VR/URBAN | reclaim the screens | Interactive Media Installation VR/Urban is a collective of public media inverntionistas founded in 2008 and since then more or less working together to create public media realtime installations. The aim of all projects is to reclaim urban screen for the public. In tradition of situative art and graffiti culture, VR/Urban augments existing city structures with digital and interactive media-art. The collective strongly believes in embodiement, accessibility and the tangibilty of information, so that each installation has a very performative and challenging character. The core persons behind the VR/Urban group is the media computer scien-/arttist patrick tobias fischer, the designer and design researcher christian zöllner, software developer thilo hoffmann and design presearch master sebastian piatza. For further details on the project have a look at our documentations: spread.gun PDF file smslingshot PDF file TEI10 exploration paper PDF file (long) Fischer, P. Fischer, P.
Cibic Workshop John Ward's Group The Ward Lab’s core expertise is in microbial molecular biology, which we apply to a wide range of areas. With lab members’ backgrounds –in microbiology, biochemical engineering, geology, biocatalysis, plant biochemistry, biophysics and physics– and long-standing collaborations with biochemical engineers and chemists in particular, we can use molecular and synthetic biology in addressing a wide range of problems. Follow the links below or in the menu on the left to find out more. Synthetic Biology Using synthetic biology to construct metabolic pathways in bacterial hosts and to create novel nanoscale devices. Biocatalysis Discovery and engineering of novel biocatalysts for the production of chiral molecules, and improvement of biocatalytic processes. Biotechnology Achieving plasmid retention without antibiotic selection and large scale production of high-grade supercoiled plasmid. Astrobiology
How We'll Grow The Next Generation Of Buildings With Bacteria It's still early days when it comes to manufacturing. Archaeological digs have revealed that technology behind the first stone tools advanced at a glacial pace: Approximately 33,000 generations passed between early hominids' first attempts about 2.6 million years ago and the next wave of innovation almost a million years later. While the pace has quickened exponentially, our fundamental techniques remain remarkably similar in concept: creating objects by reworking raw materials with hands or tools. Biology, rather than machining, is now emerging as a leading contender to assemble our future environment. Medicine and biofuels have tapped biology for mass production, but more robust materials for everyday life—roofs, beams, floor panels, car seats—are still the domain of factories. The concept is evolving from top-down engineering of biological parts to more of a dance between computer, biological, and human intelligence.
SWAMP T + E + A + M Terreform ONE (Open Network Ecology) New York City competition- eVolo | Architecture Magazine Honorable Mention 2014 Skyscraper Competition Henry Smith, Adam Woodward, Paul Attkins United Kingdom A cylindrical matrix of super tall structure centered on an electromagnetic vertical accelerator to eliminate the hydrocarbon dependency of aircraft during takeoff. The radical re-interpretation of the skyscraper format provides hyper density in an organic and adaptive habitat. Commercial air travel is celebrating its centenary in 2014 and over the last 100 years aviation has made an unprecedented impact on the way people can experience an interconnected and relatively open world. The future of Aviation is anticipated to rely on energy dense hydrocarbon fuels to provide the power required to make flight possible. We propose a new methodology of ‘spiral tube’ structure that ensures a habitable floor plate depth and simple pedestrian movement throughout the structure, whilst providing an overall cross-sectional width to overcome stability issues.
Hi, a real human interface on Behance Hi screenings have been in: Hi screenings have been in: portfolio — Hana has a solid architectural background with Master's degree on Landscape Urbanism at the Architectural Association School of Architecture in London, UK. Her major study focuses on Urban Regeneration, Landscape Infrastructure, and Sustainable Development of Buildings and Cities. 3-4 years professional practice as architect at design firms such as ARUP and Graftlab, and recently shifting her practice into Urban Masterplanning and Landscape Design in Mainland China. Major experience as urban designer includes key designer at Groundlab in London, and project architect at Plasma Studio in Beijing. Currently participating in Hong Kong as urban designer and project manager. Proficient in parametric design, comprehensive design, systematic design, LEED, and sustainable design. Her personal interests include resort design, graphic design, interior decoration, and art installations.
Future Visions of Synthetic Biology The emerging field of synthetic biology enables the creation of living designs through science. Challenged by synthetic biology’s growing presence, IDEO designers collaborated with scientists at the University of California San Francisco Lim Lab in the University of Edinburgh’s Synthetic Aesthetics project to create two provocative design concepts around what it might be like to “program” nature in a purposeful, collaborative way. Specifically, the team explored the idea of engineering synthetic organisms capable of forming structurally complex materials similar to plant tissue, chitin exoskeletons, or calcified marine structures. Two “living” concept designs resulted: 1) personal microbial culture, and 2) packaging that creates its own contents. By creating plausible concepts relevant to our day-to-day experiences, this exploration brings the edges of science and design into tangible context, raising questions and meaningful dialogue about the future.