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Institute for Creative Technologies

Institute for Creative Technologies
Related:  Inteligencia artificialInteractives

Math Learning Software | MATHiaU by Carnegie Learning MATHiaU provides a personalized experience with customized just-in-time feedback and contextual hints designed to help students solve problems. As students work, MATHiaU tracks each action and plans the next activity accordingly. MATHiaU empowers students to take ownership of their learning by visually displaying their progress toward multiple skills on the Progress Meter. As they become more proficient in each skill, the bars increase and change color, allowing students to gain confidence from seeing their progress, and teachers the ability to identify and respond to specific student needs in real time. MATHiaU provides clear, deep insight into where students currently are and where they are headed. The Adaptive Personalized Learning Score (APLSE) Report leverages predictive analysis to give instructors a clear projection of where students are heading in their progress to mastery, so you can give students the help that they need.

Bracelet - The Future is Now (A) These general website terms and conditions of use (hereinafter referred to as the “General Terms and Conditions”) set forth the terms and conditions applicable to the website (hereinafter referred to as the “Site”). (B) The Site is the exclusive property of CN2P (hereinafter referred to as the “Company”). (C) The purpose of the Site is to present the project developed by the Company (the “Project”) and to enable the collection of donations through the Site in order to finance the completion of the Company’s Project (the “Donations”). 2.1 Definitions For the purposes hereof, capitalized terms shall have the meaning given thereto below, unless the context requires otherwise: “Company” means CN2P, a société par actions simplifiée incorporated under the laws of France, whose registered office is La Grande Arche Paroi Nord 92044 Paris La Défense, registered under number RCS Nanterre B 808 557 573; 2.2 Interpretation (ii) plural terms include the singular and vice versa;

Examples of Artificial Intelligence in Education Though yet to become a standard in schools, artificial intelligence in education has been taught since AI’s uptick in the 1980s. In many ways, the two seem made for each other. We use education as a means to develop minds capable of expanding and leveraging the knowledge pool, while AI provides tools for developing a more accurate and detailed picture of how the human mind works. AI’s digital, dynamic nature also offers opportunities for student engagement that cannot be found in often out-dated textbooks or in the fixed environment of the typical four-walled classroom. In this article we provided examples of ways in which AI is being pioneered and applied in education. Specifically, we explore: Out of those provided, intelligent tutoring systems (ITS) seem to have made the most progress over the last 20 years, as one of the original concepts for applications of AI in education. We first present an example of Smart Content utilizing machine learning/artificial intelligence in education.

Coding Robin Open this page, allow it to access your webcam and see your face getting recognized by your browser using JavaScript and OpenCV, an "open source computer vision library". That's pretty cool! But recognizing faces in images is not something terribly new and exciting. Wouldn't it be great if we could tell OpenCV to recognize something of our choice, something that is not a face? Let's say... a banana? That is totally possible! Here's the good news: we can generate our own cascade classifier for Haar features. But now for the best of news: keep on reading! The following instructions are heavily based on Naotoshi Seo's immensely helpful notes on OpenCV haartraining and make use of his scripts and resources he released under the MIT licencse. Let's get started The first thing you need to do is clone the repository on GitHub I made for this post. git clone You'll also need OpenCV on your system. Samples How many images do we need?

SitePal | Talking Characters For Your Website 'Ninja Run' May Be the Craziest VR Locomotion Technique Yet This is ‘Ninja Run VR’, and its yet another take on the ever present problem of user locomotion in VR experiences. But, as crazy as the concept looks, there may be some method to its madness. The question of how best to allow users of VR apps, games and experiences to move around a virtual space is still a hot topic among players and developers. Right now, those titles which require user-controlled movement through a space seem to be settling on some form of VR teleportation – i.e. the point and click approach. Now, a developer has come up with a new take on the problem, one that on the surface may well look, well, a little “batshit crazy”. “In many popular anime and cartoons, characters depicted to be moving very fast are often illustrated with their hands and arms trailing their torso in the direction they are moving,” Hall tells us, “Even though is is unrealistic, it does induce the notion that the person has a super power to move very fast.”

The advent of virtual humans Justine Cassell has taken her virtual assistant Sara on a road trip. They're in Tianjin, China, where Carnegie Mellon University's associate dean of technology strategy and impact traveled to offer a glimpse of tomorrow at this week's Annual Meeting of New Champions. Sara, for "socially aware robot assistant," has spent the past several days greeting hundreds of people coming to the event, hosted by the World Economic Forum, at a station showcasing the office of the future. People can sit down and chat with Sara, who asks what they want to get out of the conference before suggesting people to meet and sessions to attend. "It's a great chance to show people what the future might hold," says Cassell, who's been studying human-machine interaction for much of her career. That future will likely include Sara and other forms of AI that think and behave like humans. "It's the most exciting thing going on," Microsoft co-founder Bill Gates said at the Recode tech conference earlier this month.

