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Under Articles Sometimes, you may find it difficult to look for some of the highest quality photoshop tutorials using search engines.
In this particular example, I have chosen to show how to create a lamp shade material using the “vray 2 sided material”, but you can create other type of similar materials like translucent paper, thin cloth, etc., following the same method. 1) Select your geometry and apply the vray2sidedMat to in, in the material editor.
This tutorial has been written for 3d studio max and vray, but the principle is simple and can be applied successfully in (almost) any 3d software package As you may already know, the way the windows look in a rendering can be a very important factor in the overall impression. However, I have noticed that many people (especially beginners) seem to neglect this aspect and the windows in their renderings are either black or mirror-like.
How to Use the Scene State Manager - using different materials, lights, cameras, renderers for managing scene stages in 3ds Max, Bill McKown, Synergis, Mar 22, 2013
This is a follow-up of the Night Exterior Rendering Tutorial that I have written a while ago, so if you haven’t checked that one already, I advice you to read it before this one.
Second Picture is devoted to original tutorials about 3D graphics, Photoshop, Photography and Web Design. Picture 1. This tutorial explains how to render diamonds in 3D Studio MAX.
1. For this example we are going to create simple city landscape.
V-Ray Tutorial - Studio Lighting (3ds Max) Free 3ds Max + V-Ray Tutorials by CG Artist, Géza Kádas CGIndia Feature In this tutorial i will tell you the method of studio lighting.
If you’re a macromedia flash beginner this tutorials is great for you, this is will explain step by step how to create web based flash and, how to use the action scripts. Step 1. Start off by making a new Flash document with dimensions of 700 width by 500 height.
Start off by making a new Flash document with dimensions of 700 width by 500 height.
In this tutorial we will render a walk-through animation of a static scene, where nothing but the camera moves.
POST PROCESSING The final result from V-Ray is close but not there yet.