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Metaverse - Create Amazing Things

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Five Ways to Create Mind Maps and Flowcharts Online Earlier this week Tony Vincent Tweeted an excellent graphic that he made to show the process of creating a flowchart in Google Drawings. Tony's graphics are always top notch and this one was not an exception to that rule. Check it out.

Quests Getting StartedOur quests are shared via a viewable Google Drive folder. Within the folder, you'll find a series of resources, numbered in the order they should be arranged, for example, "1 - Twitter: What is Twitter?" precedes "2 - Twitter: The Power of Twitter Search" and so forth. Latest resources The project Try it again, Sam! is an inter-institutional and integrated project that addresses children’s social and educational needs. It is composed of two main programmes: Integrated Tutelage (directed at students who dropped out of school) and Dropout Prevention (directed at students with temporary and reversible educational difficulties to prevent school dropout). Those involved– teachers, volunteers, school principals, social workers, psychologists – are all convinced that drop-out is the result of a long and insidious process triggered from common learning and relational difficulties.

Star Walk - Sky View: Explore the Stars - Apps on Google Play Mother's Day Promo! 60% OFF!Star Walk is an app for astronomy stargazing and finding planets, constellations and stars in real time on the sky map. Edueto We lost the pricing…for good! We’ve decided that Edueto should be completely for free. As of today, the pricing is gone, and the full product is available for free. We want to keep perfecting Edueto, and we feel like we’ll more likely achieve it without charging our users along the way. In a very short period of time, we managed to make some happy customers, but we want more…we want fans, supporters, ambassadors, lovers and enthusiasts. This is the reason we have to change direction and go free.

What the Research Says About VR in Classrooms While we've been inundated over the past few years with the promises and potentials of virtual reality (VR), it's been tough to slice through the hype to find facts, especially the kind of trustworthy research on VR adoption, effects, and learning potential educators need. Our new Common Sense research report, Virtual Reality 101: What You Need to Know About Kids and VR, helps bring some clarity by summarizing the existing body of studies. First things first, VR has yet to be widely adopted. Only 21% of households have a headset and one can assume this percentage is far lower for classrooms. Even so, VR continues to fascinate us with its possibility, and it's especially popular among kids, 70% of whom (ages 8 to 15) express interest in it. Since teachers are always looking for new ways to excite students, some innovative, well-supported educators have been experimenting with VR thanks to relatively low cost platforms like Google Cardboard or any of a number of sub-$100 budget headsets.

Jobs: Madmagz Our ambition We are a French company based in Paris, born from software. Our tool Madmagz opened us multiple doors, from internal communication in companies to the world of education. Anatomy 4D - Apps en Google Play How to Use Anatomy 4D: To get started, print any of the images from the “Target Library” inside the app, accessible from the Main Menu. Once printed, place the image on any flat surface, scan the image with your device and watch your 4D Experience come to life.

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