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NYT VR: Virtual Reality by The New York Times

NYT VR: Virtual Reality by The New York Times
Related:  AR Réalité Virtuelle

Introducing 360 Video on Facebook By Maher Saba, Engineering Director, Video Starting today, 360-degree videos will begin rolling out in News Feed. Our goal at Facebook is to connect you with the people and things that matter, every single day. Over time, we’ve seen that people enjoy more immersive content in their News Feeds. This is one reason video has been so successful on Facebook, and we’re excited to take it a step further with 360 video. To create 360 videos, a special set of cameras is used to record all 360 degrees of a scene simultaneously. In the future, imagine watching 360 videos of a friend’s vacation to a small village in France or a festival in Brazil — you’ll be able to look around and experience it as if you were there. There are a number of publishers sharing new 360 videos on Facebook today, including Star Wars, Discovery, GoPro, LeBron James & Uninterrupted, NBC’s Saturday Night Live, and VICE.

Project Empathy Enhancing public understanding For many years, our prison system has been understood through the lens of a single, hot-button issue: crime. Using this single issue to define a larger system of inadequacies has prevented a meaningful discussion around prison reform. By evolving the conversation to include a broader and more honest array of subject matters, we invite a healthier and more productive discussion around the many reasons why prison reform is needed. According to the Pew Charitable Trusts, voters are ready and willing to reform the criminal justice system in ways that reduce the size and cost of the prison system while improving outcomes. In addition to showing the films to We will show Left Behind to mothers and parents, Prey to educators and soon-to-be fathers and mothers, and The Letter to wardens and mental health professionals.

Samsung GALAXY Note4 DAS tête : 0,366 W/kg et le DAS corps : 0,382 W/kg. La mémoire utilisateur est inférieure à la capacité totale de la mémoire, en raison du stockage du système d'exploitation et des logiciels permettant le fonctionnement du téléphone. La mémoire utilisateur disponible varie selon l’opérateur de téléphonie mobile et peut changer après des mises à jour logicielles. Toutes les spécifications et descriptions fournies par la présente peuvent différer des spécifications et descriptions du produit.

We Who Remain - The New York Times In 2011, war broke out between the Sudan government and the rebel Sudan People’s Liberation Army-North (SPLA-N) in the Nuba Mountains of Sudan. Today, outsiders rarely venture to this region. Humanitarian aid has been blocked, and Sudanese journalists are banned from covering the war, facing potential imprisonment for doing so. In collaboration with Emblematic Group and Nuba Reports, the Times presents We Who Remain, an immersive virtual reality film that takes the viewer into the heart of this forgotten conflict amid an active fighting season. Jordania, a student who has survived repeated bombings, takes us inside her school. The film is a co-production of Emblematic Group and Nuba Reports in collaboration with The New York Times.

PlayStation VR | Réalité virtuelle Découvrez le nouveau prototype Caractéristiques principales Le nouveau casque PlayStation VR de réalité virtuelle est équipé d'un écran OLED de 5,7 pouces d'une résolution de 1920 x RGB x 1080. Ce nouvel écran étend le champ de vision, permettant d’avoir une image nette même en mouvement. PlayStation VR propose un rendu en 120 fps. Project Empathy Tackles Criminal Justice Reform With VR Where movies provide an escape from reality, virtual reality can plunge the participant deep into the world itself. At least that's the motive behind Project Empathy, a series of first-person VR tales that connect the viewer with those inside the criminal justice system. It's the latest venture from tech entrepreneur, director, and producer Jamie Wong; PCMag met up with her recently in Los Angeles. Before the interview began, we put on a Galaxy Note 5-equipped Samsung Gear VR, blocked out the sounds of Southern California under some Sony headphones, and watched a demo of The Letter, part of the Project Empathy series. It's a compelling, sobering, and profoundly sad story about Shaka Senghor, who served a 19-year prison sentence, much of it in solitary confinement, for second-degree murder. As his story unfolds, you realize that you're locked inside a prison cell, too. Wong grew up in Berkeley, a hotbed of social change, and worked at the NAACP Legal Defense and Educational Fund.

Escape game VR : GoGlasses a testé Virtual Room - GoGlasses Virtual Room est un escape game VR mêlant réflexion et immersion. Un cocktail réussi qui a déjà conquis le cœur des premiers utilisateurs. Le nôtre également. Un an. > Lire aussi : Carte de France des salles d’arcade en réalité virtuelle by GoGlasses : où trouvez les meilleurs espaces VR de France ? Ainsi, cet escape game VR peut accueillir jusqu’à quatre joueurs en simultané, où collaboration, communication et observation seront les maîtres-mots pour accomplir différentes missions. « Plus on est, plus c’est cool », nous précise Vincent. « Le but est que toutes les personnes entre 12 et 70 ans puissent y jouer. Ici, le rôle de GoGlasses n’est pas de spoiler l’expérience. Virtual Room est certes une expérience en réalité virtuelle, mais elle n’en demeure pas moins collaborative et sociale. Infos pratiques :

HoloKit: Open Source Mixed Reality for Everyone ARCore vs. ARKit: Google Counters Apple – IoT For All – Medium It should come as no surprise that, as augmented reality expands into consumer markets, technology companies are shuffling to stake their holds on valuable territory. It should also, then, come as no surprise to see Google cleverly time their ARCore announcement with the upcoming iPhone 8 release from Apple. First, let’s take a brief moment to understand AR. AR, or augmented reality, is the combination of real and virtual images in realtime. Given the application and technology is available to you, you could superimpose a giant squid into your refrigerator. I don’t know why you’d want to, but you could. The viewing of AR is typically done via a device. What are ARCore and ARKit? While augmented reality may sounds amazingly, mind-blowing, off-the-charts cool, it can’t be until we have content. Pretend you have a smartphone—any smartphone. In fact, aside from the mandatory functional apps hardwired to your phone, every app you download likely has a different company behind the creation.

The cool AR apps keep coming, with virtual art and visual Bluetooth tracking [Videos] | 9to5Mac Augmented Reality may have been around for decades in various forms, but it’s clear that Apple’s enthusiastic backing in the form of ARKit has breathed new life into the medium. We’ve already seen demo apps for such diverse things as virtual make-up counters, car manuals, film-making, music videos, navigation and much more. And the latest examples allow you to try out paintings by seeing how they’ll look when hung in your home, and track down your misplaced belongings visually … NordVPN If you’ve ever bought a painting only to find that it doesn’t look as good in your home as it did in the gallery, Artupia aims to help. You can browse the art available from independent artists in the app, and when you spot a piece that interests you, see instantly how it would look when hung in your own home. And if you’re an artist, you’re invited to make your art available through the app. Do let us know in the comments of any other cool ARKit demo apps you’ve seen.

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