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Visual Novel

Quiero hacer un videojuego, y tengo una gran idea. Nivel Infierno Casi a todo el mundo que juega a videojuegos habitualmente se le ha pasado por la cabeza hacer su propio videojuego, normalmente inspirados por algún juego que le ha hecho disfrutar de una gran experiencia.

Quiero hacer un videojuego, y tengo una gran idea

Esto lleva a mucha gente a preguntar en Internet cómo se hace un MMORPG (World of Warcraft), el GTA 4, o incluso un juego de navegador como el OGame. Todo esto con la intención de hacer algo parecido. Obviamente es un disparate, es el desconocimiento lo que hace que de un día para otro alguien se plantee desarrollar algo que ha llevado años de trabajo a equipos de decenas de personas, con mucha experiencia y con un gran presupuesto.

No existen libros, atajos, trucos ni herramientas para hacer el juego X. El desarrollo de un videojuego es una tarea muy gratificante, pero esto de crear un videojuego es mucho más complicado de lo que inicialmente los principiantes como tú y como yo nos hemos podido imaginar. Moosader - Rachel J. Morris' projects, tutorials, and our game development community! Game Developer Magazine. Design Gallery, Deals, Tutorials & Community. Tips para Game Dev Story - Univision Juegos. El éxito de tu compañía dependerá de que tan bien le vaya tus juegos. - Apple FOTO Fast Five the Movie: Official Game Ver fotos FOTO Infinity Blade, el mejor título Ver fotos FOTO Juegos indispensables para iPhone y iPad Ver fotos FOTO Cut the Rope para iPhone y iPad Ver fotos Combinaciones fantásticas En Game Dev Diary te conviertes en el CEO de un estudio de videojuegos y es tu responsabilidad crear los mejores títulos para conseguir ganancias y lograr las condiciones necesarias para que los trabajadores mejoren su desempeño.

Tips para Game Dev Story - Univision Juegos

Tus creaciones son juzgadas por la prensa y requieren de diferentes cosas para ganar premios. GameQuery - a javascript game engine with jQuery. Scoreoid the ultimate game platform for developers!

HTML5 Development

Journey to Perfection. JavaScript Garden. Although JavaScript deals fine with the syntax of two matching curly braces for blocks, it does not support block scope; hence, all that is left in the language is function scope. function test() { // a scope for(var i = 0; i < 10; i++) { // not a scope // count } console.log(i); // 10} There are also no distinct namespaces in JavaScript, which means that everything gets defined in one globally shared namespace.

JavaScript Garden

Each time a variable is referenced, JavaScript will traverse upwards through all the scopes until it finds it. In the case that it reaches the global scope and still has not found the requested name, it will raise a ReferenceError. The Bane of Global Variables // script Afoo = '42'; // script Bvar foo = '42' The above two scripts do not have the same effect. Again, that is not at all the same effect: not using var can have major implications. // global scopevar foo = 42;function test() { // local scope foo = 21;}test();foo; // 21 Local Variables.

HTML5 Game Dev Tutorials. iOS 7.1 - minimal-ui is anything but minimal for HTML5 game developers Posted 15:16PM on March 20 2014 by Pascal Rettig This is a guest post from Odobo CTO Peter Mareš.

HTML5 Game Dev Tutorials

As the developer program for real-money gaming, we assess the impact that any new software update is likely to have on our developer community. The positive news with iOS 7.1 is that this version presents a great opportunity for all HTML5 game developers and full screen app producers. The most exciting addition is a modification to how Safari handles web apps: it makes development easier, improves the look of games and enhances the player experience. In this article, we cover some iOS 7.0 history, prior solutions, and the future ahead with 7.1. iOS 7.0 Safari: a brief history In iOS 7.0, Mobile Safari hid the address bar and changed the behaviour of both full-screen browsing and full-screen mode. Eloquent JavaScript.

Playn - Cross platform game library for N≥4 platforms. Developer.com: Your Home for Java and Open Source Development Knowledge. Create a Drawing App with HTML5 Canvas and JavaScript { William Malone } By William Malone This tutorial will take you step by step through the development of a simple web drawing application using HTML5 canvas and its partner JavaScript.

Create a Drawing App with HTML5 Canvas and JavaScript { William Malone }

The aim of this article is to explore the process of creating a simple app along the way learn: How to draw dynamically on HTML5 canvas The future possiblities of HTML5 canvas The current browser compatibility of HTML5 canvas Each step includes a working demo; if you want to skip ahead: Define Our Objective Let's create a web app where the user can dynamically draw on an HTML5 canvas. Our tools could use colors (except maybe our eraser). Similarly let's also give our user 4 different sizes to draw with, because we can. 3 tools: crayon, marker, eraser 4 colors to choose from (except eraser) 4 sizes to choose from Like a coloring book, let's give our user something to "color". Prepare HTML5 Canvas: Markup We only need a line of markup; everything else will be in scripting. Wait... William Malone. Crafty - JavaScript Game Engine, HTML5 Game Engine.

HTML5 Game Design and Development.