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Creating Effective Collaborative Learning Groups in an Online Environment | Brindley. Jane E. Brindley and Christine Walti University of Oldenburg, Germany Lisa M. Blaschke University of Maryland University College, USA Abstract Collaborative learning in an online classroom can take the form of discussion among the whole class or within smaller groups. This paper addresses the latter, examining first whether assessment makes a difference to the level of learner participation and then considering other factors involved in creating effective collaborative learning groups.

Keywords: Distance education; open learning; online learning; e-learning; collaborative learning; pedagogy; instructional design; learner motivation Introduction: The Challenge of Creating Effective Study Groups Online courses offer the opportunity to create a highly social learning environment, characterized by participation and interactivity for both students and instructors.

Engagement, defined as “student-faculty interaction, peer-to-peer collaboration and active learning...” Context and Methodology. Teaching Resources.

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Digital game based learning. 7.1 Creating Killer Game Spaces - Learning Guide. What you need: -Multiple copies of “Playtester feedback work- sheet” per student-One copy of “Presentation worksheet” per studentWhat's attached: -Playtester feedback worksheet-Presentation worksheet Pacing: Total: 1 hour and 20 minutes Play - 10 minutesDiscuss - 10 minutesDesign - 30 minutesPlaytest and Iterate - 20 minutesCircle Up - 10 minutes LessonPlay10 minutes Choose a game or series of games in Gamestar Mechanic for your class to play that highlight the different kinds of game space. Discuss10 minutes 1. Describe the qualities of the game space in the game(s) you played. Describe how the design of the space affected how you moved through the game space. Describe how the game space affected what you chose to do in the space.Design30 minutes 1. 2. 3.

Give students time to playtest each others’ games. Circle Up10 minutes 1. 2. What is the idea behind your game space? How did the concept change from level 1 (top-down) to level 2 (platformer)? GameTrain Learning - Minecraft professional development workshop for teachers. The Minecraft professional development workshop is a four-hour online workshop in which users learn about the educational potential of Minecraft and game-based learning. The sessions are fully interactive with users working in small groups to create a lesson that aligns with Common Core Standards.

Please contact us if you are interested in scheduling a workshop. Click on the tabs below to see details about each day of the workshop. Time/Location Two hoursOnline inside Minecraft Agenda Introduction to a Gameful MindsetMinecraft Team ActivityEducational Applications of MinecraftCreate Minecraft Lesson 1. 2. Build Aquarium Work in teams of 2Build for 30 minutesBuild aquarium of specific internal volume = 24 cubic meters (1 block = 1 cubic meter)Blocks – use proportions of exactly 1/2 (any material) and 1/2 glass blocksEveryone views all of the finished aquariumsCore Curriculum Standards for Sample Game 5MD.5a. 3.

Video examples Minecraft Maps (walkthroughs) Roman ColosseumTaj MahalEgypt 4. Agenda. The Minecraft Cell: Biology Meets Game-Based Learning. Minecraft, the popular sandbox game, is beloved by educators for its use as a learning tool. It enables students to explore, create and imagine in a completely different way than they could ever do in a traditional classroom. The beauty of the game is in the way it unleashes the creativity of both students and teachers. But for Minecraft novices like me, it's hard to know exactly where to begin unleashing all that creativity. If you're just getting started with Minecraft, it might be helpful to use the game in an activity of your own design. That way, you familiarize yourself with the powerful tools for educators available in MinecraftEdu by building a virtual world for the class to explore before you jump into to using the game as a creative tool for your students.

This semester, I used Minecraft for the first time in my ninth grade science class at Quest to Learn. Step 1: Define the Learning Goals Step 2: Create the Mechanics and Build the Virtual World Step 3: Focus the Exploration. Institute of Play. KerbalEdu. DreamBox Learning - Online Math Learning. Plataforma EAD - o LMS mais completo e intuitivo - Eadbox - Eadbox.