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Creating Digital Multimodal Texts

Creating Digital Multimodal Texts
With the introduction of the Australian Curriculum, there is an emphasis on the use of Multimodal Text in English. ICT offers a great range of tools to allow students to create digital multimodal texts, such as comics, animations, digital storytelling, video & audio, ebooks, poster & cover design and game design . What are multimodal texts? A text may be defined as multimodal when it combines two or more semiotic systems. There are five semiotic systems in total: 1. 2. 3. 4. 5. Multimodal texts can be delivered via different media or technologies. (Bull and Anstey, 2010) Use software usch as powerpoint, publisher, paint.net or photoshop

http://digitaltoolsforteachers.blogspot.com/2011/06/creating-digital-multimodal-texts.html

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jogtheweb Page 1/16 1. Using digital and multimodal texts K-62. Creating Multimodal Texts3. Multimodal Literacy Resources4. A List of The Best Free Digital Storytelling Tools for Teachers 1- ZimmerTwins It is all about creative storytelling. ZimmerTwins is a web2.0 tool that allows students to give vent to their imaginative powers and exercise their storytelling skills from early stages to advances ones. 2- Digital Story Telling in The Classroom This section provides resources and materials for teachers to use with their students in storytelling. 5 Free Tools for Creating Book Trailer Videos The traditional book report that asks students to critique the books that they read is a staple of many classrooms. If you would like to add a new element to book reports try having students add visual and audio components to book reports by having students create book trailers. Book trailers are short videos designed to spark a viewer's interest in a book. A great place to find examples of book trailers is Book Trailers for Readers. If you would like to have your students try to create book trailers, here are five free video tools that are well-suited to that purpose. Animoto makes it possible to quickly create a video using still images, music, video clips, and text.

Educational Technology in ELT: Digital Storytelling I have just come back from IATEFL Glasgow 2012, where I presented on Digital Storytelling for the Technology and Teens Symposium organised by Graham Stanley. Digital Storytelling is any combination of images, text, audio and music to create a digital story, either fictional or non-fictional. The presentation focused on ways of implementing digital storytelling with teens. Hopper - RMN Bd Les dessins de "Ma BD Hopper" ont été réalisés à partir des œuvres suivantes : Edward Hopper (1882-1967)Nighthawks (Noctambules), 1942Huile sur toile. 84,1 x 152,4 cmChicago, The Art Institute of Chicago, Friends of American Art Collection Edward Hopper (1882-1967)Gas (Station-service), 1940Huile sur toile. 66,7 x 102,2 cmNew York, The Museum of Modern Art, fonds Mrs Simon Guggenheim © 2011. Digital image, The Museum of Modern Art, New York/Scala, Florence Edward Hopper (1882-1967)House by the Railroad (Maison près de la voie ferrée), 1925Huile sur toile. 61 x 73,7 cmNew York, The Museum of Modern Art, don anonyme de 1930 (3.1930). © 2011.

Mixbook - Free Digital Storytelling for Educators At Mixbook, we offer discounts for bulk and volume custom yearbook orders for Elementary School Yearbooks, Middle School Yearbooks, High School Yearbooks, as well as education centers and academic programs. Transform your sports team, student and school photos into lasting memories with our premium, professional quality custom school yearbooks. Whether you’re looking to capture the baseball team photos, create a custom school yearbook or class project photo book, or celebrate your student’s art projects in a class calendar, Mixbook has hundreds of unique and easy to create photo products that can be customized to your heart’s content. Creating photo keepsakes for your students and teachers has never been easier than with the Mixbook editor.

Stick2 αq Hi. This was made by @antimatter15, in other words, me. Because I don't really like writing about myself or at least, I think I nailed narcissism with the last project's about page, so I'll just copy and paste it here. The source code is available on github. A totally irrelevant fact is that at time of writing I'm 15 years old, but that tends to make people treat this as more of an accomplishment than it really is and thus more inclined to share it. Educational Uses of Digital Storytelling " The stories that we tell others and ourselves reveal who we think we are along with identifying our purpose, meaning, and worth in life. Telling personal stories publicly celebrates our life." -Bernajean Porter

Educational Uses of Digital Storytelling Digital Storytelling from the University of Wollongong Library, Wollongong, Australia Noel Broadhead, Liaison Librarian Digital storytelling refers to short videos, usually two to three minutes in length. A Digital Story can be made from a range of audio and visual elements. the explicit while i was in Berlin i spoke at Deutsche Telekom's Innovation Day. in the exhibitions hall there was a display for an initiative called Palomar5. Palomar5 is group of young people (and it gives me the shivers that I am no longer included in this category) that are interested in innovation and large-scale problem solving using social technology. With the help of DT, Palomar5 put together a "Technology Innovation Camp." The camp brought 30 young-ens under 30 from around the world and placed them into a former beer factory in the heart of industrial Berlin for six weeks.

Classroom Timers - Fun Timers We've decided to put our new fun timers, and timers for classrooms into a nice sub-section. These are great timers for children, or maybe meetings, or anything really. They just add some extra fun to the usual countdown timers :-) Classic Classroom Timers: Explosive Fun Timers: Good Story In Games - The Gunpoint Blog Sounds like I’m going to preach at you, but actually I want your opinion: which games have good stories, and why do they work? I’m asking because I’m in the early stages of writing stuff for Gunpoint, but I’m also interested in general. I’m incredibly impatient with stories that don’t engage me right away: Dragon Age 2 is dead to me, just because it introduced too many people I didn’t care about and didn’t make them do anything interesting in the first hour or so. The other eighty hours of the game might as well not exist. Cared.

Transmedia / interactive / collaborative /multiplatform storytelling Storytelling has been at the forefront of modern life. Whether it is TV, cinema, books, radio or YouTube, we all have access to consume stories that others have created and indeed, create our own for the Internet audience. More recently, with the progression of technology, we have had the opportunity to interact, to a certain degree, with online storytelling.

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