Tooling Up for Digital Humanities Digital Humanities Now Popular Creativity Theories | Thomas Cotterill English social psychologist Graham Wallas gave us the famous five-stage theory of the creative process. The Greeks and Romans ascribed the source of what we call creativity to a “genius” (Roman) or “daemon” (Greek) linked to the gods. The concept of creativity as we know it did not yet exist and the ancients regarded being “inventive” as an external process. The modern concept of creativity appeared during the Renaissance when, for the first time, Europeans saw creativity not as a gift from a god, but as arising from the abilities of “great men.” However, the shift from divine origins to mortal was gradual and did not become widespread until the Enlightenment. English mathematician and philosopher Alfred North Whitehead coined the term creativity in 1927 while delivering the Gifford Lectures at the University of Edinburgh. Basic definitions of creativity tend to fall within a narrow range. Another prominent model of the creative process focusses on original ideas and fresh techniques.
Centers, Sites and Blogs Click below for links to centers, sites, and articles relating to the Digital Arts and Humanities HASTAC has an existing list of centers and institutes: An article on the 20 best blogs dealing with digital humanities Alabama Digital Humanities Center Alliance of Digital Humanities Organizations DHQ Arts-Humanities.Net Association for Computers and Humanities Australian Association for Digital Humanities Brown University Lecture Series in Digital Arts and Humanities Chicago Colloquium on Digital Humanities and Computer Science
eHumanities - Real Academia Holandesa de Artes y Ciencias Humanidades Digitais | Grupo de Pesquisas | Universidade de São Paulo What is Creativity? | Creativity at Work Creativity is the act of turning new and imaginative ideas into reality. Creativity is characterised by the ability to perceive the world in new ways, to find hidden patterns, to make connections between seemingly unrelated phenomena, and to generate solutions. Creativity involves two processes: thinking, then producing. If you have ideas but don’t act on them, you are imaginative but not creative. “Creativity is the process of bringing something new into being. What is Innovation? Innovation is the implementation of a new or significantly improved product, service or process that creates value for business, government or society. Some people say creativity has nothing to do with innovation— that innovation is a discipline, implying that creativity is not. Creativity and Economic Development: We are living in the age of creativity. Daniel Pink in his book, A Whole New Mind: Why Right-Brainers Will Rule the Future defines Economic Development as: 1. IBM’s 2010 Global CEO Study stated:
World Wide Web Foundation | The Web Index Design, Digital Media and Culture | Course Organiser: Dermott McMeel test-tapor.mcmaster.ca Donna Haraway - A Cyborg Manifesto An ironic dream of a common language for women in the integrated circuit This chapter is an effort to build an ironic political myth faithful to feminism, socialism, and materialism. Perhaps more faithful as blasphemy is faithful, than as reverent worship and identification. A cyborg is a cybernetic organism, a hybrid of machine and organism, a creature of social reality as well as a creature of fiction. Contemporary science fiction is full of cyborgs — creatures simultaneously animal and machine, who populate worlds ambiguously natural and crafted. By the late twentieth century, our time, a mythic time, we are all chimeras, theorized and fabricated hybrids of machine and organism; in short, we are cyborgs. The cyborg is a creature in a post-gender world; it has no truck with bisexuality, pre-oedipal symbiosis, unalienated labour, or other seductions to organic wholeness through a final appropriation of all the powers of the parts into a higher unity. Fractured identities