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L'app di uno studente per "dialogare" con l'autismo ~ The Apple for you. Passive Play è un cubo interattivo con un software che ne memorizza le attività. L'autore, un universitario britannico, lo ha testato sulla figlia L'autismo è una sindrome dolorosamente misteriosa, e sarebbe folle attendere una soluzione definitiva al problema da un'applicazione software.

E tuttavia, è una buona notizia che la tecnologia faccia tesoro delle scoperte nel settore per sintetizzare un prodotto che tenti di aprire una via alla comunicazione con soggetti autistici. Proprio questo, sembra di poter dire, sta accadendo con Passive Play, nato da un'idea dello studente universitario Tom Kirkman e presentato nell'ambito di un progetto di fine anno presso l'Università di Dundee, nel Regno Unito.

Si tratta, in pratica, di un gioco, che ha però lo scopo di aiutare i genitori a entrare nel mondo impenetrabile dei figli affetti da autismo. Via lastampa. TECNOLOGIA PER L’AUTISMO « autismo incazziamoci. Risultato della ricerca immagini di Google per. Tom’s hopes that design will help all - Local Headlines - Forfar Dispatch. A KIRRIEMUIR student has designed an innovative concept looking at how autistic children can interact and connect with their parents through play. Tom Kirkman, who will soon graduate from a Digital Interaction Design course at Dundee University, designed ‘Passive Play’ with parents in mind. Parents with a child affected by autism can often feel isolated from them, leading to a breakdown in the physical and emotional connection they would normally experience from the relationship.

Passive Play is a vision that explores the complexities of the developmental disability. Specifically it aims to evoke the emotional connection that a parent may have lost with their child during the preliminary stages of the disorder. Passive play is a conceptual platform that consists of an interactive toy cube for the child, and a iOS application for the parent. Tom, a father himself, feels that Autism in children is definitely something that parents worry about as their child grows up. DynaVox | Products - Tango!

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Apps. TV | Video Product Reviews, CNET Podcasts, Tech Shows, Live CNET Video - CNET TV. Devices. Screen based game. Robot. Game. Assistive technology project aims to improve communication skills of children with autism. College of Education > News > 2010 > May > Assistive technology project aims to improve communication skills of children with autism May 2010 Researchers in the College of Education are working to improve the social and communication skills of young children with Autism Spectrum Disorder by utilizing Apple iPads.

Scott Renner and Dr. Margaret Flores are working in partnership with Birmingham-based PUSH Product Design to tailor the portable devices to meet the needs of children with autism. The research team's work will be facilitated by a $20,000 Tech in the Works award presented in May by the National Center for Technology Innovation Their proposal, "Touching Lives and Creating Abilities: Social and Communication Skills with the iPad,'' was one of four projects to receive funding. Renner and Flores hold leadership positions in Auburn University's newly-formed Center for Disability Research and Service. Renner said the iPad offers one significant advantage over other high-tech options. Funktionide - A robot to stop the loneliness... COMPUTER TECHNOLOGY AND AUTISM. LINK autism-europe English Edition Nr. 15 Quarterly - 4 th quarter 1994 "The computer is just a glorified pencil" Karl Popper Some technology fascinates certain people to such an extent that they end up by forgetting its finality.

Computers and computer technology can be counted among this group. I do not wish to consider the myths of the "electronic brain" or"the fear of Big Brother", but more simply the fascination for computer technology by somebody who has just begun to master it. Thus, an economist, a chemist, a doctor can end up by becoming a computer scientist, entirely forgetting the reasons which had originally pushed him/her to becoming interested in the first place...

I shall not be discussing the origins of this fascination in the present paper. This ought, however, to diminish as computers are robbed of their originality and their user-friendliness is improved. Diagnosis Assessment Computer aided teaching Assistance in communication The research models Practical implementations. Assistive Technology for Children with Autism.

By Susan Stokes Autism Consultant If you reprint or use this article, or parts of it, please include the following citation:"Written by Susan Stokes under a contract with CESA 7 and funded by a discretionary grant from the Wisconsin Department of Public Instruction. " For years, different modes of technology have been used to improve the quality of life of people who have various developmental disabilities . However, the varied use of technology for children with autism continues to receive limited attention, despite the fact that technology tends to be a high interest area for many of these children. This article will discuss how various modes of technology (including technology designed as augmentative communication systems), can be used for children with autism to increase or improve their: What is Assistive Technology? Typically, children with autism process visual information easier than auditory information.

Visual Representation Systems. Technology Helps Autistic Children with Social Skills. By Rick Nauert PhD Senior News Editor Reviewed by John M. Grohol, Psy.D. on October 24, 2011 A new research project suggests virtual worlds can help autistic children develop social skills beyond their anticipated levels. In the study, called the Echoes Project, scientists developed an interactive environment that uses multi-touch screen technology to project scenarios to children. The technology allows researchers to study a child’s actions to new situations in real time.

During sessions in the virtual environment, primary school children experiment with different social scenarios, allowing the researchers to compare their reactions with those they display in real-world situations. “Discussions of the data with teachers suggest a fascinating possibility,” said project leader Kaska Porayska-Pomsta, Ph.D. “Learning environments such as Echoes may allow some children to exceed their potential, behaving and achieving in ways that even teachers who knew them well could not have anticipated.” Designing websites suitable for people with autism spectrum disorders. Kinect Effect. Case Studies.