THE ART CENTER / Sharing Ideas And Tips From Artist To Artist
Someone asked a question about the process of painting a character, so I'll take a stab at that one. There are many processes that each have their strengths, but for the sake of learning this is what I'd suggest. This process is based around the way 3d rendering programs work, using separate passes and combining them together for the final effect. Separating the processes in this way helps you think through what needs to be done. First of all, start with a sketch. Don't try to design a character as you paint, unless you are really advanced and probably not even then. Pick up the lines as a layer, and switch the layer type to multiply or Gel if you're in Painter. These next steps can almost be done in any order. On a separate layer, paint the occlusion in. Now, on a new layer, paint in a single light source. Here is what the lighting layer and the occlusion layer look like when they're both visible on a blank background.
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