"There is retro and there is crappy". I completely agree with you on this one. However, my complain here is that you're generalising way too much, and throwing EVERYONE in the same sack.
Surprise Release: Derrick the Deathfin chomps his way to PC -January 18, 2013 11:41 AM Trailer: Reus (Abbey Games) -January 18, 2013 9:00 AM Freeware Game Pick: Doomed Dungeon (Daz) -January 18, 2013 3:00 AM
This game has stellar art direction and a brilliant aesthetic. Not knowing how it actually plays, I'm interested solely because of the look. Something about the art style has me sucked in. The mechs look great, the cockpit looks great and you really get the sense you're jetting around in a large, yet nimble mech. I really hope they are able to eventually port it over to PS3/Xbox, 'cos I'd snap it up.
"there is a story but there might as well not be. ive always said that the best stories are the ones that merge seamlessly with the gameplay. and in Braid theyre kept in separate rooms with you in the gameplay room looking into the story room through a tiny hole in the dividing wall..." Zero Punctuation normally isnt great for its reviews however occasionally Yahtzee gets a review right. i agree with everything he said about Braid. [www.escapistmagazine.com]
09/23/2012 Been toying around with the trees. I've been working with one set of rules for growing them so far, but I'll be expanding the parameters and pictures soon (for pines, saguaros, tower caps, etc). In the meantime here are some preliminary images. Issues include grass not being dry below trees, branches looping when they shouldn't, 48x48 boundaries being too visible, crowns hitting other artificial boundaries, and so on, but it is going okay so far.
Seated nearby was Tarn’s older brother, Zach, squinting thoughtfully and jotting ideas into a notepad. It was a chilly afternoon in Silverdale, Wash., a town about 20 miles west of Seattle, and Tarn was wearing one of his favorite sweatshirts, a beige hoodie decorated with rows of strutting cats. The brothers — both heavyset, with close-cropped brown hair and sweetly sheepish demeanors — were conversing, as they do every day, about Dwarf Fortress, the computer game they began devising in 2002. Dwarf Fortress is barely a blip on the mainstream radar, but it’s an object of intense cult adoration. Its various versions have been downloaded in the neighborhood of a million times, although the number of players who have persisted past an initial attempt is doubtless much smaller.
Having read all of these, "Isn't that Halo" comments, it's never occurred to me how the latest generation of pc fps players haven't had a solid freeroam game. Section 8 is probably the closest to Tribes a game has come in a while, but it was still largely ground based. There was a little jet packing here and there, but nothing like tribes. I don't think there's been a pc fps that has both utilized ground and air tactics/map space like/since tribes. I would be EXTREMELY stoked for this game as a past #1 Ranked Renegades 2k OGL Ladder tribes player. But the inclusion of the word, "microtransaction" has ruined the desire to play.
Surprise Release: Derrick the Deathfin chomps his way to PC -January 18, 2013 11:41 AM Trailer: Reus (Abbey Games) -January 18, 2013 9:00 AM Freeware Game Pick: Doomed Dungeon (Daz) -January 18, 2013 3:00 AM The Behemoth Now Accepting Applications for BattleBlock Theater Closed Beta -January 17, 2013 9:00 PM
That's right. They showed you Luke. These guys aren't messin around.