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BaronPilot Arduino based copilot autostabilizer with Nintendo Wii component (tricopter, quadcopter) This is a program to stabilize a multicopter (copilot), runs on microcontroller like Arduino or Teensy++ and only a wii motion plus, no other electronics needed. These project started April, 2010. Supported are planes, tricopter, quadricopter (+ and x config), hexacopter (penta and coaxial). The self-leveling capability helps when doing FPV (first person view). 19 Oct 2011 Look at the new quadricopter shop . 21 Jan 2011 First step in the UAV complete system with GPS, this is the first implementation of the DCM filtering with Wii components, and a MARG sensor array, this is really really fast way! The BaronPilot name & project will be changed, the new SuperEconomical UAV will be main target for this project. Founding a new company to project&build this vehicles, with no worry for users, cheap, and fast delivery. 3 Nov 2010 Introduced the V60 with the new Multiwii compatible mode, you don't need to modify hardware between the two platform (and to test the GUI). 1 Nov 2010 Removed old blog entry

Automação residencial com Arduino, X10 e relês | Blog do Robson Dantas Depois de um longo tempo sem inventar alguma coisa, resolvi voltar a ativa e fazer algo que dessa vez possa usar para automatizar minha casa, e assim, controlar uma série de coisas através do iPhone, Android, Web, ou qualquer dispositivo que possa abrir uma página web. Mas antes de começar com os assuntos técnicos, vou falar um pouco sobre a solução e um pouco do histórico … Há 6 anos mais ou menos, fiz meu projeto de conclusão de faculdade, e que basicamente era um dispositivo eletrônico, conectado ao computador através da porta paralela, que permitia automatizar minha casa: Acender a apagar luzes;Abrir portas;Ligar e desligar dispositivos;Verificar o consumo de cada um dos dispositivos, e outras coisas que não tive tempo de implementar; Aquilo para mim foi um feito incrível. Com o PIC, tive um pouco mais de dificuldade, principalmente por causa dos módulos para conectar o mesmo em uma LAN – muita coisa depende de pura codificação, e com o pouco tempo disponível, acabei abandonando.

Welcome Getting Started with PlatformIO and ESP8266 NodeMcu The Arduino editor, while functional, has never been a pinnacle of productivity and usability. PlatformIO has recently been released to bring some much needed improvements to the ecosystem. The IDE is built on top of GitHub's Atom text editor, which provides an excellent extensibility model that the Arduino IDE was sorely missing. The NodeMcu ESP8266 dev board has become an extremely popular choice for an inexpensive wifi enabled microcontroller for IoT projects. In my own experimentation, I've found the ESP8266 Arduino libraries and toolchain to work much better than the Lua toolchain. Install PlatformIO The first step is to download and install the PlatformIO IDE. Depending on how you install, you may experience the error "command not found: pio" when performing later steps in this tutorial. Install NodeMcu USB Driver All NodeMcu boards have a USB to Serial chip that requires a driver for Windows and Mac. Create Project We're now ready to write some code. Hello World > pio lib install 89

Geek Class | Impara a usare Arduino per i tuoi progetti AeroQuad Forums - AeroQuad - The Open Source Quadcopter Acionando 110/220V com sinais de 5V Este artigo trata de como controlar tensões de 110 ou 220V a partir de pequenos sinais de 5V. Para isso utilizamos Relés: Relés funcionam como interruptores, mas que são acionados por uma tensão baixa. Para exemplo utilizaremos o relé ao lado: Ele suporta tensões de até 250V alternado ou 30V contínuo e correntes de até 10A. Então como funciona? O relé mais comum possui um contato interno e uma bobina. O que realmente precisa saber? Que basta aplicar 5V (depende do relé) entre 2 pinos que os outros 2 fecharão contato. Normalmente você vai encontrar 5 pinos: Dois são a bobina, onde deve-se aplicar os 5V. Confira abaixo: Na prática, sua fonte de sinal de 5V que controlará o relé, seja os pinos digitais do Arduino, de um PIC ou da porta paralela do PC, pode não “aguentar” a corrente necessária para ativar o relé. Por isso usamos um Transistor para acionar o relé. Mas agora, vamos logo ao que interessa: Essa é a montagem usada no projeto de Automação Residencial.

Online : LED cluster for Arduino testing My friend Usman and I are collaborating long-distance on an Arduino project. He’s a software guy (by which I mean he’s a guy actually made of software. OK, not really, but almost) and doesn’t have time right now to get up to speed on hardware. So, I send him bits of hardware as needed. This is how we did the RFID iConveyor project. In order for him to test sending signals to the Arduino’s digital out pins, I built this plug-in cluster of three LED with integrated resistors. They’re soldered to a set of four right-angle header pins, and all share ground. Related Arduino UNO Tutorial 6 - Rotary Encoder Arduino UNO Tutorial 6 - Rotary Encoder We have written a tutorial for Rotary Encoders using a Microchip microcontroller but now would be a good time to make an Arduino UNO version. With a rotary encoder we have two square wave outputs (A and B) which are 90 degrees out of phase with each other. Every time the A signal pulse goes from positive to zero, we read the value of the B pulse. We will now use the rotary encoder in the simplest of applications, we will use it to control the brightness of an led by altering a pwm signal. We will use the sparkfun encoder as discussed above. Each time our timer code triggers, we compare the value of our A pulse with its previous value. The schematic is shown below Here is the schematic breadboarded And the source code for the sketch is shown below.

ETH - IDSC - Flying Machine Arena The Flying Machine Arena (FMA) is a portable space devoted to autonomous flight. Measuring up to 10 x 10 x 10 meters, it consists of a high-precision motion capture system, a wireless communication network, and custom software executing sophisticated algorithms for estimation and control. The motion capture system can locate multiple objects in the space at rates exceeding 200 frames per second. The system uses this knowledge to determine what commands the vehicles should execute next to achieve their desired behavior, such as performing high-speed flips, balancing objects, building structures, or engaging in a game of paddle-ball. Although various objects can fly in the FMA, the machine of choice is the quadrocopter due to its agility, its mechanical simplicity and robustness, and its ability to hover.

Great site for finding new technology and electronics components for designing projects. by caedicus Dec 12

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