RESTful Web Services: A Tutorial
More than a decade after its introduction, REST has become one of the most important technologies for Web applications. Its importance is likely to continue growing quickly as all technologies move towards an API orientation. Every major development language now includes frameworks for building RESTful Web services. As such, it is important for Web developers and architects to have a clear understanding of REST and RESTful services. This tutorial explains REST architecturally, then dives into the details of using it for common API-based tasks. While REST stands for Representational State Transfer, which is an architectural style for networked hypermedia applications, it is primarily used to build Web services that are lightweight, maintainable, and scalable.
Clojure Alchemy: Reading, Evaluation, and Macros
By this point, you probably have a magical understanding of Clojure. In the same way that alchemists thought of each chemical substance as a force of nature with no rational relationship to other chemicals, your alchemical elements are "form", "special form", "evaluates", and the like. This chapter will serve as your periodic table.
Latency Compensating Methods in Client/Server In-game Protocol Design and Optimization
Overview Designing first-person action games for Internet play is a challenging process. Having robust on-line gameplay in your action title, however, is becoming essential to the success and longevity of the title. In addition, the PC space is well known for requiring developers to support a wide variety of customer setups. Often, customers are running on less than state-of-the-art hardware.
Using SVG
Learn Development at Frontend Masters SVG is an image format for vector graphics. It literally means Scalable Vector Graphics. Basically, what you work with in Adobe Illustrator. You can use SVG on the web pretty easily, but there is plenty you should know.
What Every Programmer Needs To Know About Game Networking
Introduction Hi, I’m Glenn Fiedler and welcome to Networking for Game Programmers. Have you ever wondered how multiplayer games work? From the outside it seems magical: two or more players sharing a consistent experience across the network like they actually exist together in the same virtual world.
How to Put SVG Graphics on Your Web Pages - Adding SVG to HTML
SVG or Scalable Vector Graphics let you draw much more complex images and have them rendered on web pages. But you can't simply take the SVG tags and slap them into your HTML. They won't show up and your page will be invalid. Instead, you have to use one of three methods. Use the object Tag to Embed SVG The HTML object tag will embed an SVG graphic in your web page.
Client-Server Game Architecture - Gabriel Gambetta
Client-Server Game Architecture · Client-Side Prediction and Server Reconciliation · Entity Interpolation · Lag Compensation · Live Demo Introduction This is the first in a series of articles exploring the techniques and algorithms that make fast-paced multiplayer games possible. If you’re familiar with the concepts behind multiplayer games, you can safely skip to the next article – what follows is an introductory discussion. Developing any kind of game is itself challenging; multiplayer games, however, add a completely new set of problems to be dealt with. Interestingly enough, the core problems are human nature and physics!
svgweb - Scalable Vector Graphics for Web Browsers using Flash
Overview SVG Web is a JavaScript library which provides SVG support on many browsers, including Internet Explorer, Firefox, and Safari. Using the library plus native SVG support you can instantly target ~95% of the existing installed web base. Once dropped in you get partial support for SVG 1.1, SVG Animation (SMIL), Fonts, Video and Audio, DOM and style scripting through JavaScript, and more in a small library. Your SVG content can be embedded directly into normal HTML 5 or through the OBJECT tag.
14 awesome design books that aren't about design
This is an updated article originally published in winter 2017. There are plenty of amazing design books around, but some of the best lessons can be learned from books that are about a different topic altogether. Last year, GV partner Daniel Burka put out a Tweet asking the hivemind which non-design books had taught them the most about their profession, and the thread proved hugely popular.