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Par Daniel Kaplan le 07/05/09 | 7 commentaires | 13,387 lectures | Impression Il n’existe pas aujourd’hui d’”internet des objets”, mais tout au plus une connexion en silos d’objets conçus et régis selon les règles les plus classiques de l’économie industrielle. La connectivité des objets et des espaces pourrait même signer la fin de la “parenthèse internet”, celle d’un réseau sans tête, sans finalité et totalement ouvert. Ce serait sans compter sur ceux qui, venant du monde numérique ou du design, s’activent dans le sens contraire : celui de doter le monde physique de certaines des propriétés de plasticité et d’ouverture qui caractérisent le monde numérique. D’internetiser l’industrie, alors que celle-ci rêverait d’industrialiser l’internet…. Troisième et dernière partie d’une série de trois articles sur la perspective de “l’internet des objets” – lire la 1re partie et la seconde .

Repenser l’internet des objets (3/3) : Industrialiser l’internet

http://www.internetactu.net/2009/05/07/repenser-linternet-des-objets-33-industrialiser-linternet-ou-internetiser-lindustrie/
http://makezine.com/

makezine.com: MAKE: technology on your time

Exploring Natural Materials It's Natural Materials month here on Makezine. So far, we've looked at bone, rope, gemstone, flint napping, cuttlefish casting, and more.

MakerBot Industries

http://www.makerbot.com/blog/ Since we started the chess set design challenge with Tinkercad , I have been so interested in the history of chess pieces. Why do we use the pieces we use and how did they get their shapes? Wikipedia provided a quick and easy overview. Essentially, the Rooks (castles), Knights (horsies), Bishops (the other one), and pawns derive from an earlier set of pieces that represented four divisions of a military force. Fair enough. This caught my eye, though:
Arduino

DIY - Objets Digitaux - Fab Lab

Arduino - HomePage

Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments. Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The microcontroller on the board is programmed using the Arduino programming language (based on Wiring ) and the Arduino development environment (based on Processing ). Arduino projects can be stand-alone or they can communicate with software running on a computer (e.g. http://www.arduino.cc/

The OpenBTS Project

http://openbts.sourceforge.net/ OpenBTS is a Unix application that uses a software radio to present a GSM air interface to standard 2G GSM handset and uses a SIP softswitch or PBX to connect calls. (You might even say that OpenBTS is a simplified form of IMS that works with 2G feature-phone handsets.) The combination of the global-standard GSM air interface with low-cost VoIP backhaul forms the basis of a new type of cellular network that can be deployed and operated at substantially lower cost than existing technologies in many applications, including rural cellular deployments and private cellular networks in remote areas.
ThingM is a device studio. We design and manufacture ubiquitous computing products that combine user experience design expertise with a deep knowledge of cutting-edge technologies. We create useful tools for designers and innovative products for everyone else.

thingm :: an electronic product studio: Home

http://thingm.com/

My talk from Frontiers of Interaction, Rome 2009 « Magical Nihil

http://magicalnihilism.com/2009/06/10/my-talk-from-frontiers-of-interaction-rome-2009/ Which I’ve written a little bit more about over at the S&W Pulse Laser. I felt I rushed the talk, which was probably not wise as I was giving it in English to an Italian audience, but there’s stuff in there I want to dig into further in the coming months for sure. If you for some reason feel the need to punish yourself and want to see my lack-lustre performance it’s captured forever here , but deep thanks to (most of) the audience for indulging me and not falling asleep or wandering off chatting into the gorgeous Italian sunshine… I know I would have… The concept of “Thingfrastructure” in the talk is something I’ve found myself scribbling in the margins of my moleskine for a few months now, and it’s something I want to come back to: resilience in services, especially when connected to things – and whether it’s possible to design ‘things’ that generate resilient services for themselves.

teachmetomake

With a personality all their own, Charlie Chaplain and Carmen Miranda Judy Castro doesn't have a background in engineering. But with Arduino, she doesn't need one to make her sculptures move, light up or breathe fire. The San Francisco artist uses the microcontroller and software program to create interactive works of art -- something she once might have paid an electrical engineer thousands of dollars to do. http://www.teachmetomake.com/

Main Page - Openmoko

Openmoko™ is a project dedicated to delivering mobile phones with an open source software stack. Openmoko was earlier more directly associated with Openmoko Inc, but is nowadays a gathering of people with the shared goal of "Free The Phone". Distributors are currently selling updated versions of the Openmoko Inc's phone released in 2008, Neo FreeRunner , to advanced users, while the software stack for FreeRunner and future free phones is being developed by the community. http://wiki.openmoko.org/wiki/Main_Page
Welcome to definitive guide to open source hardware projects in 2009. First up – What is open source hardware? These are projects in which the creators have decided to completely publish all the source, schematics, firmware, software, bill of materials, parts list, drawings and “board” files to recreate the hardware – they also allow any use, including commercial.

Make: Online : Open source hardware 2009 - The definitive guide

http://blog.makezine.com/2009/12/11/open-source-hardware-2009-the-def/