Geek sexism 1
Get flash to fully experience Pearltrees
Written and Researched by: Emily Matthew There are certain common conceptions about sexism and gender as they relate to gaming. Influenced by the recent influx of gender and sex-related video game discussions within the community, I was interested in finding out how much of these are actually true and how much they affect gamers– both male and female – as well as the gaming community. For this reason, I designed a twenty-question survey to find out more. I am well aware that sexism isn't just an issue of men versus women, and I wanted my study to reflect that. My survey was aimed at gamers of all genders in order to see who sexism affects in the gaming community, who is perpetuating sexism, and to what extent the things that we think we already know about sexism in the community are true or false.
Hi all, In response to some of the discussion re: booth babes at the Expo: When we started the Expo in 2008 we set out to create a different kind of gaming show. We’ve been to hundreds of trade and press events ourselves and we knew that our show had to be different to most of the others. In fact, we borrowed a motto from one of our forumites: “It’s all about the games”. We want the games to do the talking and we want to present games and gamers in the best possible light.
<a href="http://adserver.adtechus.com/adlink/3.0/5242.1/2382763/0/0/ADTECH;alias=Gamasutra_Console_PC_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" target="_blank"><img src="http://adserver.adtechus.com/adserv/3.0/5242.1/2382763/0/0/ADTECH;alias=Gamasutra_Console_PC_IMU1_300x250;loc=300;key='+adkeys+';grp='+adrand+'" border="0" width="0" height="0"></a> Gamasutra's Leigh Alexander takes stock of a rising tide favoring discussion of gender issues in games -- can we take the dialogue further by looking past symptoms? In recent months, the games press and hobbyist blogosphere alike have been alight with a promising trend: To address prejudice and imbalance in game culture, particularly as concerns the portrayal and representation of women.
Save me, own me, help me, stare at me, gag me, bind me, dominate me, take me, touch me, pity me, earn me, win me, beat me. Quick trigger warning: a collection of possibly disturbing screenshots and concept arts from AAA games below! Preface Misogyny in games is everywhere and almost as old as popular games are. I love games, I work in games, I play games, games are awesome, powerful and wonderful.
A female gamer in action. Photo: Peter Long “F-----g dumb bitch. I hope a f-----g n----r rapes you and f-----g kills you and your family.”
Episode Notes This week, we tackle the rampant bullying, misogyny and hate speech that occurs within the gaming community. Ask Microsoft Support for the tools we need to stop harassment here ! Come discuss this topic in the forums !
Bob "MovieBob" Chipman is 's movie critic and resident expert on all things geek. Each week he dishes on the topics that matter most, giving you . Tuesdays at .
3 June 2012 Last updated at 19:12 ET By James Fletcher BBC World Service The world of video gaming has a problem with sexual harassment. The number of women gamers is growing fast - in the US they now make up 42% of the total - but it remains a macho environment, where women are often exposed to abusive language. (The language in this report reflects that reality.)
The demo for the upcoming Tomb Raider prequel-slash-reboot shown at an E3 preview event was hard to watch. A group of journalists watched, drinks in hand, as a young girl was brutalized, beaten, almost raped, and this was done for our… entertainment? The game looks like it will be a bleak look at what it takes to survive when both the environment and other survivors want to kill you, rape you, eat you, or some combination thereof, but the content was a little uncomfortable in the context of a group presentation.
Several weeks ago, Square Enix reported on the performance of their major properties and predicted an “extraordinary loss” on this year’s sales. Surprisingly, Tomb Raider made their list of disappointments , despite moving 3.4 million copies in a month. The fact that Square Enix perceives this as “poor” speaks of the high production costs behind the development of any big-name videogame. And Tomb Raider —a project nearly five years in the making—is certainly one of the biggest names in the industry. Anyone who has heard of the Tomb Raider reboot has likely encountered its controversies.
La semaine dernière, j’ai eu le bonheur de lire sur jeuxvideo.com (et ne me demandez pas comment je suis arrivée là), un article sur le trailer du nouveau Tomb Raider , et la scène de viol le tout intitulé De la misogynie dans Tomb Raider ? L’article, en gros, disait que les joueurs et joueuses étaient assez outrés de la présence d’un tel fait dans un jeu. Personnellement je m’en cogne.
Lara Croft Tomb Raider: the character has been rebooted for a post-Hunger Games audience. A few weeks ago, a viral blog served up a refreshingly compassionate interpretation of privilege for the Portal generation. If life were a video game, the writer John Scalzi explained , "straight white male" would be "the lowest difficulty setting there is". "This means that the default behaviours for almost all the non-player characters in the game are easier on you than they would be otherwise," wrote Scalzi.
Yeah, that just about sums up the whole Lara Croft phenomenon, right there. Photo: Getty Images How's this for timing? The day after the hoo-hah over Anita Sarkeesian's project to expose stereotyped women in computer games, and the makers of the new Lara Croft game are ready to assure you that she's not just a walking jiggle any more. Oh no, she is a sympathetic lady who will engage you emotionally. How are they going to do this?
Lara Croft Will Be Threatened With Rape In the Next Tomb Raider—But Don't Worry, Guys, You Can Rescue HerThe video game industry is not exactly having a banner week. First, some passionate players decided to reaffirm the stereotype of gamer trogolodytes by viciously going after a feminist video blogger for daring to crowdfund a project about female character tropes. Then, a bunch of folks at E3 decided to treat actress Aisha Tyler like should couldn’t possibly be a serious gamer. Now, Tomb Raider executive producer Ron Rosenberg (no relation, or he’d be getting an earful from me in person) has announced that, in a redesign that makes the character less obviously a sex object, the big development for her character is that she’ll be a potential victim of rape. As reported by Kotaku , Rosenberg said that there will be a scenario where “island scavengers” attempt to rape her, and that this is a great thing because “She is literally turned into a cornered animal.
First, a disclaimer: I'm nearly a year late to the party on Bayonetta. There are several reasons for this, and almost all of them boil down to grad school. I rediscovered the game recently while doing research for my prospectus, stumbling into Chris Dahlen's blog about Bayonetta's sexuality as a weapon. I usually don't dig oversexed vixens for my female characters, but something about Dahlen's piece piqued my curiosity.
Homo/Transphobia in Gaming
Cross Assault Case (February 2012)