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World of Ends. How Virtual Gaming Worlds Are Revealing the Nature of Human Hierarchies. One of the goals of anthropology is to understand the way that humans interact to form groups.

How Virtual Gaming Worlds Are Revealing the Nature of Human Hierarchies

Indeed, anthropologists have long known that human societies are highly structured. But exactly what kinds of structures form and to what extent these groupings depend on the environment is still the subject of much debate. ZDay 2012 - Vancouver - Aaron Moritz - Competent Communication. Netsukuku Community. How to Spot BS and Never Feel Insulted Again: A Brief Introduction to General Semantics and Non-Violent Communication. There are few things quite so mis-understood by humans as their own psyche and behaviours.

How to Spot BS and Never Feel Insulted Again: A Brief Introduction to General Semantics and Non-Violent Communication

A few examples of our distortions from reality include concepts such as the existence of 'good and evil' people, or of a human having a distinctly separate 'mind and body' and hence having separate 'mental' and 'physical' health. Such old superstitions are still passed around human cultures today, even decades after evidence that shows them to be irrelevant has passed from the cutting edge of science. How this happens*: One broad (very rough) yet still useful way in which brain structure has been modelled for decades looks at how the central nervous systems of various creatures have evolved over millions of years, since most living animals today share some particular observable brain structures and nervous mechanisms. This 'Triune brain' model was composed by Paul MacLean in the 1960's and popularised by Carl Sagan in his Pulitzer Prize-winning book "The Dragons of Eden".