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A Pixel Artist Renounces Pixel Art I’ve wanted to write this article for some time now, and this seems like the perfect opportunity to do so. For those of you who are aware of Dinofarm Games and our recent release, Auro for iOS and Android, you know that we spent literally years producing carefully handmade, meticulous pixel art. After weeks of work, I just finished the most recent piece. A million billion hours, only 45 colors! I hope it’s clear from this image that I love pixel art. That said, the word “renounce” is not just click bait. Our team has been debating this for a long time, because we all unanimously love the aesthetic. But in the last year, I’ve come to a very different conclusion. “HD fetishism” has always been around HD is the current buzz word used to market both hardware and software. Creators understand that screen size/resolution is just a canvas like any other. The Legend of Zelda: Link’s Awakening for the original Gameboy has much better art than this: Bubsy for SNES “The H-est D” “Your worst nightmare.”

Descargas para diseñadores pinceles acciones plugins para photoshop Tutoriels Houdini, Mantra et After Effects, par Niels Prayer Niels Prayer, FX Supervisor et directeur artistique chez Supamonks Studio, se lance dans une série de tutoriels autour de Houdini, Mantra et After Effects.Voici ceux déjà en ligne ; un site dédié a été mis en place pour les rassembler et proposer les fichiers des différents projets. 01. Smoke Glass Sphere tutorial from Niels PRAYER on Vimeo. 02. 03. 04. 05. 12 Principles of AnimationComputer Graphics 12 Principles of Animation by Frank Thomas and Ollie Johnston The 12 Principles of Animation as described by Frank Thomas and Ollie Johnston in their book “The Illusion of Life”. Since it can be hard for starting animators to find resources, and the resources that are out there don’t go very in depth, Alan Becker decided to start a video series dedicated to each of the 12 Principles of Animation! 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. Also check out: 12 Basic Principles of Animation: The illusion of life Exploring the 12 Principles of Animation Timing and Spacing in Animation Quadruped Walk Cycle Tutorial – Cat Quadruped Walk Cycle Tutorial Walk Cycle Tutorial How to Create Walk Cycle

Design - Toxel.com Clever Business Cards April 27th, 2015 | Design | Unusual business cards help make a great first impression. This post features the most creative business card designs. Read Full Post » Creative and Innovative Packaging January 9th, 2014 | Design | Design Alphabet April 8th, 2013 | Design | Confessions of a Designer January 22nd, 2013 | Design | Modern Business Cards Cool and Unusual Packaging December 1st, 2011 | Design | Unique and Creative Business Cards July 28th, 2011 | Design | 15 Examples of Creative Packaging July 14th, 2011 | Design | Cool and Unusual Business Cards March 14th, 2011 | Design | 24 Creative Die Cut Business Cards June 30th, 2010 | Design | Having a well designed business card will help you build your brand and attract new customers. Read Full Post » Previous Page »

HOUDINI | LE LOGICIEL - Houdinimatic | forum sur houdini et les logiciels fx NAIAD | HOUDINI Ship project par Sliver HOUDINI | Bateau sur l'eau mais ... par gros temps par VBK HOUDINI | Tornado par Benamou NAIAD | Innondation Ruelle par Sliver Sous-forums Supprimer le sujet Supprimer du forum Cette option supprime définitivement le message du sujet.

"L'économiste de Valve" devient ministre des Finances en Grèce - Actualités - jeuxvideo.com Ce qui relevait de la rumeur et de la supposition ces derniers jours est à présent confirmé, Yanis Varoufakis prend la tête des finances en Grèce au sein du nouveau gouvernement de la gauche radicale formé par Aléxis Tsípras. Economiste et enseignant à l'université d'Austin, d'Athènes et de Louvain (en Belgique) Yanis Varoufakis est membre du parti Syriza et, cela va de pair, fortement opposé aux mesures d'austérité qui touchent la Grèce. Outre ses responsabilités politiques et académiques, il officie également en tant que consultant pour Valve depuis 2011, c'est lui qui a mis au point le business model que la compagnie emploie par exemple dans Team Fortress 2 ou Dota 2, à savoir des microtransactions pour des items purement cosmétiques. Par Dinowan, Journaliste Jeuxvideo.com

Stores Viennese moms and dads have yet another option to spoil their offspring: Bambini in central Vienna at Tuchlauben 7. The interior of the 360 square-meter (3875 sq.ft) multi-level emporium of children’s high-end fashion was entirely custom-designed by the 12-year-old Viennese firm, Architektur Denis Kosutic, for the Vienna-based MB Fashion GmbH. Carrying such brands as Armani Junior, Fendi, Gucci, La Perla, Roberto Cavalli, Versace Young and Missoni, this is MB Fashion’s first shop of the Bambini concept. Kosutic and collaborators Mareike Kuchenbecker and Carina Haberl took a Wizard-of-Oz/Alice-in-Wonderland/Jules Verne approach yet cooled the usual color riot of kiddie stores down into a junior film noir environment Everything from wall and floor treatments to furnishings and display elements was created specifically for this store. With smoky grey as the main hue, the space is both imaginatively fun and slightly scary – and we all know that most kids love to be scared, if they feel safe.

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