ZEGO

TwitterFacebook
Get flash to fully experience Pearltrees
http://digitalsubstance.wordpress.com/2012/03/01/tetraaggregation-tetrahedral-morphing-in-grasshopper/ Box Morphing is a common technique used in GH to create panelled surfaces or evenly packed geometries. Tetrahedral morphing however is not available through a single component. Going through a very interesting discussion in the GH forum, I decided to address a simple aggregation system through Tetrahedral Morphing. The definition implements a 4×4 transformation matrix [ Math Power!!!! ] to morph an initial geometry to a provided set of tetrahedra. Moreover, some VB.Net scripting is essential here for the development of the matrix (originally written by Jacek Jaskólski \ re-written narrowed down by myself).

TetraAggregation | Tetrahedral Morphing in Grasshopper | Digital [Sub]stance

http://www.notcot.com/archives/2012/02/homeaway.php

Toy Fair: Toys to Travel With!

*notcot in playful , 11:20 This post is presented by HomeAway . Discover the world’s largest selection of vacation home rentals with HomeAway.com .
<div class="global-site-notice noscript"><div class="notice-inner"><p><strong>JavaScript seems to be disabled in your browser.</strong><br />You must have JavaScript enabled in your browser to utilize the functionality of this website. </p></div></div> The page you requested was not found, and we have a fine guess why.

Construction Sets & Building Toys

http://www.knucklestrutz.com/shop/main-products/

emergen[cy] - [n]igma

http://luisquinonesdesign.com/emergen-cy emergen[cy] click image for full resolution MOVIE_CLIP emergen[cy] installation bios . gallery athens_greece [summer.2009] Featured on suckerPUNCH Designed and Built by Luis Quinones + Griffin Frazen
Melnikov Grammar Press Fit Kit Daniel Cardoso Llach , MIT dcardoso [at] mit [dot] edu [ Generative Fabrication, Emergence, Digital Fabrication, Algorithmic Design, Press-Fit ] The series of new algorithmic 3-D models and physical prototypes introduced here originates in my observation of the intriguing dynamism of Konstantin Melnikov’s architecture, and of the computational nature of his design process. http://mit.edu/dcardoso/www/projects/melnikov/detail_melnikov_pfk.html

Daniel Cardoso > Projects > Melnikov > Melnikov Grammar Press Fit Kit

From KokkugiaWiki recursive branching this simple recursive algorithm builds branching structures http://www.kokkugia.com/wiki/index.php5?title=RhinoScript_recursive_aggregation

RhinoScript recursive aggregation - KokkugiaWiki

[ research files ]

http://marco-verde.blogspot.com/2009/11/research-files.html The architectural domain seems increasingly interested in investigating novel strategies and processes from design to final materialization. Especially the advent of an empirical aptitude is setting the basis for the replacement of exhausted rationalistic design approaches and already acquainted processes of metaphorization. The research in Performative Design Processes for Architecture targets a non-linear and holistic approach to architectural design while stressing the necessity for an interdisciplinary aptitude. In this framework, the process of design becomes a performative process that generates knowledge at every stage, from design to final materialization, while it aims to blur the boundaries of disciplines. Studies in computationally advanced design techniques, data-driven fabrication processes, composite materials (i.e. structures), form-finding techniques, material systems, mass-customization and morphogenetic design strategies are at the core of [P]a's agenda.
Team 1 : Gabriel Morales – Bryan Oknyansky – Kai Sun Luk Team 2: Tyson Hosmer – Micheal Dossier – Thiago Mundim – Ryan Szanyi FABWARE is a series of studies offered as an introduction into generative systems for the construction of high-resolution redundant structures using specific computational procedures and physical prototyping. Main design challenge was to reinvent the building block within the context of large population constructed fabrics that can be differentiated without having to micromanage the mass-customized production and installation of large numbers of different components. http://www.biothing.org/?p=243

/////Fabware//// « Biothing

Figure 1. The cutsheet for the Lasecutter looks like this. This project is an exploration in 3-D of some simple geometric principles I am interested in since I started styudying Konstantin Melnikov's work (check some references to my previous work on Melnikov Grammar here ).

Daniel Cardoso Llach - Design & Computation, MIT

http://fab.cba.mit.edu/classes/MIT/863.08/people/daniel/9-22.html
http://mit.edu/dcardoso/www/projects/melnikov/ Melnikov Grammar My fascination with the intriguing geometries of Konstantin Melnikov’s architecture and the computational nature of his design process led me to seek to automate it. In Melnikov's designs basic rules of addition, subtraction and repetition of a basic shape configure a well-defined and open-ended formal language. Once encoded in my program these rules produce “Melnikov” designs automatically and non-deterministically while satisfying certain user-defined constraints such as, for instance, a site’s boundary, a series of pre-existences, or the placement of windows seeking the best views.

Daniel Cardoso > Projects > Melnikov

REPEAT Competition winners have been announced, the competition received a total of 73 entries from across the globe representing 18 countries on 5 continents. The jury consisting of some real architectural mavericks like Patrik Schumacher, Marc Fornes, Lisa Iwamoto, Chris Lasch and Blair Satterfeld conferred and decided the winning project that will be built for the TEX-FAB Event in Houston in February 2011. The Jury selected 1 Winner, 4 Runners-Up and 7 Honorable Mentions which will be exhibited along side the winner. WINNER // Vlad Tenu MINIMAL COMPLEXITY Along with its aesthetic beauty, technical superiority and elegance of detailing, the proposal was chosen because it employs structural robustness, material effciency and an inherent logic of assembly. A minimal periodic surface structure is created with the repetition of only 16 different components.

Archive » REPEAT Competition Winner

Shipping and Handling Shipping: ♦All items will be shipped in 3-5 business days after receive your payment. ♦We ship item via EMS, DHL, UPS, FEDEX, TNT or Airmail. Free Shipping: ♦All items will be free shipping by China Post or HongKong Post. ♦It will take 7-20 business days.

Vintage plastic snowflake building blocks removable assembly toy brick block,wholesale ,400pcs/pack,THB004 Wholesale at tradeage.com

09 Echinoids

THEVERYMANY™ | Echinoids | Bridge Gallery | New York | 2009 THEVERYMANY™ | Echinoids | Bridge Gallery | New York | July/Aug, 2009 Production ($): Marc Fornes