DIY Hololens by FultonX I wanted to go ahead and develop Hololens apps. Here is Microsoft's live demo video: After experimenting and seeing a couple AR kickstarters, I figured out a way to develop comparable hardware... at least for prototyping. The HMD costs ~$10 and it projects any mobile phone image enlarged at 16" from the eye. I plan to add a Leap Motion, depth sensor, and/or tracking to be able to interact with virtual objects. Edit: TBD items: Google Tango tablet integration: All inclusive sensors and mobile form-factor (fastest road to victory): Without Google Tango: Depth sensor could also just be a head mounted Kinect using: Head tracking could be done with Playstation Move.me at first: Added ideas not on the real Hololens: Pupil tracking idea here:

Acapela Box : create your text to speech messages 1. Your Acceptance of Terms Welcome to the Acapela-Box Website. The following Terms of Service (“TOS”) are between you and Acapela Group and constitute a legal agreement that governs your use of the Acapela-Box Website (referred to as the “Service”). You must agree to these TOS before you can use the Service by clicking the ‘Yes I agree button’ on the Sign Up page. If you do not agree to any of the following terms, please do not try to use the Service. Legal Authority To use and/or register for the Service you must be: a) of legal age to form a binding contract with Acapela Group, and b) cannot be a person barred from receiving the Service under the laws of the country in which you reside or from where you use the Service. Changes to this Agreement Acapela Group may update or change these TOS from time to time and recommends that you review the TOS on a regular basis. 2. Acapela-Box Your personal account will give you access to the log of your file creation and your payment history. Support

Two Way Acrylic Mirror Cut To Size Delivery Rates Standard UK Mainland *For orders placed before 12pm. Please note some postcodes e.g. All delivery deadlines are subject to stock availability - in the unlikely event that we cannot meet your delivery expectations we will contact you immediately to make alternative arrangements. How quickly will my order arrive? We now offer several delivery services to best suit our customers needs. We are very proud of our excellent customer service so if you have a deadline, or require your order delivered to a non-mainland UK address which may take slightly longer, please do not hesitate to contact us on 01752 897921 or info@cutplasticsheeting.co.uk for more information. Nominated Delivery (request a delivery date) Our nominated delivery service allows you to specify a day which your order is delivered on. If your order is placed before 12pm then the earliest available date will be 4 working days from the current date. Sundays and Bank Holidays are not available for nominated delivery.

Inteligencia artificial en el aula con Scratch 3.0 Entre los minutos 12:18 y 26:03 puedes escuchar esta interesante entrevista a Nuria Oliver sobre Inteligencia Artificial en el programa “A hombros de gigantes“. A continuación, un breve resumen: “La Inteligencia Artificial esta cada vez más presente en nuestras vidas. Se encuentra en las búsquedas de Google, en las plataformas de ocio y redes sociales; en las cámaras que reconocen las caras de la gente; en los asistentes personales como Siri, Alexa o Cortana; en los sistemas de toma de decisiones en empresas y mercados financieros; en robots industriales, equipos médicos, vehículos autónomos o en la predicción del tiempo que va a hacer mañana, por citar tan solo algunos ejemplos. Gracias a la capacidad de procesamiento de ingentes cantidades de datos, la Inteligencia Artificial nos facilita la vida y nos puede ayudar a afrontar grandes retos de la humanidad, como el calentamiento global, el envejecimiento de la población o las enfermedades crónicas.

for Unity | MiddleVR “Simplicity is the ultimate sophistication” — Leonardo da Vinci “Unity is a 3D application development tool that has been designed to let you focus on creating amazing 3D application.” MiddleVR is the perfect plugin to bring immersive capabilities to your Unity applications in a few minutes! MiddleVR adds the following capabilities to Unity: Scale one visualization with user-centric perspectiveSupport for 3D interaction devices such as 3D trackers (see full list on the right)S3D – Stereoscopy (active, passive)Multi-screens / multi-computers synchronization for higher-resolutions and impressive VR systems3D interactions: navigation, manipulationImmersive menusCustom graphical user interfaces (in HTML5)Display any webpage inside your virtual world Thanks to the simple and powerful MiddleVR plugin for Unity, create and experience interactive & immersive VR applications in minutes! MiddleVR comes in several editions. See the latest Changelog to learn more about the latest features

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