
Creative Education SIMMERING POT
Get flash to fully experience Pearltrees
The Quest to Gamify Education - One goal: To increase student engagement by incorporating game mechanics within the classroom.
Over the weeks I have done a fair bit of reading about the criticisms of Gamifying Education. There are a number of fair criticisms that I have come across, and I intend to comment on them all...but not all at once mind you. If anyone out there...anyone...has any comments on any part of the discussion I would love to hear from you. Fire me an email, or simply comment below. 1) Education should not try to rip-off principles employed by gaming, because they are principles that seek to undermine the player/student.Many, both within, and outside education, disagree whether thinking skills can be taught. Perhaps they are correct, but there is no question whatsoever that thinking skills are learned. Human beings are not born with not much more than rudimentary thinking skills.
Thinking Skills Vocabulary and Definitions
Other Creative Trees
Everything Is A Remix
Youth-centered Design of the space and programming embraces youth preferences, interests, practices, and attitudes. Youth voice and participation in design and development decisions and implementation are essential. Interest driven
YOUmedia - Youth-powered 21st century learning
iPad implementation
Trachtenberg Math
1. You are creative . The artist is not a special person, each one of us is a special kind of artist.
Twelve Things You Were Not Taught in School About Creative Thinking | Psychology Today
Stanford entrepreneurship professor Tina Seelig jokes that as a schoolgirl she nearly flunked a home-economics class "after blowing up a chocolate pudding." Years later, after earning a doctorate in neuroscience at Stanford School of Medicine, she decided to write a book about the chemistry of cooking. "I knew in great depth what was happening in my lab, but not what was happened in my kitchen," she explains. "Once I learned, I had many fewer disasters in my kitchen." In 1991, frustrated by the way books like hers were marketed, Seelig founded a company called BookBrowser, which placed computer kiosks in bookstores to help readers in the age before Amazon. Today, Seelig teaches students about turning problems into opportunities as executive director of the Stanford Technology Ventures Program, where about 1,500 students each year from various majors learn skills in entrepreneurship.
CreativityRulz
Free Online Course Materials | MIT OpenCourseWare
Stanford Opens Seven New Online Courses for Enrollment (Free) | Open Culture
Map of Alternative Education Initiatives and Institutions
Live From the Apple Education Announcement
It’s no secret that students around the world are carrying too-heavy backpacks full of large, thick textbooks and handouts for school. What if, though, they could carry just one, thin slab, chock full of interactive text books and worksheets? That could be the story Apple weaves today in its Education Announcement event in New York City. You’ll only know for certain, though, if you follow this live bog. Apple’s not saying a word about what’s to come, but the Cupertino, CA-based tech company may have sprung a few leaks, anyway. According to reports from the New York Times and Apple Insider, the company will unveil a new interactive ebook toolkit that could make creating iPad-ready schoolbooks and handouts as easy as crafting a song in GarageBand.What do you want to learn? School of the Future is a project about what a school can be. This un-school will facilitate a model of apprenticeship and collaborative learning that questions what we know and how we learn.
School of the Future: Unschooling Education - Education - GOOD
The Faculty Project
Pamela Crossley is author of the influential new history of modern China, The Wobbling Pivot . She has taught history at Dartmouth College since 1985. She is a specialist on the history of the Qing empire, but has also written extensively on modern China, the Liao dynasty, Mongol history and global history.Ten years ago, when the Massachusetts Institute of Technology created its OpenCourseWare project, giving free access to college course materials was a revolutionary concept. Now, the school plans to take the spirit of OCW to the next level by launching MITx , a new online learning platform. Like OCW, courses taught on the MITx platform will be completely free. What sets the new program apart, though, is that students who complete the courses and demonstrate mastery of the content will be able to receive a certificate that can be added to a resumé (certificates will not be free). The venture is not-for-profit, so MIT officials say they’re working to make the credentialing component of the project "highly affordable". The head of the project, provost L.
MIT Launches Free Interactive Online Learning Platform - Education - GOOD
Games that make you think outside the box
DO lectures: Ideas + Energy = Change
I would love to have someone who has seen many of these create a PearlTree with their favorites by Feb 21


really don´t know the cause... hmm by alenogal Dec 10
Were the TEDtalks placed in here for a reason or by mistake? by docein Dec 10