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Jocelyn K. Glei Editor-in-Chief / 99U
Emotional intelligence ( EI ) is the ability to identify, assess, and control the emotions of oneself, of others, and of groups. It can be divided into ability EI and trait EI . Ability EI is usually measured using maximum performance tests and has stronger relationships with traditional intelligence, whereas trait EI is usually measured using self-report questionnaires and has stronger relationships with personality. Criticisms have centered on whether EI is a real intelligence and whether it has incremental validity over IQ and the Big Five personality traits . [ not in citation given ] [ 1 ]
A request for help. Through @uxbooks , my twitter feed for all things UX book related, I regularly get asked to recommend books to people and more often than not, it’s to suggest entry-level publications. Normally, when I’m feeling particularly lazy, my default response is to point them in the direction of Steve Krug’s seminal book Don’t Make Me Think . Although deserving of the praise it’s received, I thought it might be a touch unfair to only ever line Mr. Krug’s pockets, so I’ve put together this list of books by other authors just as deserving as Steve to give me a place to point people in the future.
Posted on 24. Jun, 2009 by Bradley Hebdon in Features , Reviews These highly recommended user experience books cover everything from user research and interface design, to information architecture and UX strategy. If you’re really serious about your career as a user experience professional, these books should be the cornerstone of your personal library.
Amazon Review Aptly subtitled "New Directions for Designing Interactive Systems", The Humane Interface is essentially an introduction to a new school of the craft of semiotics. Although the author doesn't use this specific term, The Human Interface , the book explores the intelligent design of efficient signs and symbols for the "conversation" between man and computer. The book deals with many types of conceptual devices we use, both to find our way to a piece of data or program function, and to set parameters for searches or other commands, investigating the various strategies used, evaluating them and proposing new, more powerful yet less complicated interfaces. The author introduces new tactics for communicating information, both inward to and outward from a computer--but does not confine this overview to computers.
If you go to your local bookshop, and browse the section on Design books, you will see a selection of curiously bound offerings. But you will be very very hard pressed to find a book that genuinely covers design in a broad sense. The problem, it seems, as manifested by places like The Design Museum, is that the concept 'design' has become equated with appearance. This narrow perspective allows designers to shirk the responsibilities they have to end users in the design process. All too often a newly graduated designer will seek to stamp their personality or ideas on a product, flagrantly disregarding the basic principles of design. In one fell swoop, this book destroys any excuses designers may have.
4.0 out of 5 stars Encyclopedic, authoratative, maybe a little a little too dated. 24 Feb 2010 "The Essential Guide to User Interface Design" is a huge, massive book that delves very quickly into the dirty details of UI and GUI design. The author, Galitz, has been in the trenches since the earliest computers that actually did interface to humans (predating the PC).
This is a great book if you know how to use it. Its not for people looking for cookbook approaches. Rather, it provides well argued information about the underlying principles of visual design. The authors ilustrate their points about grids, layout, typography, and color by showing examples of top notch efforts by some of the best information designers in the world.
Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic designthe mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers insteadstrong at reasoning, weak on artistic judgment, and incapable of doing UI design.