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How Many Goats? What will your dowry be? Curvy in HTML5. Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Sadly, this game uses technology that's only in browsers with HTML5 support. We've tested Chrome 12, Firefox 4 and Opera 11. Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea. Connect the path and win the game.

Each Curvy puzzle consists of a grid of hexagonal tiles. Curvy allows a variety of different puzzle sizes, providing puzzles that can be quickly solved as well as more complex versions depending on the size you choose. Want it on Android? We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. Contre Jour. Home Of Happy Wheels - Happy Wheels. Hello pals. I'd like to continue hosting the flash version of Happy Wheels as long as possible. With the loss of certain ad networks, I'm going to try out a few different ad formats on this site as I continue to attempt to regain some of the revenue that went missing. I'll be making a few minor changes here and there to see whatever works best.

Nothing should be annoying. The discord server, which is now official at has been very helpful to me and the game. Though I would prefer to be silent, I feel obligated to say that I am still working full time on the sequel, and it's still reeeeeaally time consuming. Ib. Ghost Party. The Crooked Man. = Prologue = Get Paul's license from the table. Try to go outside. Answer the phone, then go to bed. Go outside and knock on 201 (at the end of the hall). Go back to David's room and try to sleep. Answer the phone. Back in David's room, go to the computer room and check the desk drawers. Talk to the landlady in the far-left room on the first floor. . = Scene 1: Hotel Ruhenheim = Go to 203 (2F west hall) and examine the broken mirror for a notebook scrap. Use the gold key to open the library (2F west hall). Use the wire cutters to open the door behind the counter to the staff room. Read the board in the owner's room, and stomp on the off-color tile to open the basement door.

Go to the 2F west hall and into 203 for a scene. Go to the bar (2F east hall) and read the journal. Go to the passcode-locked door and input the code. Check the shining object in the food storage, then use the ladder to get the key to 210. Go into the bar and examine the red stuff on the floor. Go to the fourth floor. Coma. Little Wheel. Air Pressure. Air Pressure Air Pressure is an unromantic visual novel.

Download the Windows version. (8Mb) Download the Mac version. (11Mb) Download the Linux version. (8Mb) Play Flash version (Ported by Raitendo) Pages Categories Tags air pressureflashgamesgamescollectivejamludum dareminer distractionminigamemotivationsexismtanakavisual novel Recent Posts Twitter Updates Error: Twitter did not respond. Powered by WordPress and K2 Entries Feed and Comments Feed 26 queries. 0.257 seconds. Grey Story. Take a Walk. Digital: A Love Story. Mermaid Swamp. === Intro === Everything up to the decision to look for a map should be straightforward. === Day 1 === Check on Yuka and you'll hear a sound as you go to leave. Check the dresser to find a key (bedroom). Talk to Yuuta, who's looking at the painting in the 1F dining room. Follow him to the 1F southeast hall, then again to the 1F southwest hall.

Read the book in the study for a hint. Use the bedroom key on the middle door at the south end of 2F. Use the wire to lift the latch on the Japanese room looked from the inside on 2F. Check the pot in the upper Japanese room. After doing everything you can, Seitaro will talk to you in the 2F hallway. === Night 1 === Use the lighter to open the 2F door with wax in the keyhole. Go to the piano room and check the left painting for a key (storeroom).

If you light the fireplace in Yuka's room: Yuka and Yuuta will die. Leave the main building and go to the old mansion. Go up the middle stairs, and when you hear a noise, check out the window. === Day 2 === The Witch's House. = After Starting = Q: I can't go anywhere. A: There's a secret passage on the left of the area with the large patch of roses. Get the machete there. Go to the small rose patch in the area you began in, open the menu, and choose the machete. = Witch's House Floor 1 = Q: What do I do in the room with the blood stain? Q: The *** won't fit. Q: How do I get past the giant ***? Q: I can't lend a hand. Q: I found some soup, but I don't get any choices. Q: The poison kills me. . = Witch's House Floor 2 = Q: The door out won't open after I get the butterfly. Q: Where can I get something to bind books? Q: How do I use the Book of ***?

Q: After using the book, what do I do? Q: What do I do with the books in the library? = Witch's House Floor 3 = Q: I can't dodge the knives. Q: I can't flip the switch across the thin bridge. Q: I can't make a mirror image. Q: What do I do in the passage of no distractions? Q: There's something on the other side of the door.

. . . = Witch's House Floor 4 = = Ending Split = Misao. Mad Father. = After the Intro = Go into the Nursery and take Snowball. Go into the Bedroom (left of the Nursery) and leave, then come back in to get the Archives Key. Go west across the Entrance Hall to the 2F West Passage. Go into the Archives and look through the shelves for the Code Memo. Make sure to read The Flame Egg. Use the note's hints to figure out the code for the safe in the Bedroom [7482], then open it for the Lamp and Mom's Perfume. In the Reception Room (accessed through left door in Entrance Hall), push the stool over to the top-left dresser and stand on it to get the Cutting Knife. Go to the Bathroom (left of the Reception Room) and get the Cafeteria Key.

Go to the Kitchen (through center door in the Entrance Hall). With the Lamp from the safe, go into the door under the Kitchen rug. Go into the door on the right of the Entrance Hall to reach the basement stairs. Get the Wood Bucket and the Eyeball Bottle in the Taxidermy Room. Proceed to a dead end. Go to the Reception Room on 1F. Yume Nikki. If you find a file here that doesn't work, and you know where I can get a working one, please email me. Download Yume Nikki This file was downloaded from Uboachan on 9/20/2012 ~ Other Links ~ Yume 2kki and .flow Instructions and links for getting the Japanese games running on your computer. .flow version .10 English .flow version .10.

Yume Nikki Homepage Kikiyama's Yume Nikki homepage. Yume Nikki - Japanese Version Download the Japanese version of the game here. Alternate Yume Nikki A possibly hacked version of Yume Nikki with new areas and an alternate ending, there's a video about it here. French Translation of Yume Nikki Complete with walkthrough. Yume Nikki - Soundtrack Someone took all the music files from the game and looped them each for three minutes. Yume Nikki Remix Album A 12-track fan-made album of YN music.

Japanese fan-made YN album. Uboachan.net Yume Nikki imageboard community. Yume Nikki Wiki Yes, it's Yume Wikki. Yume Nikki Community A forum for Yume Nikki and related games. Yume 2kki Preview.