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Hack: Use Your Grid-Maps With Fate. So, I love our semi-abstract method of zone maps in Fate, but playing and running (far more run than play) 4e has left me a little bit bitten by the maps-and-minis bug. There are times when I’d like to see Fate happen with a little more of a rooted, concrete, tactical map-reality. So that’s been banging around in my head. How to do it? Pretty easily. Two rules, up front, then I’ll explain: One zone = 5 squares.Single target = Add 2 more squares.

That’s all it takes. The second rule comes from what that implies: any square within two squares of the character’s position is within that 5×5 zone. Combine them and you get these effects: Once you’ve got something like this going you can start looking at appropriating some of 4e’s map movement notions into stunts, introducing pushes and pulls and attack-of-opportunity rules and whatnot if you really want to get hackin’.

If anyone gets a chance to try this out at home, let me know how it goes. Logan Circle, Washington, D.C. History[edit] 19th century[edit] During the Civil War, present-day Logan Circle was home to Camp Barker, former barracks converted into a refugee camp for newly freed slaves from nearby Virginia and Maryland.[5] In the 1870s, streets, elm trees, and other amenities were installed by Washington Mayor Alexander Robey Shepherd, who encouraged the development of the area. Streetcar tracks were laid into what was then a very swampy area north of downtown Washington, to encourage development of the original Washington City Plan. As a result, the area saw development of successive blocks of Victorian row houses marketed to the upper middle class, which sought to give Washington the reputation, modeled after European capitals, of a city of broad boulevards and well-manicured parks. 20th century[edit] Originally known as Iowa Circle, the park was renamed by Congress in 1930 in honor of John A. 4–7 Logan Circle.

The Central Union Mission's longtime facility in Logan Circle was sold in 2008. Adams Morgan, Washington, D.C. History[edit] The name Adams Morgan – once hyphenated – is derived from the names of two formerly segregated area elementary schools — the older, all-black Thomas P. Morgan Elementary School (now defunct) and the all-white John Quincy Adams Elementary School.[1] Pursuant to the 1954 Bolling v. Sharpe Supreme Court ruling, District schools were desegregated in 1955. The Adams-Morgan Community Council, comprising both Adams and Morgan schools and the neighborhoods they served, was formed in 1958. The city drew boundaries of the neighborhood through four pre-existing neighborhoods – Washington Heights, Lanier Heights, Kalorama-Triangle Historic District and Meridian Hill – naming the resulting area after both schools. [2] Adams Elementary School From 2010 to 2012, one of the neighborhood's main commercial corridors, 18th Street NW, was reconstructed[3] with wider sidewalks and dedicated bicycle lanes.

Cultural diversity[edit] Shops located along 18th Street, NW in Adams Morgan. Politics[edit] The Dissed-Trict: Congress Heights, Washington Highlands, Bellevue, Shipley Terrace. These are the neighborhoods that spent the crack era in the crime briefs. Their complex geography and complex struggle whittled down to an endless series of short paragraphs that revealed only the simple facts: an address, a bullet, a body sometimes with a name and age, a date, and time of death.

It didn’t matter that the briefs only told the end of a story. It didn’t matter that the briefs rarely if ever touched on motive. This was the crack era, and these were the neighborhoods that took the brunt of it. “Drug-related” was the catchall for everything, just part of the sad familiar. But the byproduct of civic despair and feeling ignored is activism, a pursuit in which the Dissed-Trict is steeped.

Congress Heights alone serves as a breadbasket of political feistiness, including in its ranks such bully-pulpit vets as Phil Pannell, Sandra “S.S.” To wit, the landscape of dysfunction: • Congress Heights residents have long had to commute for goods and services. Is it hard to get angry? Liquorridor: Adams Morgan, Mount Pleasant, Columbia Heights, Pleasant Plains. White-wigged Masons envisioned the District of Columbia as a federal metropolis, but Parliament’s 1975 album Chocolate City gave Washington its most popular nickname.

Still, anyone who overstays a summer internship knows that neither government bureaucrats nor the black community owns D.C. Instead, the city’s singular identity is forged where a transient, bourgeois culture collides with a permanent—and usually not Caucasian—underclass. Since the assassination of Martin Luther King Jr., Adams Morgan, Columbia Heights, and Mount Pleasant—three diverse neighborhoods that throttle 16th Street as it plunges downhill toward the White House—have seen their share of such collisions. But the occasional spasm of violence is less frustrating than the constant tension between property owner and renter, black and white, white and Latino, Latino and black, African-American and African, and between the cops and all of the above. A: Yes. A: Yes. Q: And a Target?

