Engines

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Console quality mobile games - Marmalade
Papaya Mobile | Free Android Game Engine, Android 2D OpenGL Papaya Mobile | Free Android Game Engine, Android 2D OpenGL Accelerated development time, incredible support, and massive distribution within Papaya's Social Network helped our game become a huge hit on Android. - LoL Studio Creator of Cafe Fever AppFlood provided us with quality installs when we needed it.
Mobile Game Engines for iPhone, iPad, & Android: Cocos2D, Corona, ShiVa, Torque, & Unity3D | Burtons Media Group Mobile Game Engines for iPhone, iPad, & Android: Cocos2D, Corona, ShiVa, Torque, & Unity3D | Burtons Media Group So you want to make that killer game for a mobile device?! If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc). Here are a few top picks for mobile game engines:
iTorque 2D | Products | GarageGames.com

iTorque 2D | Products | GarageGames.com

Torque 2D is an extremely powerful, flexible, and fast open source engine dedicated to 2D game development. The MIT licensed version of Torque 2D is now available on GitHub. Cross Platform Development at Its Best Torque 2D was developed with OS X, Windows, and iOS devices in mind and works equally well on all the platforms. As with all of our products, Torque 2D includes the complete C++ source code to the engine and many example toys. It also includes access to TorqueScript, our scripting language which allows developers to write the same gameplay logic on Windows or OS X and have it work on the other platforms!
cocos2d for iPhone

cocos2d for iPhone

BADLAND launched April 4th, 2013 on App Store for iPad, iPhone & iPod touch. Since then it has sold more than 100 000 copies. Try it out (iTunes link) or check out the launch trailer below so you get a better picture of what kind of game I am going to talk about. BADLAND was our two-man indie company’s, called Frogmind, first iOS game and it uses the latest development version of cocos2d-iphone 2.1 along with lots of other open source libraries. Why cocos2d? First of all we wanted to develop the game with the minimal possible team as possible.