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Media Queries

Media Queries
Abstract HTML4 and CSS2 currently support media-dependent style sheets tailored for different media types. For example, a document may use sans-serif fonts when displayed on a screen and serif fonts when printed. ‘screen’ and ‘print’ are two media types that have been defined. Media queries extend the functionality of media types by allowing more precise labeling of style sheets. A media query consists of a media type and zero or more expressions that check for the conditions of particular media features. Status of This Document This section describes the status of this document at the time of its publication. A W3C Recommendation is a mature document that has been widely reviewed and has been shown to be implementable. This document has been reviewed by W3C Members, by software developers, and by other W3C groups and interested parties, and is endorsed by the Director as a W3C Recommendation. Please see the Working Group's implementation report and the Media Queries Test Suite. 1. 3. 5.

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Media Queries for Standard Devices If you think responsive's simple, I feel bad for you son. We got 99 viewports, but the iPhone's just one. —Josh Brewer, March 10, 2010 A major component of responsive design is creating the right experience for the right device. Media types 7.1 Introduction to media types One of the most important features of style sheets is that they specify how a document is to be presented on different media: on the screen, on paper, with a speech synthesizer, with a braille device, etc. Certain CSS properties are only designed for certain media (e.g., the 'page-break-before' property only applies to paged media). On occasion, however, style sheets for different media types may share a property, but require different values for that property. For example, the 'font-size' property is useful both for screen and print media.

Grid-based Layout  Problem The user needs to be able to scan, read and understand a page quickly Solution Use a grid system for the placement and alignment of all visual objects on the web page From Use when Writing Good CSS I'm always trying to learn new things. However, more importantly, I also try to learn ways to improve the way I already do things. Both at my full-time gig and for client side-projects, the thing I've always wanted to improve was my CSS. I've always felt I'm pretty good when it comes to CSS, but I've always found it messy to read, and often hard to maintain. What I've been trying to do, is find out what makes good, readable, maintainable CSS.

CSS, JavaScript and XHTML Explained Web Development for the iPhone: Targeting the iPhone Safari browser Developing for the iPhone Also check out Creating native looking iPhone web apps with CSS3 (no images). Media Query Bookmarklet We created this bookmarklet to aid in designing responsive websites. Now you can always know what media query just triggered. Never again will you lose track of where you are. Responsive Comping: Obtaining Signoff without Mockups If you’re making websites, chances are you’ve given some thought to what constitutes a responsive-friendly design process—and you’ve probably found that adding a mockup for every breakpoint isn’t a sustainable approach. Article Continues Below At least, that’s what happened at my company, Bearded, where we had spent years creating websites in Photoshop or Illustrator, having those mockups approved by our clients, then recreating those designs with CSS. Until now. A few months ago, we stopped making static image-based mockups in favor of designing with code. This is not a new idea—heck, Andy Clarke was arguing for in-browser design in 2008.

70 Expert Ideas For Better CSS Coding Advertisement CSS isn’t always easy to deal with. Depending on your skills and your experience, CSS coding can sometimes become a nightmare, particularly if you aren’t sure which selectors are actually being applied to document elements. An easy way to minimize the complexity of the code is as useful as not-so-well-known CSS attributes and properties you can use to create a semantically correct markup. We’ve taken a close look at some of the most useful CSS tricks, tips, ideas, methods, techniques and coding solutions and listed them below.

Hardboiled CSS3 Media Queries This is the new ‘320 and Up’ A lot’s changed since I wrote the original ‘320 and Up’, my ‘tiny screen first’ responsive web design boilerplate. Back then we were just getting started with responsive web design and many sites, including mine, and frameworks and boilerplates like HTML5 Boilerplate, structured their CSS3 Media Queries from the desktop down, rather than for small screens up. (Oh how we laughed when we realised our mistake.) To put things right, I wrote ‘320 and Up’. A tale of two viewports — part two Page last changed today Related files: Part one of this article, about desktop browsers. Compatibility tables.

css3-mediaqueries-js - css3-mediaqueries.js: make CSS3 Media Queries work in all browsers (JavaScript library) css3-mediaqueries.js by Wouter van der Graaf is a JavaScript library to make IE 5+, Firefox 1+ and Safari 2 transparently parse, test and apply CSS3 Media Queries. Firefox 3.5+, Opera 7+, Safari 3+ and Chrome already offer native support. UPDATE: Google discontinued the downloads section. Download newest version 1.0 from here: 2016 JavaScript Rising Stars This Front-end Frameworks category is maybe the one that is responsible for what was called the JavaScript fatigue in 2016. It seemed that every month a new contender made the buzz, pushing the pace of innovation! To be exact, 2 kinds of projects are mixed in the category: Full frameworks that include all features to create a modern web application (routing, data fetching, state management).

20 Methods for Upping Your Current Web Design Skills Design All great designers are constantly improving their skills. There has never been a successful designer, or anyone of another profession for that matter, that has stopped at a certain point and said, "Good enough". WebGL Bookcase Unfortunately, either your web browser or your graphics card doesn't support WebGL. We recommend you try it again with Google Chrome.

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