Video Game

TwitterFacebook
Get flash to fully experience Pearltrees
For centuries, man has been predicting the end of the world as we know it. The Mayans, Nostradamus, R.E.M. – they've all been singing the same tune. What none of them managed to predict however, was that the world would be destroyed by Call of Duty. Well, the world of video games , at least. Come on, you've been sensing it for a while. You've looked on in despair as yet another FPS is released that wants to be Black Ops. http://www.ign.com/articles/2011/04/08/how-call-of-duty-destroyed-the-world

How Call of Duty Destroyed the World - Xbox 360 Feature at IGN

http://www.cracked.com/article_19148_6-bizarrely-creepy-moments-from-mario-universe.html

6 Bizarrely Creepy Moments from the Mario Universe

The Mario Bros. series is a place where hitting a floating brick with your head and expecting money to come out is considered normal. These games are classics, so we don't even stop to think about the absurdity of what goes on in them. For something to be considered creepy within that context it would have to be pretty messed up -- like, for example ... Mario Party 8 -- Bizarre Happenings in the Woods
http://www.comicsalliance.com/2011/02/24/the-legend-of-zelda-25th-anniversary-art-gallery/ Feb 24th 2011 By: Andy Khouri Longtime ComicsAlliance readers have probably noticed that we're big fans of The Legend of Zelda . Like many of our favorite superheroes, the venerable Nintendo fantasy game franchise has been with us for most of our Generation Reeeeemix lives, as demonstrated beautifully in the Scott Pilgrim comic books and film.

'The Legend of Zelda' 25th Anniversary Art Gallery [Art

Growing up Gamers: 50+ Years of Video Games in 4 Minutes

Video games have been applauded as the entertainment of the future and dismissed as brain-ruining wastes of time. No matter how you feel about video games, it’s hard to ignore the impact they’ve had on society and technology in their relatively short existence. This short film made by four Munich university students nicely illustrates the evolution of gaming from the very first video game (even before Pong!) to the current generation of wildly interactive music-playing games. Gamers will undoubtedly notice that quite a few well-loved games are missing from the film. The students behind the project acknowledge that they could have covered more games, but with limited time and resources they used what they could. http://gajitz.com/growing-up-gamers-50-years-of-video-games-in-4-minutes/
In The Spotlight is a weekly showcase of art created with a particular iconic character in mind. These characters, fictional or real, are from famous literature, film, or various other forms media. What they all have in common is that they have an impact on artists and provide them with inspiration. Enjoy a new showcase every Friday! Muk and Pikachu by Truds Slowpoke by JustinRampage http://oculoid.com/spotlight-pokemon/

Spotlight: Pokemon

Ocarina of Tetris Performance

http://www.gamesetwatch.com/2011/01/ocarina_of_tetris_performance.php In this great video, 21-year-old Brit Oliver Taylor shows off his mastery of the titular instrument from The Legend of Zelda: Ocarina of Time by playing "Korobeiniki", or the Russian theme music from classic puzzler Tetris , using the buttons on his GameCube controller, refusing to blink and or alter his best "like a boss" expression throughout the performance. As Taylor mentionss at the beginning, he spent his holiday break practicing the song. "If I fail my January exams, this is why," he explains. It's a small price to pay for 1:11 15 minutes of internet fame and a perfect link to include on his OKCupid profile to beguile potential mates. [Via ApolloZani ] <p style="text-align:right;color:#A8A8A8"></p>

Pac-Man

Pac-Man ( パックマン , Pakkuman ? ) is an arcade game developed by Namco and licensed for distribution in the United States by Midway , in October 1980 and first released in Japan on May 22, 1980. [ 1 ] [ 2 ] Immensely popular from its original release to the present day, Pac-Man is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture . [ 6 ] [ 7 ] [ 8 ] [ 9 ] Upon its release, the game—and, subsequently, Pac-Man derivatives —became a social phenomenon [ 10 ] that sold a bevy of merchandise and also inspired, among other things, an animated television series and a top-ten hit single . [ 11 ] When Pac-Man was released, the most popular arcade video games were space shooters , in particular Space Invaders and Asteroids . The most visible minority were sports games that were mostly derivatives of Pong . http://en.wikipedia.org/wiki/Pac-Man
This site is not affiliated with Nintendo in any way, it just loves old NES games! NESCafe is a game emulator that lets you play Nintendo video games on the Internet. This site, NESCafe Play, lets you use NESCafe to play all your favourite old NES video games and share your progress with your Facebook friends. Have fun playing! Put aside that Playstation and Xbox and remember what computer video games used to be like when you were growing up in the 1990's.

NESCafe Play

http://www.nescafeplay.com/main/
http://www.designinterviews.com/news/Caution-Addictive-Flash-Games--47533.html

Caution! Addictive Flash Games!

50 most addictive Flash based games at your own risk! Do you think that only cool PC or Mac or Sony PlayStation or whose ever games can be addictive? Than you know nothing about short and simple Flash based games!
In Thanksgiving of 2008, Nintendo sold 3 games every 3 seconds—a remarkable feat for a system that started off as a playing card company. A true game-changer, Nintendo is one of the most successful and influential games on the market today, as depicted on the infographics. The development team, led by then 24-year-old Shigeru Miyamoto, saw where the gaming industry was headed and got their first. http://www.onlinemba.com/blog/an-interesting-look-at-the-nintendo-co/

An Interesting Look at the Nintendo Co. - Online MBA

Make: Online : Game racing cockpit in an ottoman

<img src="http://makezineblog.files.wordpress.com/2010/11/cockpit1c.jpg?w=600&#038;h=399" width="600" height="399" alt="cockpit1c.jpg"/> <img src="http://makezineblog.files.wordpress.com/2010/11/cockpit4c.jpg?w=600&#038;h=900" width="600" height="900" alt="cockpit4c.jpg"/>
Today’s games are great, but they just don’t carry the same immeasurable nostalgic value as, say, Chrono Trigger , Link’s Awakening , or even Number Crunchers . Now Stockholm-based pixel artist Junkboy has hypothesized for Swedish magazine Level what it might have looked like had contemporary games— Arkham Asylum , Bioshock , Guitar Hero , Little Big Planet , Red Dead Redemption , Super Smash Bros. Brawl , Soul Calibur , and more—existed in the golden age of 8- and 16-bit gaming.

The Video Games of Today Reimagined in 8 and 16 Bits

Why Your Loved Ones Hate Videogames - Page 1

We all have loved ones that hate videogames. Well, most of us do. Some of us are very alone. And I don't mean, "Buying groceries for one" alone.