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The Grinch (a belated, by request, D&D MM entry...sorta) Ok, so Spike Page, creator of the cool blog Ubiquitous Orcs, asked in a comment to the Bumble's Monster Manual entry (sorta) for some stats on Mister Grinch.

The Grinch (a belated, by request, D&D MM entry...sorta)

With the title of "Mister" and with his "legendary" status, I might actually look for him the Fiend Folio or even Deities & Demigods (Legends & Lore), but we'll just stick with the original theme here. I bet there's a pretty close approximation of him in some entry in one of the special sections in Dragon Magazine in which they had various Gods and heroes of various races or from different worlds or fantasy fiction series, etc. Ah well, I'll poke around for some when I get the chance. Ok, so for now I'll just plop down what I found posted by Admiral Squish in a thread at GitP.

Here's the Admiral's idea of Mister Grinch and his poor ol' pooch Max: The three words that best describe you,are, and I quote: "Stink. HP: 64Chaotic Evil Male GrinchHumanoid 2/ rogue 8 Str 15Dex 15Con 16Int 16Wis 12Char 10. d20monkey - A Webcomic for Gamers by Brian Patterson. Dungeons and Dragons Mathematics. Dungeons and Dragons has a lot of math in it.

Dungeons and Dragons Mathematics

There are formulas and statistics in everything from experience point totals for each new level to hit points and attack rolls to damage from small and large weapons. I have written about some of the math below: Experience The PHB has a table listing the XP requirements for each level. It's fairly large, and doesn't go past 20th level. XP required for next level = 1000 * [level + C(level, 2)] where C is the combinatoric funcion. EXAMPLE: How much XP does a 28th level epic character have? There are also cases where you want to go in the opposite direction: given some number of XP, what level am I? Hit Points A lot of game masters implement house rules for rolling hit points because players hate having their Barbarian's d12 hit die come up 1. (Raw Data) Attribute Points I may eventually run the numbers myself, but until then, Kevin Sullivan has a page with all you ever wanted to know about attribute points.

Skill Checks Weapon Damage Feats and Damage. What D&D Character Am I? The History of TSR. Dungeons and Dragons on Like Totally 80's. The Original Dungeons & Dragons. Mattel Dungeons & Dragons. Mattel's Dungeons and Dragons (1981, LCD, 2 Watch batteries (A76), Model# 5409) Programmed by: Peter Oliphant View Manual This is one of Mattel's small handheld LCD games (similar to the Nintendo Game & Watch games), based on the popular role playing games.

Mattel Dungeons & Dragons

Game play is essentially exactly the same as Masters of the Universe, just a different LCD. Do I have this? Yes, boxed. Return to Mattel page Return to Main page. How to make your own Dungeons & Dragons chocolate dice mold. I've had several people request a tutorial for the Dungeons and Dragons dice mold that I created.

How to make your own Dungeons & Dragons chocolate dice mold

So, here's my step-by-step tutorial for how to make this: So that you can make these: Before we begin, some disclaimers. First and foremost: This is about as complicated and expensive (net cost: $100 + shipping) a mold as you're likely to get, for anything reasonably sized. (Well, unless you want molded daleks complete with little plunger-arms or something else that is fundamentally not a convex shape.) Second: I learned how to do this from MakeYourOwnMolds.com. For this project, you will need: 7 sets D&D dice5 lbs two-part liquid molding silicone (NOT latex) 4-5 lbs food-safe modeling clay (you can get away with less, but I'm not that good) Food-safe wax ("Release-Dit" is the silly brand name) A handful of simple 3D objects to make the mold alignment slots/tabs.

We're going to be molding this in two halves, so that we can separate the halves, fill them, empty them, all that good stuff.