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Digital Play

Digital Play
In the University of Bristol’s Education Endowment Foundation‘s recent study on Neuroscience and Education, (Howard-Jones, 2014), there is an interesting section on Learning Games. Classroom practice and neuroscientific research The review ”considers the extent to which insights from the sciences of mind and brain influence, or are close to influencing classroom practice”, summarising “existing evidence about approaches and interventions that are based, or claim to be based, on neuroscience evidence.” The report categorises the approaches into 1) those which are likely to have a positive impact on attainment, 2) those which need further testing to determine the likely impact on attainment, and 3) those which do not seem to have a promising impact on attainment. Further research required What is known about Learning Games Popular games stimulate the brain’s reward systemThe brain’s reward response can positively influence the rate we learn Related:  Digital Storytelling

Tablets y Game-Based Learning: nuevas formas de aprender jugando A mis oídos ha llegado otro chisme muy interesante, concretamente un webinar sobre el uso de Tablets en el aula utilizando el método de aprendizaje basado en juegos o Game-Based Learning. En este webinar liderado por Carlos López Morante se hablará sobre la utilización de tablets y la metodología del aprendizaje basada en juegos o Game-Based Learning que él mismo utiliza en el aula.Lo más interesante del webinar es que no es uno teórico al uso sino una experiencia del mismo conferenciante sobre cómo lo aplica en su día a día. Si tu también quieres saber cómo aplicar el juego como método de aprendizaje en el aula este es un webinar que no te puedes perder sin duda. Si te interesa conocer cuáles son los elementos que no debes olvidar al implantar un método de aprendizaje basado en el juego, aquí te dejo “7 tips for a Game-Based Learning Success” un artículo que publiqué en inglés para eLearningIndustry.

Tips for Getting Students to Play Games and Learn This Summer In many countries, students are taking a break for the summer. Yes, we want our students to enjoy their time away from classes, however, we don’t want them to lose the language they’ve acquired. Learning a language requires continuous practice and the best practice is always outside the classroom within a context. One way to motivate students to practice their English in a fun way is to get them to do it while they play! I can guarantee you that every one of your students will find time to play this summer, online and offline! Find Out Your Students’ Gaming Habits Use one of your class discussions to explore your students’ gaming habits. Engage Parents Conduct a parent workshop to teach parents how to help their children play the games and reinforce the language at home. Encourage Game Play for Young Learners Parents are very important in motivating very young children to play games. Encourage Game Play for Teens Encourage Game Play for Adults Adults also play games. Other related articles:

Thermal Binding Glue Strips - Create Your Own Covers Use these glue strips to create your own thermal binding covers. These strips are 1" wide by 11" long. Just create your cover, cut the strip to the right width and length and you are ready to bind your book with your thermal binding machine. If you are interested in creating your own thermal binding covers you will need these strips. First you create your one piece cover for your book (being sure to score the cover for your spine). Then you can use these strips to create your own perfect bound books (its as easy as that). This price is for 50 glue strips (1" x 11")... Need A Scoring Device for making your own Cover? If you need help choosing a plastic GBC Designer Frost Customizable Index Tabs or have any questions about Customizable Index Dividers please feel free to call us at 1-800-944-4573 or email us at sales@mybinding.com

Gamify your classroom Recording (22min): Youtube trailer Graham Stanley @grahamstanley Gamification is the application of gaming concepts to non-game experiences. Bio Senior teacher at the British Council Young Learner Centre in Barcelona, Spain, Graham Stanley has been teaching for over 16 years, and has a M.Ed. in ELT and Educational Technology (University of Manchester).

Boredom Busters: 50 Fantastic Play-and-Learn Apps, Sites, and Toys Digital Tools Teaching Strategies Ansel & Clair's Adventure app features animations, quests, puzzles and games in scenic African locations. School or no school, there’s a world of learning opportunities for kids. When they’re not exploring outdoors, keep kids engaged in learning throughout the summer months with these enjoyable and educational apps and websites. For kids, playing these games is a cool pastime; for parents, it’s another way to get kids to exercise their thinking muscles. MINECRAFT. MINDSNACKS. Alice in Wonderland app.ALICE IN WONDERLAND. SCRATCH. Park Math app.PARK MATH.

The Art Of Storytelling » Picture A Story Create your own artistic masterpiece by launching the interactive Picture a Story activity. Look through the images below for a brief introduction on how this activity works, or click on the link below to begin picturing your story. Launch the Picture a Story Activity 1) Choose your genre First, you’ll select the type of story you wish to write. 2) Choose a background and add characters and props Continue by building the scene for your story, including characters and props that can be resized to fit into you scene. 3) Tell your story Next you'll write a story to accompany your picture. 4) Share your story Once finished, you have the option to send your creation to family and friends, and submit it to the Delaware Art Museum to be included in an online gallery of pictures and stories. Launch the Picture a Story Activity

ESL Games and Game Board The ESL game boards found on this page are in the form of Microsoft Word documents. It may take a few second to open. Just click, print, and photocopy. A great motivating TEFL activity. Word Skills: Review synonyms, antonyms, beginning sounds, ending sounds, middle sounds, and rhymes. Guess What: Practise the word skill of saying what things are using relative clauses such as a person who, a place where, a time when, and a thing that. Super Quiz Games: Jeaopardy-style quiz games that teachers can customize with a click! Elementary School Science: Comprehension and vocabulary questions for grade 2-4 elementary school science. What Do You Want to Do: Teach concepts vocabulary about things that kids typically want like to do such as playing a game or doing a puzzle. Content Questions: Kids answer content questions like What do seeds need to grow? Opposites: A great vocabulary review for about 60 common opposite pairs. Categories Intermediate: Students name 3 examples of a category.

