in the video about what makes for elegant and effective design. What does Tufte mean by this? For those of us who aren’t designers, it’s refreshing to consider the elements of good visual story-telling. So much of the information we encounter every day is hard to conceptualize. Information may be more abundant but it isn’t new, and neither is data visualization. Related Content: Related:  Methods + SW

El projecte 'Estonoesunsolar' guanya el Cities Pilot the Future-LLGA La proposta guanyadora del repte plantejat per Sant Cugat en l’edició 2013 del Cities Pilot the Future-LLGA és el projecte Estonoesunsolar , ideat per Pdimonte . Aquesta és la solució que ha quedat en primer lloc, per davant de les finalistes presentades per 3Space, LocalData, MySports, i UrbanKIT. El jurat de Sant Cugat ha valorat de forma especial els resultats que Pdimonte ha aconseguit en altres ciutats , en concret pel que fa a la cohesió social i a la participació de la ciutadania. Tal com està plantejada, la solució Estonoesunsolar tindrà un impacte positiu en espais urbans infrautilitzats, en la ciutadania de Sant Cugat i en el creixement de l’economia local gràcies a la integració de persones a l’atur. La cerimònia de lliurament de premis d’aquest certamen anual s'ha celebrat la matinada del 15 de maig a a San Francisco, la, en el qual també hi han participat les ciutats catalanes de Barcelona, Terrassa i l’Hospitalet.

Venture Lab | Design Thinking Action Lab All humans are born as creative beings, but as we grow up, school and work offer few opportunities to cultivate and apply our creativity. At Stanford’s Hasso Plattner Institute of Design - known as the d.school - students of all disciplines learn the design thinking process as a methodology for creative and human-centered problem solving that empowers them to collaborate across disciplines and tackle the world’s biggest challenges. In this experiential course - free and open to all - you will learn the design thinking process by tackling a real world innovation challenge. As preparation for each stage of the challenge, you will explore the main design thinking concepts through short videos, each paired with brief activities to practice relevant methods and approaches. By the end of the course, you will have learned through experience the mindsets and basic tools for each stage of the design thinking process: Empathize: understanding the needs of those you are designing for. Workload.

Cultivating Partnerships in the Digital Humanities - Advice By William Pannapacker As academics we can be too snug in our institutional silos. We sometimes think of one another as competitors for students, and as a result we duplicate scarce resources in mutually damaging ways. Without more coordinated programs, will we go on teaching the way we have since the Industrial Revolution? Will our students, knowing it doesn't have to be that way and worried about their future, lose patience with us? The digital humanities (or, preferably, the more inclusive digital liberal arts) provides a context for facing those questions head-on. Now I want to argue that teaching-focused institutions have much to gain from partnerships with research universities on the digital humanities, and vice versa. Beyond liberal-arts training, the 21st-century workplace increasingly demands that graduates demonstrate technological competence and entrepreneurial ability. Why would a teaching-focused institution want to form a partnership of that kind with a research university?

Carlo Ratti: The Digitalization of Cities: Sketching a Future Urban Scenario The recent history of urbanization has evolved quite contrary to common expectations. In the 1990s, scholars speculated about the impact of the ongoing digital revolution on the viability of cities. The mainstream view was that, as digital media and the Internet had killed distance, they would also kill cities. Technology writer George Gilder proclaimed that "cities are leftover baggage from the industrial era" and concluded that, due to the continued growth of personal computing, telecommunications and distributed production, "we are headed for the death of cities." As it turned out, not only did they survive -- cities are now undergoing the largest scale of growth in human history, with more than 60 percent of the world expected to live in urban areas by 2020. Yet, digitization has a profound effect on cities. We can illustrate this change with an analogy to the world of Formula One car racing. But how do we go about this?

SCAN and Causal Layered Analysis How do we make sense of story – the stories and narratives and anecdotes that people tell each other and themselves about their world? How can we link between the layers of story to help us make sense of some broader picture, or to derive a clearer view of some desired future? (This is a post I’d promised a colleague a long time back – this is me at last completing on that promise! One of the tools I often use for this purpose is Sohail Inayatullah’s Causal Layered Analysis (CLA). CLA describes narrative in terms of four distinct layers: – At the surface is the litany, the world of the tabloid-newspaper, the everyday of ‘the world as it should be’ – or, more often, the ‘litany of complaint’ that it’s not ‘as it should be’. – Beneath this is the systemic layer, the layer of social causation. – Beneath this again is the worldview layer – the stories and narratives through which we decide what is ‘relevant fact’ and what is not. Also interesting (to me, at least Over to you, if you wish?

