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OpenGL - frameworks & libraries

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A Primer on Bézier Curves. Preface In order to draw things in 2D, we usually rely on lines, which typically get classified into two categories: straight lines, and curves.

A Primer on Bézier Curves

The first of these are as easy to draw as they are easy to make a computer draw.

Tools & utilities

WebGL. Pixel Shaders: An Interactive Introduction to Graphics Programming. Shadertoy BETA. Tech. Aerotwist - Getting Started with Three.js. ## Introduction I have used Three.js for some of my experiments, and it does a really great job of abstracting away the headaches of getting going with 3D in the browser.

Aerotwist - Getting Started with Three.js

With it you can create cameras, objects, lights, materials and more, and you have a choice of renderer, which means you can decide if you want your scene to be drawn using HTML 5’s canvas, WebGL or SVG. And since it’s open source you could even get involved with the project. But right now I’ll focus on what I’ve learned by playing with it as an engine, and talk you through some of the basics. Three.js - documentation - Manual - Creating a scene. Blog Archive.