Vector Art - A Digital Illustration Blog Skyscraper parcours Juego - Jugar En Línea Gratis en Juegos247.net Descripción del juego : Jump from rooftop to rooftop on the skyscrapers of a big city. The longer you run, the faster you go and the farther you can jump, until you can even jump over buildings. Only running into things slows you down for a short time. Have fun! Controles del juego : Click or press the space bar or mouse click to jump. Código Skyscraper parcours para tu Sitio o Blog: Game-Based Learning: How to Delight and Instruct in the 21st Century (EDUCAUSE Review © 2004 Joel Foreman, James Paul Gee, J. C. Herz, Randy Hinrichs, Marc Prensky, and Ben Sawyer. Joel Foreman Joel Foreman is an Associate Professor in the English Department at George Mason University. Not long after he completed his Ph.D. at the University of Michigan, Mike Van Lent used his interest in videogames and artificial intelligence to land a research professorship at the University of Southern California (USC). Herein lies a moral about how videogames (arguably one of the most sophisticated forms of information technology to date) are influencing higher education. We discussed the following six topics: The dysfunctions of conventional instruction The power of simulations The importance of game-based learning communities The reasons videogames promise a better learning future The changes necessary for the new paradigm to take hold The practical steps that colleges/universities and influential academics can take to move institutions down the trail blazed by USC and others

Transmedia / interactive / collaborative /multiplatform storytelling | Art & Design Storytelling has been at the forefront of modern life. Whether it is TV, cinema, books, radio or YouTube, we all have access to consume stories that others have created and indeed, create our own for the Internet audience. More recently, with the progression of technology, we have had the opportunity to interact, to a certain degree, with online storytelling. Audiences around the world have been given the chance to control what they see, interact with characters via simple choices and even navigate through online apparel sites. Automobile companies are giving us a chance to choose what happens next in their product videos, fragrances are allowing us to view and interact with video content and with celebrity ambassadors and in both cinema and online, we are starting to interact with movies. Where can we go from here?

Pakistan Flood Sets Back Infrastructure by Years Tyler Hicks/The New York Times Girls at a water pump in Sukkur, Pakistan. Floods have forced many Pakistanis from their homes and into roadside camps. Even as Pakistani and international relief officials scrambled to save people and property, they despaired that the nation’s worst natural calamity had ruined just about every physical strand that knit this country together — roads, bridges, schools, health clinics, electricity and communications. The destruction could set Pakistan back many years, if not decades, further weaken its feeble civilian administration and add to the burdens on its military. It seems certain to distract from American requests for Pakistan to battle insurgents, who threatened foreign aid workers delivering flood relief on Thursday. The flooding, which began with the arrival of the annual monsoons late last month, has by now affected about one-fifth of the country — nearly 62,000 square miles — or an area larger than England, according to the .

The best browser games of 2011 | Games | Best of ‪The Sawbuck Gamer column, our recurring roundup of free and dirt-cheap games, is notorious for destroying readers’ productivity with the siren song of interactive procrastination. While you’re home for the holidays, however, it can serve an even nobler purpose: helping you ignore your relatives. Below are our favorite free browser games from the year in Sawbuck. The list contains more than enough instant-gratification gaming to distract you while your right-wing uncle rants about Hawaiian birth certificates, your sister preaches the benefits of raw-locavore veganism, and everyone has the annual argument over what to do about Grandpa. Just bury your nose in these links until the holiday season is over, at which point you can resume goofing off at work.‬ Pica PicOriginally reviewed in the April 4 edition of Sawbuck GamerHippopotam’s digital replicas of ’80s portable games may lack the “handheld” feature of the originals, but they have other advantages. Cat God Vs.

Storyplanet review: A promising digital multimedia storytelling tool Storyplanet, a digital reporting platform still in its beta, provides a quick and easy way for a digital reporter to put together a package that contains text, photo, video and audio, which can then be shared on the web or via social media. All for free. My test drive of Storyplanet shows a few bugs and a lack of features that I hope the developer can address in the official release. But I would still recommend that instructors and students adopt this tool in classroom teaching/learning of digital journalism. A truly multiple-media story I wanted to test with Storyplanet I wanted to put together some popular elements for a digital reporting project: texts, photo, audio, video, sound photo slideshow, interactive maps, data visualization. Click the screenshot below to explore the Wix project, a multimedia story about a makeshift homeless settlement in Lakewood, New Jersey. The good: Storyplanet provides a one-stop solution for everyday digital reporting Related posts: Mu Lin Dr.

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