Digital Curation certificate at the University of Maine La aplicación Accessibility FAMMA permite geolocalizar puntos de interés accesibles para personas con discapacidad. La Federación de Asociaciones de Personas con Discapacidad Física y Orgánica de la Comunidad de Madrid (FAMMA-COCEMFE Madrid), presentó la aplicación móvil gratuita "Accessibility Famma", diseñada e impulsada por FAMMA-Cocemfe Madrid con la colaboración de la Fundación Vodafone España, en la III Jornada Técnica sobre "Ciudades inteligentes" organizada por el Centro Nacional de Tecnologías de la Accesibilidad (CENTAC). El presidente de la entidad, Javier Font, explicó a los presentes las características de esta aplicación, que está siendo reforzada a nivel nacional a través de la Confederación Española de Personas con Discapacidad Física y Orgánica (COCEMFE), adherida al proyecto. Esta aplicación está dirigida a facilitar los desplazamientos a las personas con discapacidad y/o movilidad reducida, especialmente a la hora de programar viajes o rutas por lugares desconocidos.

IRI 2038 Futures Study Launch Date: May 2012 Wrap-up Date: November 2013 As part of IRI’s 75th Anniversary Celebration (2013) IRI commissioned the IRI2038 project, a futures initiative designed to answer the following two questions: How will possible future developments and events impact the art and science of research and technology management over the next 25 years? How can IRI best serve its membership in these possible futures? The primary output of the project is twofold: four plausible, yet provocative scenarios about the future of R&D and innovation management and the results of a backcasting exercise designed to help R&D practitioners prepare for these scenarios. The Scenarios Africa Leapfrogs Developed Countries - An inability to build new capacity in the developed world due to increasing environmental regulations creates a new flexible and localized manufacturing process. Backcasting Africa Leapfrogs Developed Countries Backcasting Summary Discovery Extrapolation The Extrapolation Phase included: Planning

Certificate in Digital Curation This is a graduate certificate to prepare professionals for the curation of digital collections. Upon completion of the course of study, students should have an understanding of the information technology considerations associated with digital information; recognize and be able to articulate the requirements for professionally-responsible curation of digital information; and be able to apply this knowledge to practical digital curation situations. Graduates will find careers in a wide range of institutions including libraries, archives, and museums as well as corporations and government agencies. There is an increasing need for professionals who have the ability to plan, manage and implement practices that ensure the long-term integrity and use of resources that are created in digital form. The Graduate Certificate requires the completion of five courses. Certificate Required Courses (15 Credits): Additional Requirements: Master’s Paper and Field Experience SILS Elective Courses:

Dinámicas y modelos de generación de valor en las ciudades inteligentes. #smarticities | 2TI #smartcity= Territorio+Tecnología+Inteligencia+Innovación La generación de valor de una ciudad inteligente, e s el resultado del proceso de consenso de los recursos existentes, la necesidad ciudadana y la aplicación de la tecnología , que implementará soluciones y que seguro que generará progreso. Venimos hablando desde hace algún tiemp de Canvas Smart City, metodología para pensar en smart cities. En ese proceso reflexivo de análizar la ciudad y su generación de valor, también hemos definido las capas de inteligencia en el desarrollo de una ciudad. Las capas de inteligencia de una smartcity. Utilizaremos para ellos tres procesos o patrones que pueden posibilitar, en el proceso de configuración de una Ciudad Inteligente, tener una visión distinta, global y análitica : Por un lado la desagregación , por otro lado el de ” larga cola” y por último el de “plataforma multilateral”. El concepto de ciudado territorio “desagregad@” se sostiene en tres tipos de relación : 1.- La que se configura hacia los servicios al ciudadano. Me gusta:

The Thing From The Future – Situation Lab - OCADU The Thing From The Future is an award-winning imagination game that challenges players to collaboratively and competitively describe objects from a range of alternative futures. *link fixed The object of the game is to come up with the most entertaining and thought-provoking descriptions of hypothetical objects from different near-, medium-, and long-term futures. In addition to the deck of 108 game cards, a supply of blank index cards and a pen for each player is required. A single deck of The Thing From The Future cards may be used for play by individuals or by groups of two to six members. There are four types of cards in The Thing From The Future: Arc, Terrain, Object, and Mood. ARC cards broadly describe different kinds of possible futures. Grow is a kind of future in which everything and everyone keeps climbing: population, production, consumption… Collapse is a kind of future in which life as we know it has fallen – or is falling – apart. Team Thanks Getting a Deck

The House of Savoy Superb illuminated paintings distinguish this visual regional history as an album of outstanding quality, to my eye. Please do yourself a favour by clicking through directly to the very large versions of these parchment page images so you can better inspect the manuscript illustrator's exquisite and detailed work. Produced in ~1580, this is quite a late example of such high calibre illumination work, and it was likely a special commission by a member of the royal household in the variable Italian-French-Swiss territory of Savoy. "The House of Savoy was formed in the early 11th century in the historical Savoy region. Through gradual expansion, it grew from ruling a small county in that region to eventually rule—through its branch Savoy-Carignano—the Kingdom of Italy from 1861 until the end of World War II. The House of Savoy ruled unified Italy for 85 years with Victor Emmanuel II [.. Previously: Illuminated.

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