A: Wrong. Touchstones. DC Neighborhood Guide. Adams Morgan, Mount Pleasant, Columbia Heights, Pleasant Plains Adams Morgan is a puzzleit's simultaneously cheesy, exhausting, exhilarating, and tedious. Photograph by Darrow Montgomery Arbitrary Rankings Kid-Friendliness: 5 Walkability and access to playgrounds and schools makes Liquorridor an urban breeders wet dream. Housing: 7 Liquoriddor has everything: apartments, condos, English basements, small town homes, sprawling town homes, and detached houses. Eats: 8 Liquoriddors dining options run the gamut from grease (Don Juans, Jerusalem Cafe, Julias Empanadas) to relative glamour (Perrys, Pasta Mia, Meskerem). Consumer Goods: 5 Columbia Heights big-box explosion will satisfy anyone unwilling to travel to Seven Corners for a flat-screen TV or really inexpensive toilet paper.

Nightlife and Culture: 9 Intangibles: 4 While the rodent population in Liquorridor isnt what it used to be, you might want to avoid Rat Park at the intersection of Columbia Road and Mount Pleasant Street after dark. DC Neighborhood Guide. Dupont Circle, Kalorama Heights, West End, Foggy Bottom Unless you're coming to D.C. with a trust fund, or a spouse's trust fund, you might want to expand your home search. Photograph by Darrow Montgomery Arbitrary Rankings Kid-Friendliness: 7 Front-yard square footage is low, but baby-stroller numbers are astronomical, especially in the Dupont Circle area.

As long as your kids arent walking yet, theyll have plenty of friends for play dates. Housing: 4 Urban living at its best has undoubtedly appeared in thousands of Laptopia real estate listings. Eats: 9 This is one of the tastiest slices from the Districts gastronomical pie. Consumer Goods: 9 So, theres no Home Depot in Laptopia. Nightlife and Culture: 7 Just west of Dupont Circle is a cute little gallery district with great art and tons of chardonnay. Intangibles: 9 Park chess players. Laptopia in the City Paper Archives. Masonic Foundations of the U.S. THE MASONIC FOUNDATIONS OF THE UNITED STATES The Founding FathersThe Masonic Architecture of Washington, D.C.

The George Washington Masonic National Memorial George Washington's Masonic Correspondence THE FOUNDING FATHERS Christians have been led to believe that the government of the United States of America is based on the basic principles of Christian morality, which have their origin in the Scriptures. Notable for propagating this misinformation are D. James Kennedy, author of a book promoting astrology, and Peter Marshall, Jr. (son of the late U.S.

Senate Chaplain) who wrote The Light and The Glory. Theism - "belief in the existence of a god or gods; specif: belief in the existence of one God viewed as the creative source of man and the world who transcends yet is immanent in the world. " "Of the fifty-six signatories of the Declaration of Independence, only nine can definitely be identified as Freemasons, while ten others may possibly have been. "... MASONIC LAYOUT OF D.C. Freemasonry and Washington D.C.'s Street Layout. As you can see on the back of the U.S. one dollar bill there is a pyramid with the All-Seeing-Eye of God, with the message, "New Order of The Ages" or "New World Order. " You are about to learn that the U.S. Government is linked to Satanism. The street design in Washington, D.C., has been laid out in such a manner that certain Luciferic symbols are depicted by the streets, cul-de-sacs and rotaries.

This design was created in 1791, a few years after Freemasonry assumed the leadership of the New World Order, in 1782. In Europe, occult leaders were told by their Familiar Spirits as early as the 1740's that the new American continent was to be established as the new "Atlantis", and its destiny was to assume the global leadership of the drive to the New World Order. The United States of America was chosen to lead the world into this kingdom of Antichrist from the beginning.

The capital is Washington, D.C. Many people have natural tendencies to want to disbelieve unpleasant or frightening truths. The Masonic layout of Washington D.C. The Masonic layout of Washington D.C. In the street layout of Washington D.C., the fifth point is the White House, a symbol placement which represents the intention that the spirit and the mind of Lucifer will be permanently residing in the White House. The map I found isn't all that accurate as far as the streets are concerned, but it will have to do.

The White House makes up the southern most tip of the Goathead. Lansat satellite image of the White House (below center) and surrounding northern area. In the map above, beginning from top left to top middle: 1. Dupont Circle, Logan Circle, and Scott Circle in the middle, form the top three points of the Devil's Goathead of Mendes, one of the most important types of the Five-pointed Devil's Pentagram. 2. 3. 4. There is a 666 evident in the most important top three circles of the Goathead, Dupont Circle, Scott Circle, and Logan Circle. Dupont Circle Scott Circle Satellite photos came from Microsoft's Terraserver. Logan Circle. Sex at Dawn's Photos - Wall Photos.

