
metavers
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Metaverse
The Metaverse is a collective online shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, [ 1 ] including the sum of all virtual worlds , augmented reality , and the internet . The word metaverse is a portmanteau of the prefix " meta " (meaning "beyond") and " universe " and is typically used to describe the concept of a future iteration of the internet, made up of persistent, shared, 3D virtual spaces linked into a perceived virtual universe. [ 2 ] The term was coined in Neal Stephenson 's 1992 science fiction novel Snow Crash , where humans, as avatars , interact with each other and software agents , in a three-dimensional space that uses the metaphor of the real world.Second Life fête ses 8 ans, quel bilan de cette période ?
Second Life
Virtual worlds are the golden path to achieving Artificial General Intelligence and positive Singularity, Dr Ben Goertzel’s, CEO of Novamente LLC and author of “ The Hidden Pattern: A Patternist Philosophy of Mind” explained in his presentation “Artificial General Intelligence in Virtual Worlds” given at the Singularity Summit 2007 earlier this month. According to Goertzel, Singularity is no longer a far future idea. About a year ago Goertzel gave a talk “Ten Years to a Positive Singularity — If We Really, Really Try.”
Artificial General Intelligence in Second Life
Les 7 bifurcations de la Réalité virtuelle (1/3) : Cyberspace ou Metavers
Par Rémi Sussan le 05/01/10 | 5 commentaires | 3,404 lectures | ImpressionPar Rémi Sussan le 19/01/10 | 5 commentaires | 2,667 lectures | Impression Fin 2007, Rémi Sussan nous offrait une passionnante plongée dans les Mondes virtuels qui a donné lieu à publication d’un livre aux éditions Fyp : Demain, les mondes virtuels . Avec les 7 bifurcations de la Réalité virtuelle, Rémi Sussan s’essaye à une mise à jour du sujet.
Les 7 bifurcations de la Réalité virtuelle (3/3) : Hommes, machines et jeux
Les 7 bifurcations de la Réalité virtuelle (2/3) : Qu’est-ce qui détermine l’immersion
Par Rémi Sussan le 12/01/10 | 2 commentaires | 2,776 lectures | Impression Fin 2007, Rémi Sussan nous offrait une passionnante plongée dans les Mondes virtuels qui a donné lieu à publication d’un livre aux éditions Fyp : Demain, les mondes virtuels . Avec les 7 bifurcations de la Réalité virtuelle, Rémi Sussan s’essaye à une mise à jour du sujet.Second Earth : la feuille de route vers le MetaUnivers
Par Hubert Guillaud le 04/07/07 | 4 commentaires | 6,746 lectures | Impression “Que se produit-il quand les jeux vidéo rencontrent le Web 2.0 ? Quand les mondes virtuels se télescopent avec les cartes de la planète ? Que se passe-t-il quand les simulations deviennent vraies et que la vie et le business deviennent virtuels ? Quand vous utilisez des cartes de la terre en ligne pour manipuler physiquement la Terre ? Quand votre avatar devient l’agent qui vous représente partout, même dans la vraie vie ?Evaluating Second Life as a tool for collaborative scientific visualisation.
Second Earth
This version of the story contains additional content that was not published in the print edition of the magazine. This bonus content appears in special boxes found throughout the story. The print version of the story can be found here . A thunderhead towers at knee level, throwing tiny lightning bolts at my shoes. I’m standing–rather, my avatar is standing–astride a giant map [ SLurl ] of the continental United States, and southern Illinois, at my feet, is evidently getting a good April shower. The weather is nicer on the East Coast: I can see pillowy cumulus clouds floating over Boston and New York, a few virtual meters away.GEMMO
GEMMO is MMO (massively multiplayer online) game for Google Earth.Virtual Worlds
Kaneva blurs the line between the offline and online world in a 3D virtual world where the virtual you is an extension of the real you. A truly unique online experience, Kaneva brings web profiles and entertainment to life. Join the free 3D virtual world full of real friends and good times An online Virtual World to Make Your Own In our online virtual world, you can invent your 3D avatar that’s as unique and stylish as you are.
Imagine What You Can Do.
In ancient times heroes like Marco Polo and Christopher Columbus explored the unknown territories of the globe. Today world traveling has become a teenage tourist activity, but luckily there are always other spheres to be conquered. No, I don’t mean space traveling that used to be so fashionable in the sixties. Forget about the Universe boys, here is the Metaverse! Some daring discoverers already made a Metaverse Roadmap (PDF) with all the stuff we should know about this culturally emerged nature.

