Creator of Second Life's Virtual Currency Exchange Joins Millions of Us as Technical Director. San Francisco, CA (PRWEB) September 6, 2007 Millions of Us, Inc., an agency specializing in virtual worlds, has hired Peter Phillips as Technical Director. In his previous position at Linden Lab, Phillips designed and implemented the "LindeX" virtual currency exchange and essentially acted as central banker for the virtual world "Second Life. " Second Life's economic system was recently praised by The Economist for its sophisticated management mechanisms. As it develops trading systems for virtual goods on multiple platforms, Millions of Us will benefit from Phillips' experience as manager of a major virtual economy and its component trade mechanisms.
He will also lead the technical team at Millions of Us, helping the company's clients achieve rapid entry into various virtual worlds with their virtual assets -- including goods, celebrity avatars and themed content. About Millions of Us, Inc. Millions of Us, Inc., is an agency specializing in virtual worlds. Prokofy neva applying sovietology on the tao of linden. Rumors Of Second Life's Failure Are Just Lousy Journalism - Digital Life Blog. New Members of the Executive Team « Official Second Life Blog. Harvard Shares Philip Rosedale’s Angst: Opening Second Life, Virtual World Case Study. Interview: Linden prepares for an OpenSim future. Interview: Linden prepares for an OpenSim future Fri Jul 11, 2008 10:46am PDT By Eric Reuters SECOND LIFE, July 10 (Reuters) - A future where the Second Life Grid is a minor player in a sprawling Metaverse of thousands of competing virtual worlds sounds like a bad outcome for Linden Lab.
But company executives say that’s exactly the plan. In the wake of the recent first avatar teleport between Second Life and an OpenSim region, Linden VP Joe Miller, better known to Second Life residents as “Joe Linden,” spoke to Reuters about Linden Lab’s long-term strategy. Linden aggressively pushed to develop a set of working protocols to allow interoperability across divergent virtual worlds. Challenged by competitors on all sides, including the recent entry of Internet giant Google into the virtual worlds space, Linden is banking on OpenSim to bolster its strong position in the virtual worlds industry.
“We want to broaden the market for virtual worlds as rapidly as possible,” Miller said. Cnn citizen journalism and user generated content. Lindens regulate more and more. The libertarian era of Second Life is quickly coming to an end. The latest in a long series of regulatory moves was announced by Jack Linden yesterday. Starting today, you'll probably begin seeing giant ad towers like this one in Gryzdale disappear. The new rule prohibits advertising on the Second Life mainland which impairs a neighbor's view, especially if it's done "to deliberately and negatively affect another resident’s view so as to sell a parcel for an unreasonable price"-- i.e. pressuring that neighbor to sell their land from sheer eyesore coercion.
It's a necessarily vague prohibition, requiring a surprising level of hands-on regulation by the Lindens. It's also a reversal of Second Life's experiment with laissez faire society, which I track roughly from the beginning of 2004 and the sale of land, to the mid-2007, when the turnarounds began. The reversals started last year, continuing into this one.
Does this mean the Lindens are rejecting libertarianism as a failed experiment?