3D Mountain in 3ds Max « Polygon Blog – 3ds Max Tutorials 26 Apr 2010 In this 3ds Max tutorial we’re going to create a simple 3d mountain. The mountain geometry will be created from a simple plane with the displace modifier and it will be textured with a combination of procedural maps. The image will be finalized by strong sidelight and some volumetric clouds. I’m using 3ds Max 2011 but many older versions should work just as well. Step 1 Mental Ray Renderer
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3ds Max | Scripts A set of tools to aid in the daily VRay work. Updated for VRay 1.5 SP2. The installer from V. 1.4ss - SP2 onward now has an option to automatically add the scripts to a ctrl+shift+alt quadmenu. Notice it should append the scripts to whatever is already in the quadmenu (nothing, by default).