
3D simulations Worlds Serious Games
source filmmaker
source SDK teamfortress2
Textures
UPDATE: A PDF version of the tutorial is now available for download.
Save The Ocean Sim – Project News
panoramics, aeriennes
Welcome to I/ITSEC
2012 Conference Statistics Approximately 16,000 total registrants Included in that total (in round figures) are: 3,300 conference delegates 6,600 exhibit personnel 5,900 exhibit visitors 561 exhibiting companies in 444 exhibits (243,000 NSF) 1.900 International registrants from 75 countries3D furnitures models free
cryengine
A physics engine is computer software that provides an approximate simulation of certain physical systems , such as rigid body dynamics (including collision detection ), soft body dynamics , and fluid dynamics , of use in the domains of computer graphics , video games and film . Their main uses are in video games (typically as middleware ), in which case the simulations are in real-time . The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation .
Physics engine
voir en bas la liste des moteurs 3D _ see down page for links to 3D physic engine ... by Jan 10
Bullet 2.69 Physics SDK is released from revision 1175.
Physics Simulation Forum • View topic - Bullet 2.69 SDK released: split impulse, tear/pick soft body
Home (english version) - ArchMOD project
ArchMOD project is an "architectural visualization mod" for CryEngine 2, one of the best game engines out there. ArchMOD - is non-game modification for Crysis aimed for use in archviz and by architects in first place and to simplify interaction with engine and editor when building interactive scene, model or game level by redusing time spend on technical problems etc. This project is dedicated to "real-time visualization" of architectural objects made using only in real-time.3D TUTos basis engines modelers

