Apple vs the developpers
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Thursday, 8 April 2010 Prior to today’s release of the iPhone OS 4 SDK, section 3.3.1 of the iPhone Developer Program License Agreement read, in its entirety: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. In the new version of the iPhone Developer Program License Agreement released by Apple today (and which developers must agree to before downloading the 4.0 SDK beta), section 3.3.1 now reads: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.
Today Apple announced a version 4 their iPhone OS. It seems to answer most of the open issues relating to the platform. All sounded good.
When developer Rich Hong published a sneak preview video of his home-made Dashboard app for iPad , plenty of commentators deemed it cool and a potentially very useful addition to the tablet device’s software stack. Alas, Cupertino has now rejected the app for “contradicting the iPad’s user experience”, whatever that means (I guess Apple doesn’t want even a hint of multi-tasking on the iPad until they decide to add support for it). Hong has swiftly made the code for the app open source on GitHub , enabling other developers to compile it for themselves and/or their social circle. I bet it’d look great on a jailbroken iPad, too. The Apple iPad, formerly referred to as the Apple Tablet, is a touch-pad tablet computer announced in January 2010, and released in April 2010. It has internet capabilities running on either WiFi or 3G, and offers an optional dock with a full size mechanical keyboard.
November 2009 I don't think Apple realizes how badly the App Store approval process is broken. Or rather, I don't think they realize how much it matters that it's broken.
Very few people get the chance to make history. Even fewer get the chance to make it twice. Perhaps that is why it is so fascinating to watch Steve Jobs as he tries to usher in the era of mobile touch computing today, just as he ushered in the era of the personal computer three decades ago. But I wonder whether he is repeating the very same mistakes which relegated Macs to a niche market.
There are few people who know the ins and outs of the web as well as Joe Hewitt . For the past decade, he’s had his hands deep in everything from Netscape, to AOL, to Firefox, to Facebook (where he currently works). Hewitt also knows a thing or two about the iPhone. He’s the one who first built Facebook’s excellent iPhone web app (before there were native apps on the iPhone), and then the native app — which is one of the best apps on the platform.
It is no secret that I am a pretty big fan of the things that Apple makes. I got my first Apple laptop on January 15th in 2005. Five short years ago *sniff*. I loved that laptop like nothing else.
Now I'm sure Steve Jobs black heart did skip a few beats at the thought of screwing Adobe, but his latest act of villainy doesn't have as much to do with Adobe as Gruber thinks. Adobe has a market cap less than 10% of Apple. It's small fry compared to Apple, and we can't expect Apple to care about them much. More important, Adobe is not an Apple competitor -- Adobe is not entering the smart phone market that is responsible for so much of Apple's recent growth. Adobe is too small to deserve much attention from Apple right now. The "Apple vs.
Adobe - Apple war
Earlier today, Apple held its iPhone 4.0 event , where it showcased some of the new features the latest release of the mobile OS will offer. Just after that ended, Apple released a new beta SDK to developers, complete with a new developer license agreement. And nestled in that agreement is a passage that may have major implications for developers, and disastrous consequences for Adobe’s latest release of Flash: Apple has banned “applications that link to Documented APIs through an intermediary translation or compatibility layer”.
Apple’s iPhone app store approval process is famed for its inconsistencies , but today the developer of a popular iPhone app has had enough. Appsfire , an app for discovering popular iPhone apps, was approved in its version 1.0 form last August, but after two months its version 2.0 has not been approved, despite repeated calls by the startup to Apple, they claim. In an excoriating blog post today, founder Ouriel Ohayon effectively accuses Apple of not approving its latest update because Apple wants to keep discoverability to itself: “Your approval process is full of holes; you have approved Appsfire v1.0 last August and wished you hadn’t because almost no one had any real clue about discoverability issues back then – indeed, we were the very first to address this issue in an app. Now you know what’s at stake, so you’ve locked-down every aspect of the SDK ToS.