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Game Testing & Usability

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Morae. From focus groups to usability studies, Morae helps you gain insight into your user's experiences by providing you with powerful data.


Record and remotely observe user interactions, efficiently analyze results, and instantly share your findings with anyone, anywhere. Customize Morae to Work for You Write your own Recorder, Observer, and Manager plug-ins with Morae’s pluggable architecture, which enables you and your development team to build features specific to your testing environment. Get Great Insights with Morae Morae is the gold standard in usability and market research. Software & Web User Experience Testing Morae provides you with hard data and undeniable examples of usability problems. Market Research & Focus Groups Whether you gather customers around a formal conference table or sit down for a one-on-one, bring Morae along to capture the interaction, and share the results quickly. Mobile Device & Hardware Testing If you need a little extra help along the way, don’t worry. BB TestAssistant - the software test tool and screen recorder. Opinion: Some Hows And Whys Of Usability Testing.

[In this reprinted #altdevblogaday-opinion piece, freelance game designer Emmeline Dobson explains why developers need to do usability testing, and offers advice on questioning participants and listening to their feedback.]

Opinion: Some Hows And Whys Of Usability Testing

Usability testing is on the increase, led by companies like PlayableGames and Vertical Slice in the UK, and Microsoft Games Studios having offered its gameplay lab services to its exclusive developers for Xbox from before 20031. Yet it can be regarded as expensive, troublesome to organise, and just a distraction from making features for a game product. It doesn't have to be. Why do usability testing? Steve Krug's book Don't Make Me Think! This model for design could be adopted more in game dev and allows usability problems to be identified much earlier in the process of development2. Adapted from Hussein's Developing eLearning Materials Skinny usability testing A usability testing lab looks something like this: Based on the labs at PlayableGames Conclusion References.

Glasses – The next generation Mobile Eye Tracker. Mobile eye tracking for research in real-world environments Tobii Glasses are a new, unobtrusive and efficient mobile eye tracker (head- mounted eye tracker) for capturing natural behavior in both qualitative and quantitative real-world research. The Tobii Glasses system includes a pair of eye tracking Glasses, a Recording Assistant and, optionally, infrared (IR) markers for automated generation of aggregated eye tracking data from several test subjects. The discreet, ultra-lightweight design ensures natural behavior and research validity. Accurate data and robust eye tracking capabilities can be relied on in uncontrolled situations and real-world environments. Automated data mapping and aggregation (requiring IR markers), along with system-guided procedures, promote process efficiency.

Field of use The Tobii Glasses Eye Tracker is suitable for use in areas such as: The Tobii Glasses Eye Tracker is available for purchase or rental. > Tobii Glasses Eye Tracker Features. Presentation.