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Unity 3D

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How can I start learning Unity fast? ( List Of Tutorials ) The most recent version of this list can be found at I just compiled a list of Unity resources for a different purpose (hence my subjective comments and a shameless copy&paste). Some of the resources have already been mentioned here and some of it is only Unity-related and not strictly for learning Unity itself.

Nonetheless, here we go: Download the free version of Unity to get started: If you have no previous experience with Unity, start with these six video tutorials which give a quick overview of the Unity interface and some important features Continue with a more in-depth text-based walk through of very basic Unity functionality and work flow To get you started with scripting, have a look at the following PDF document. Unity features three scripting languages; JavaScript, C#, and Boo. VirtualPlayground | 3d technology, walkthroughs, presentations, games. Custom Search - Unity Reference Search Engine. Unify Community Wiki. Making an Inventory (Basics) Whoa, the examples I see for inventories around here are very confusing!

I was reading through the Unity reference site about Gui basics, but got lost on grids. I understand making a Gui box, and making grids in general, but how do I make PAGES of different grids for one gui (inventory)? Basically, here are my goals- have a small box to display the current inventory Gui when clicked (a bag icon button)if you click this, a new page pops up showing a box with a grid in it(or set up in a grid like fashion) for the inventoryif a player finds/nears an item (assigned with a specific texture) and presses a button, the grid squares are assigned the items texture the item in the scene is destroyed if you click the texture(item) in the inventory, you instantiate that item, and the texture in the inventory dissapears. Also, in general, how do you go about putting a number on a button that starts at zero and is added/subtracted to when you do collect/withdraw the same thing multiple times? Change materials/textures on mouse click. Unity - Game Engine.