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Think back to the last time you played a game. What was the game? Why did you choose to play? Was it a simple game like tic-tac-toe, or something more complex, like Monopoly, Scrabble or Chess? Or maybe it was a game of basketball? Did you play with friends? Games come naturally to human beings. This blog is about games designed to help you get more innovative, creative results in your work. Chris Brogan video review of Gamestorming: “Most organizations would welcome more innovation, a greater ability to change and a more fulfilling and fun culture for their employees. “If you are a business owner or manager who wants to look at things in a new way and sharpen innovation in your company or on your team, Gamestorming is an excellent resource for you.” “If you’re a facilitator, corporate trainer, a team leader or in a creative role within a company, I’d say that this book will be valuable to you and that’s it’s worth checking out. “This is a really smart book. Related:  Gamification

Gamification Blog What Makes a Learning Game? Pict-O-Caches | Trip's GeoAdventures If there was ever a cache that everyone should try once, pict-o-caches would likely be near the top of the list. They take aspects of several different types of caches and join them together to make a cache that everyone can participate in and enjoy. But how do they work? First, we need to establish what they are… Pict-o-caches are a class on their own. Taking cues from multi-caches, on-site puzzles, and visual puzzles, these puzzles definitely require an observant eye. Let’s look a bit closer. Obviously, this image shows a brick wall, so you would want to scan for brick buildings. Examining the photo, you at least now that it is near a window. Now, you can be certain that this is the corner of a building, and along the roof. This is the overall idea of this type of pict-o-cache. But I said that this the above method is just one type of this style of puzzle cache. I have not actually gone after one of this method. Either method provides an interesting caching experience. TripCyclone

Good Questions to Ask Your Girlfriend Good Questions to Ask Your GirlfriendWelcome to Good Questions to Ask Your Girlfriend Asking great questions always opens up interesting conversation. If you can get them telling stories that relate back to the answers you will have endless good times. Strange Interesting Fact QuestionsDo you have any scars I don’t know about? What's your favorite animal? How many pairs of shoes do you own? You wouldn’t be caught dead being seen where? What is your favorite makeup item? Do you have any hidden talents? What do you have in your purse? Can you fake any accents? What's the first thing you notice about guys? Most hated chore on the household chore list? Name two things you consider yourself to be really good at. Which kind of kittens do you hate the most? Name two things you consider yourself to be really bad at. Ever had a membership in the mile high club? Do you like children? Is there anything you absolutely refuse to do under any circumstances? What personality traits do you like in a cat?

Become an Expert in Free RPGs Friends! Roleplayers! Philanthropists! Lend me your eyes. Not surprisingly, there is rather a lot. Fantasy Adventurer A one page fantasy RPG, whose review takes longer to read than the game. Brutal Brutal has a single aim: to make a combat system that is as rich and gloopy as the congealing blood of your slain enemies. Dark Dungeon Dark Dungeon is a free fantasy RPG sitting neatly in the old school while offering a different perspective. Dungeonslayers A fast, trim, dungeon-crawling, monster-hacking, treasure-thieving game. Fear Flexible Easy And Realistic (Fear) has everything except a kitchin sink monster. Legendary Tales Legendary Tales is a cohesive, comprehensive and brimming with ideas in the form of detail. Tales From The Wood Tales From the Wood is a roleplaying game where you play animals from the British woodland: Mice, Rabbits, Vole, Squirrels and Hedgehogs. Verge Verge is a fantasypunk roleplaying game set in 'The City', enclosed, crawling, sprawling, overcrowded, dark and beautiful. Fate

Psy et Geek ;-) How Brands Are Using Facebook Apps for Contests and Campaigns Background: Some time back I published a research paper about how brands are using Facebook apps for enhancing their CRM. In this post I would like to focus on the second value proposition that Facebook apps bring to brands – an amazing opportunity to run campaigns. I have been increasingly seeing brands using Facebook apps to give a boost to their marketing. Just as a reminder, in this post I am only focusing and benchmarking Facebook apps that have been used as marketing centric campaigns. Why brands are using Facebook apps for campaigns: Why brands prefer Facebook for marketing campaigns is definitely a million dollar question. Putting campaign where the crowd is – this is the most obvious reason. How brands are using Facebook for campaigns and contests Static content campaigns for awareness: These are probably the most explored type of Facebook applications. Apps for viral campaigns: These are again low engagement campaigns designed to spread a message, virtual product by fans.

Le Social Gaming arrive ! Les utilisateurs des réseaux sociaux qui n’ont jamais entendu parler de Farmville ou de Mafia Wars sont devenus rarissimes. Les Social Games ont su se faire une place confortable sur le Web en quelques années seulement. Mais que sont les Social Games exactement ? Si l’on se réfère à la définition anglo-saxonne : « Games that run on a social network and use that network to enhance gameplay between players ». En d’autres termes, ce sont des jeux au gameplay minimaliste reposant sur les réseaux sociaux, et qui associent les interactions sociales à l’expérience ludique proposée. Selon une étude du Cabinet Parks Associates de 2011, la moitié des utilisateurs de Facebook ont déjà joué à ce type de jeu et les utilisateurs actifs se comptent en dizaine de millions chaque mois. Quels sont les facteurs clés de succès du Social Gaming ? L’utilisation d’un gameplay minimaliste est le premier point qui contribue au succès du Social Gaming. Mais un gameplay seul ne fait pas tout. Du CRM au Social CRM

Octalysis: Complete Gamification Framework - Actionable Gamification - Quora Octalysis: Complete Gamification Framework Gamification is design that places the most emphasis on the human in the process. In essence, it is Human-Focused Design (as opposed to “function-focused design”). Most processes design around function and efficiency – they try to get the job done as quickly as possible. Even though many Gamification techniques were in use long before games were around, games were one of the earliest examples of a holistic approach to implementing Human-Based Design - so now we call it Gamification. In the past few months, I have been digging deep into the formulation of a complete framework to analyze and build strategies around the various systems of Gamification. I first started by digging deep into actual games that are Addicting - such as FarmVille and Diablo 3 – and picked apart the fun and addicting elements within them. In the end, I came up with a system that I feel is instructive, useful, and elegant. 1) Epic Meaning and Calling 4) Ownership and Possession