Dresden Files: Series Timeline. The timeline created in the "Has Anyone Done a Timeline" thread has overstepped the limit of number of characters allowed in a post. Therefore, I figured it was time to start a new thread, with the timeline broken into chunks. This should also make it more convenient for new members to find the timeline, as they won't have to scroll through a dozen posts to find my entry. We haven't quite pinned down specifically what years these events take place, so let's say "Storm Front" and "Fool Moon" take place in the year 0, and every thing else is either BSF (Before Storm Front) or ASF (After Storm Front).

Still, there is compelling data that suggests "Storm Front" takes place in 1999, putting Harry's birth in 1974: Pre-Series (Before Storm Front) 67 MILLION YEARS BSF: Sue roams the Earth! C 2000 BC: Birth/Rebirth of the Red King, who is about 4000 in Changes. EARLY 1500s: Paolo Ortega becomes a vampire. MID-1500s: The White Council moves its HQ to Edinburgh "just under 500 years ago. " 1 BSF, Fall? Cat Sìth. The Cat Sìth (Scottish Gaelic: [kʰaht̪ ˈʃiː]) or Cat Sidhe (Irish: [kat̪ˠ ˈʃiː], Cat Sí in new orthography) is a fairy creature from Celtic mythology, said to resemble a large black cat with a white spot on its breast.

Legend has it that the spectral cat haunts the Scottish Highlands. The legends surrounding this creature are more common in Scottish folklore, but a few occur in Irish. Some common folklore suggested that the Cat Sìth was not a fairy, but a witch that could transform into a cat nine times.[1] Appearance[edit] The Cat Sìth is all black with the exception of a white spot on its chest.[4] It is described as being as large as a dog and chooses to display itself with its back arched and bristles erect.[4] The King of the Cats[edit] Soul-stealing[edit] The people of the Scottish Highlands did not trust the Cat Sìth.

Samhain[edit] Transformation[edit] In popular culture[edit] See also[edit] References[edit] Fairy Names and Meanings, Girls and Boys. The Dresden Files RPG. The Game | Backstory | Your Story | Our World | Paranet Papers Dice | Downloads | News Everyone wants to be Harry Dresden. Except maybe Harry Dresden. And people who haven’t read Jim Butcher’s Dresden Files books, in which case, get thee hence to a bookstore! Assuming you’ve done this already, the Dresden Files RPG is the perfect solution to the eternal wait for the next book in the series.

This licensed product is made up of two core books: Volume One: Your Story, and Volume Two: Our World. We’ll take an extra pint of Mac’s brew and a Whopper to celebrate the following Dresden Files RPG awards: 2011 Gold ENnies: Best Writing, Best Rules, Best New Game and Best Game2011 Silver ENnies: Best Production Values and Product of the Year2010 Golden Geek Game of the Year2010 Golden Geek Best Art/Presentation (for Volume One)2011 Origins Award for Best Roleplaying Game2011 Origins Award for Best Roleplaying Supplement (for Volume Two) The Dresden Files RPG. Huldra. The Huldra is a seductive forest creature found in Scandinavian folklore. (Her name derives from a root meaning "covered" or "secret".)[1][2] In Norwegian folklore, she is known as the skogsfru or skovfrue (meaning "Lady (read, counterpart of a Lord) of the forest"). She is known as the skogsrå (forest spirit) or Tallemaja (pine tree Mary) in Swedish folklore, and Ulda in Sámi folklore.

Her name suggests that she is originally the same being as the völva Huld and the German Holda.[3] A male hulder is called a huldu, or, in Norway, a huldrekarl. [citation needed] Male huldes, called Huldrekarl, also appear in Norwegian folklore. This being is closely related to other underground dwellers, usually called tusser. Like the female counterpart, the huldrkarl is a shapeshifter who often lures girls under a fair countenance. Grammatical Declension[edit] The word huldra is the definite form in Norwegian ("the hulder") – the indefinite form is ei hulder ("a hulder"). Features[edit] Folklore[edit] Norse dwarves. In Germanic mythology, a dwarf is a being that dwells in mountains and in the earth, and is variously associated with wisdom, smithing, mining, and crafting. Dwarfs are often also described as short and ugly, although some scholars have questioned whether this is a later development stemming from comical portrayals of the beings.[1] The modern English noun dwarf descends from the Old English dwarȝ.

It has a variety of cognates in other Germanic languages, including Old Norse dvergr and Old High German twerg. According to Vladimir Orel, the English noun and its cognates ultimately descend from Proto-Germanic *đwerȝaz.[2] Beyond the Proto-Germanic reconstruction, the etymology of the word dwarf is highly contested. Norse mythology, as recorded in the Poetic Edda (compiled in the 13th century from earlier traditional sources) and the Prose Edda (written by Snorri Sturluson in the 13th century) provide different mythical origins for the beings. Simonside Dwarfs Gilliver, Peter. Dresden Files Baltimore.