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SDK 4.0 section 3.3.1 war

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The Adobe - Apple Flame War. The short version: Who, in his right mind, expects Steve Jobs to let Adobe (and other) cross-platform application development tools control his (I mean the iPhone OS) future?

The Adobe - Apple Flame War

Cross-platform tools dangle the old “write once, run everywhere” promise. But, by being cross-platform, they don’t use, they erase “uncommon” features. To Apple, this is anathema as it wants apps developers to use, to promote its differentiation. It’s that simple. The longer version: The upcoming 4.0 release of the iPhone OS will come with licensing language that prohibits the use of Adobe’s Flash-to-iPhone compiler. Not so fast, says Apple, we’ll only allow applications that are written “natively” with our tools. Less than 24 hours later, an Adobe employee, Lee Brimelow, posts a virulent critique of Apple’s latest prohibition, titled “Apple Slaps Developers In The Face”. He’s not alone in condemning Apple. Adobe appears to be worried. Jake Marsh: This is why Flash is being... See for yourself why Flash was banned from the app store, there. Saying Goodbye to Apple → benjaminthomas.org. Apple contre Adobe: quand les fans jettent de l'huile sur le feu.

Ce n'est un secret pour personne, les relations entre Adobe et Apple se dégradent à toute vitesse.

Apple contre Adobe: quand les fans jettent de l'huile sur le feu

La pomme de discorde s'appelle Flash dont Apple ne veut pas entendre parler et que la société fait tout pour marginaliser. En tant que fans d'Apple nous avons participé d'une certaine manière à cette guerre en relayant et amplifiant cette confrontation. Il était donc évident qu'à un moment quelconque les fans d'Adobe prennent le relais. C'est ce qu'a fait Lee Brimelow un "évangéliste" Flash employé d'Adobe sur son blog personnel. Sans mâcher ses mots il a demandé à Apple d'aller se faire voir et même de faire des choses anatomiquement impossibles avant de pondérer ses propos à la demande expresse d'Adobe.

Sachant que cette affaire va forcément rebondir et que nous avons nous aussi dans nos rangs des "évangélistes" plutôt extrêmes, il est temps de relativiser ou plutôt de remettre certaines choses à leur place. Five Tremendous Apple vs. Adobe Flash Myths — RoughlyDrafted Mag. April 10th, 2010 Daniel Eran Dilger Proponents of Adobe Flash insist that Apple’s iPhone 4.0 restrictions amount to “restraint of trade,” that the company’s Flash platform covers the vast majority of computers, that Adobe doesn’t need Apple and could bury it by cutting off its apps for the Mac in retaliation, that Apple really owes Adobe a hand, and that by not offering Flash, Apple is violating a universal doctrine demanding Choice.

Five Tremendous Apple vs. Adobe Flash Myths — RoughlyDrafted Mag

They’re wrong, here’s why. .Ready for a roller coaster of emotionalist tirades directed at Apple? The Flash Brigade is out in full force, so there’s no asking for clarification or analytical thoughtfulness going on, just a lot of malicious motives being hastily attributed based on a series of conspiracy theory assumptions. Buckle up. Never mind that such accusations have never been thrown about when the subject was developing titles for the Xbox 360, Wii, PlayStation 3, or any other game console. Myth 2: Flash is ubiquitous. Tao Effect Blog » Blog Archive » Steve Jobs’ response on Section. After posting my reaction to clause 3.3.1 of the iPhone SDK terms I decided to write Steve Jobs the following email: Hi Steve,Lots of people are pissed off at Apple’s mandate that applications be “originally written” in C/C++/Objective-C.

Tao Effect Blog » Blog Archive » Steve Jobs’ response on Section

If you go, for example, to the Hacker News homepage right now: < see that most of the front page stories about this new restriction, with #1 being: “Steve Jobs Has Just Gone Mad” with (currently) 243 upvotes. The top 5 stories are all negative reactions to the TOS, and there are several others below them as well. Not a single positive reaction, even from John Gruber, your biggest fan.I love your product, but your SDK TOS are growing on it like an invisible cancer.Sincerely, Greg.