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Mapping

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Map Making. The Welsh Piper » Hex Templates. Revisiting the RPG cartography standard Once again donning my OCD hat, I'm compelled to implement a standard for mapping areas of my campaign.

The Welsh Piper » Hex Templates

The goal is to use a consistent scale for areas of a certain size, as well as a static grid system that helps me drill down to sub-maps and note the locations of prominent campaign features. Given my earlier posts this month, it should be no surprise that I find my solution in the hex map. HexMapper. HexMapper is an application for building hex-based maps for RPGs, table-top wargames and other such games.

HexMapper

It was written in Java 1.5, and I tried to make it as native feeling in all OSs as possible. The basic idea behind HexMapper is to start with a high level broad scale view of the world to be mapped, and burrow down to finer levels of detail where needed as needed. It's possible to eventually map an entire continent at a tactical map level (although that would require on the order of 10-20Gb of storage). HexMapper Screen. Hexographer Hex Map Software. Shaded Relief.